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>>> cabrillo24's NBA Live 2010 Gameplay Sliders <<<

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Old 10-11-2009, 12:05 PM   #1
cabrillo24
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Thumbs up cabrillo24's NBA Live 10 Gameplay Sliders (All-Star)

UPDATED 10/28/2009 Version 8 (Post Patch)

As promomised, enjoy. Any and all feedback would be greatly appreciated:

Xbox Live cabrillo24

Global Settings
12 Minute Quarters
Home Team Skill Level: All-Star
Away Team Skill Level: All-Star
Auto Substitutions: On
Game Speed: 45
Fatigue Effect: 70
Charge/Block Foul Frequency: 80
Shooting Foul Frequency: 80
Reach-in Foul Frequency: 80
In-air Collision Foul Frequency: 75

USER SETTINGS
User Free Throw Shooting: 58
User Contact Shot Percentage: 35
User Steal Ability: 70
User Interception Ability: 100
User Shot Block Ability: 20
User Dunk/Lay-up Block Ability: 65
User Offensive Rebounding: 55
User Defensive Rebounding: 70
User Short Range Shooting: 22
User Medium Range Shooting: 38
User Long Range Shooting: 38
User Dunk Percentage: 50
User Lay-up Percentage: 50
User Shot Alter Ability: 100
User Hands in Post: 60
User Hands on Perimeter: 50

CPU SETTINGS
CPU Alley-Oop Frequency 63
CPU Dunk/Layup Strip Ability 65
CPU Contact Shot Percentage 35
CPU Steal Ability: 70
CPU Interception Ability: 75
CPU Shot Block Ability: 35
CPU Dunk/Lay-up Block Ability: 35
CPU Dunk vs Layup Frequency: 70
CPU Offensive Rebounding: 35
CPU Defensive Rebounding: 50
CPU Fakeout Discipline: 50
CPU Short Range Shooting: 22
CPU Medium Range Shooting: 38
CPU Long Range Shooting: 55
CPU Dunk Percentage: 50
CPU Lay-up Percentage: 45
CPU Help Side Defensive Effectiveness: 85
CPU Close Out Effectiveness: 85
CPU Shot Alter Ability: 100
CPU Pass Accuarcy: 100
CPU Hands in Post: 100
CPU Hands On Perimeter: 75


GLOBAL PLAYER EDIT SETTINGS (Credit to Tomba)
Agility (-45 all players)
Verticle (-40 all players)
Defensive Rebounding (+10 all players)
Standing Dunks (-10 all players)
OFF-Ball Awareness (restore to default = -10)
Fast Break Anticipation (+15 all players)

PLAY GLOSSY/BRIGHTNESS ISSUE SETTINGS (Credit to Da Czar)
My NBA Live 10 > Settings > Video Calibration
You will have to adjust the calibration on your TV. This helps out tremendously. Believe me you'll see less glossiness and more darkness in players. Follow the on screen instructions until the background of the EA logo is no longer visable, but you can still see the EA image.

VISUAL SETTINGS (Optional)
Camera View: Broadcast
Camera Height:10
Zoom Level: 6
Player Indicator: ON
Post-Basket Camera Cuts: ON
Pick and Roll Indicator: ON


Basketball Gaming Since...


Last edited by cabrillo24; 03-25-2010 at 07:35 PM.
 
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Old 10-11-2009, 12:19 PM   #2
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Re: >>> cabrillo24's NBA Live 2010 Gameplay Sliders <<<

I'll give these a shot. 2 questions though

1. What's with the low shooting sliders?
2. How do you enter the sliders since they don't have numbers? I noticed that one button press over is more than 1 click

EDIT: also how many minutes are you using with these?
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Last edited by RAZRr1275; 10-11-2009 at 12:24 PM.
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Old 10-11-2009, 12:25 PM   #3
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Re: >>> cabrillo24's NBA Live 2010 Gameplay Sliders <<<

Quote:
Originally Posted by cabrillo24
UPDATED 10/11/2009 Version 1

To start off, this game plays very well out of the box. With each itiration of NBA Live, less slider modificaitons are needed. A lot of that is thanks to the Dynamic DNA which is allowing players to play more like themselves.

Sim heads like myself love to play 10-12; however, in the past stats weren't very sim like. Initially when you play the game, the stats will appear sim like; however, I think its part of re-learning how to play NBA Live after their drastic changes this year. Once you adapt, stats (especially shots taken and FG% become inflated). That's expected with any game (the more you play it the easier it becomes).

