I know the Live team probably can't answer this question but why is there a code in the game for all players under Layup vs Dunk Frequency?
Every player is listed at 0 and to me that seems kinda odd.......

It's like locking something to prevent something in the game from happening.
Now i know on each level there is something weird going on for fast breaks mainly guys refusing to attack the rim on the break. Now I know we shouldn't speculate right now but the layup vs dunk frequency for all players being at 0 doesn't make sense to me unless your trying to keep the game from becoming a dunk fest then you reduce it down.
But why all players at 0?
I'd like to know if this effects their behavior in the open floor when electing to drive for a layup or dunk or settle for a jumper. Does this make them less aggressive in transistion or what EA?
I hope this isn't the reason why defenders are capable of catching up to the offensive players because they are being programmed to not look for the dunk or layup very much in transistion.
Maybe this is something that was programmed for online play to keep it from becoming a fast break dunk fest but i'm concerned this might have something to do with offline fast breaks aswell.
Another thing i think is concerning is the foul ratings in this game. There are way too many guys that are rated low in this game for defensive fouls. I've been trying to find a solution to get more fouls called but when i checked the ratings these guys rarely committ fouls because they are rated way too low. You can't do a global edit this year for player fouls so either it has to be recoded or done individually which would suck.......
If this is something that can be answered i'm sure the community would appreciate it because if it's tied into the transistion game then it makes it easier for us to go in and edit it ourselves. I just don't want fast breaks being forced on me by some code that stops players from trying to get layups or dunks in transistion.
I've had to drop all the way down to Pro level just to get satisfaction out of this part of the game.

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