One a final note:
I'm very dissapointed in the Live development team from preventing users to search for uploaded content to the EA Locker. There is a work around, you have to know the user's gamertag, find them on the leaderboards and access their profile to view their content and download it. For those who want to go that route:

As promomised, enjoy. Any and all feedback would be greatly appreciated:

Xbox Live cabrillo24
Global Settings
Home Team Skill Level: All-Star
Away Team Skill Level: All-Star
Auto Substitutions: On
Game Speed: 45
Fatigue Effect: 55
Charge/Block Foul Frequency: 75
Shooting Foul Frequency: 100
Reach-in Foul Frequency: 75
In-air Collision Foul Frequency: 100

USER SETTINGS
User Free Throw Shooting: 50
User Dunk/Lay-Up Strip Ability: 55
User Contact Shot Percentage: 50
User Steal Ability: 70
User Interception Ability: 100
User Shot Block Ability: 20
User Dunk/Lay-up Block Ability: 65
User Offensive Rebounding: 55
User Defensive Rebounding: 50
User Short Range Shooting: 22
User Medium Range Shooting: 30
User Long Range Shooting: 25
User Dunk Percentage: 50
User Lay-up Percentage: 50
User Shot Alter Ability: 100
User Hands in Post: 60
User Hands on Perimeter: 50

CPU SETTINGS
CPU Alley-Oop Frequency 60
CPU Dunk/Layup Strip Ability 50
CPU Contact Shot Percentage 50
CPU Steal Ability: 70
CPU Interception Ability: 65
CPU Shot Block Ability: 35
CPU Dunk/Lay-up Block Ability: 50
CPU Dunk vs Layup Frequency: 70
CPU On Ball Physical Defense: 100
CPU Offensive Rebounding: 40
CPU Defensive Rebounding: 50
CPU Fakeout Discipline: 50
CPU Short Range Shooting: 22
CPU Medium Range Shooting: 27
CPU Long Range Shooting: 35
CPU Dunk Percentage: 50
CPU Lay-up Percentage: 45
CPU Help Side Defensive Efffectiveness: 100
CPU Close Out Effectiveness: 85
CPU Shot Alter Ability: 100
CPU Pass Accuarcy: 100
CPU Hands in Post: 100
CPU Hands On Perimeter: 75

VISUAL SETTINGS (Optional)
Camera View: Broadcast
Camera Height:10
Zoom Level: 3
Player Indicator: ON
Post-Basket Camera Cuts: ON
Pick and Roll Indicator: ON

PLAY GLOSSY/BRIGHTNESS ISSUE SETTINGS (Credit to Da Czar)
My NBA Live 10 > Settings > Video Calibration
You will have to adjust the calibration on your TV. This helps out tremendously

Basketball Gaming Since...


follow me on twitter: http://www.twitter.com/cabrillo24
hey, i added you as a friend...cant seem to find you on the leaderboards. tag: levayathon
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Old 10-11-2009, 12:29 PM   #4
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Re: >>> cabrillo24's NBA Live 2010 Gameplay Sliders <<<

Quote:
Originally Posted by RAZRr1275
I'll give these a shot. 2 questions though

1. What's with the low shooting sliders?
2. How do you enter the sliders since they don't have numbers? I noticed that one button press over is more than 1 click

EDIT: also how many minutes are you using with these?
1. The low shooting sliders combined with the close out effectiveness of the CPU equate to more realistic shooting percentanges when someone is contested. Individual player ratings, combined with their DNA will balance it out a lot better; otherwise you'll have players not named Kobe Bryant hitting some tough contested jump shots on a consistant basis.

2. As for entering the sliders. By default they are all at 50. Every click to the left or right = +1 or -1. Becareful though as sometimes you may click and it'll click twice. For example. If a setting states 45, you would count 5 clicks to the left.
 
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Old 10-11-2009, 12:33 PM   #5
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Re: >>> cabrillo24's NBA Live 2010 Gameplay Sliders <<<

Quote:
Originally Posted by levalution
hey, i added you as a friend...cant seem to find you on the leaderboards. tag: levayathon
Accepted your request.
 
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Old 10-11-2009, 01:22 PM   #6
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Re: >>> cabrillo24's NBA Live 2010 Gameplay Sliders <<<

Why not all fouls set to 100?

Average fouls around 25-30 per team, are you getting that with these sliders?
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Old 10-11-2009, 01:27 PM   #7
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Re: >>> cabrillo24's NBA Live 2010 Gameplay Sliders <<<

Quote:
Originally Posted by citizenc78
Why not all fouls set to 100?

Average fouls around 25-30 per team, are you getting that with these sliders?
Seeing anywhere from 15 foul shot attempts, to 30 foul shot attempts (depends on the team's style of play). The reason why I don't set the Reach-In Foul Frequency is because IMO there would be too many ticky-tac fouls (more than an actual NBA game).

I think the biggest problem we are all seeing is the in-air collision foul frequency and shooting foul frequency. Even all the way maxed, we don't see enough fouls being called on those plays.

As for the charge/block foul frequency, I raised it up so teams can possibly get into the bonus more; however, too often when you're in the post and you make one small move you can be called for the offensive foul (especially with the defensive player in the paint). That's another one of my gripes that the developers have to patch, because by setting it too low, you can just back players all day without any consequences.
 
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Old 10-11-2009, 01:36 PM   #8
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Re: >>> cabrillo24's NBA Live 2010 Gameplay Sliders <<<

Cool. Another question. I was also wondering are you lowering the agility by 40 points per player and possibly vertical as suggested by someone on this forum?
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