NBA Elite 11 Blog: Real Physics - Operation Sports Forums

NBA Elite 11 Blog: Real Physics

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  • 2kfanatic
    Rookie
    • Dec 2008
    • 437

    #136
    Re: NBA Elite 11 Blog: Real Physics

    so basically physics engine = no more sucking players in to an animation..... I don't think anyone could hate that lol.

    Comment

    • Muzyk23
      MVP
      • Feb 2003
      • 4192

      #137
      Re: NBA Elite 11 Blog: Real Physics

      Originally posted by bigeastbumrush
      The bolded is just not true.

      I'm all for control and I think skill-based shooting is a huge step in the right direction. Yes, I think the user's skill should play a big part in the player's success/failure.

      But don't say that generic-based dribbling, shooting, blocking mechanics is sufficient enough for a next-gen game because it's not.
      I'm surprised sb even answered that post. I agree with your take.

      There is a huge difference between everyone shooting fadeaways, running or handling the ball the same way versus individualism and uniquesness. I barely see any sig moves in Live 10. I guess that is just me. So be it.
      NBA

      Comment

      • 23
        yellow
        • Sep 2002
        • 66563

        #138
        Re: NBA Elite 11 Blog: Real Physics

        Sick of the topic always faltering to games that dont belong in this topic

        Im sorry but its not tolerated plain and simple...just too bad

        Comment

        • NoTiCe_O
          Pro
          • May 2009
          • 971

          #139
          Re: NBA Elite 11 Blog: Real Physics

          Originally posted by Muzyk23
          come on man you sound like you have already played the game
          I mean I've enough read previews/ hands ons, talked to the developers, heard from community guys and seen videos. I've seen enough to know that the control is better than they're past NBA lives, and just think about the inputs you have to put in on the controls to do a shot. I mean after playing a ton of super street fighter i can tell you than doing scoops (half circles) and hooks (U shaped moves) on the controller starts to become second nature after a while.

          I actually thought of what it would be like to use the controls with a controller in hand and it actually is pretty intuitive if u ask me. Your not jut pushing left for a left hand layup, your scooping it upwards as if your really lifting his hand. All the moves makes sense in a basketball manner, and its not like your just doing some crazy motions to pull off moves.

          Your right I haven't played the game, but I've played NHL and I know where good control can take a game.
          Last edited by NoTiCe_O; 08-03-2010, 01:05 PM.
          Twitter - @OtistheOriginal

          Comment

          • Muzyk23
            MVP
            • Feb 2003
            • 4192

            #140
            Re: NBA Elite 11 Blog: Real Physics

            Originally posted by NoTiCe_O
            I mean I've enough read previews/ hands ons, talked to the developers, heard from community guys and seen videos. I've seen enough to know that the control is better than they're past NBA lives, and just think about the inputs you have to put in on the controls to do a shot. I mean after playing a ton of super street fighter i can tell you than doing scoops (half circles) and hooks (U shaped moves) on the controller starts to become second nature after a while.

            I actually thought of what it would be like to use the controls with a controller in hand and it actually is pretty intuitive if u ask me. Your not jut pushing left for a left hand layup, your scooping it upwards as if your really lifting his hand. All the moves makes sense in a basketball manner, and its not like your just doing some crazy motions to pull off moves.

            Your right I haven't played the game, but I've played NHL and I know where good control can take a game.
            I hope you are right.
            NBA

            Comment

            • ZoneBlitz
              MVP
              • Jun 2003
              • 1402

              #141
              Wow, it seems as if they are using the Backbreaker physics engine. If they pull it off and it comes off as not scripted nor animated, then 2k may be in trouble.

              Of course, EA's hype machine always has me thinking that 2k is in trouble. Then the games actually launch, you can play them and the champ (2k) always comes through.
              When the game is on the line, winners want the ball.

              Comment

              • Tha_Kid
                All Star
                • Oct 2002
                • 6550

                #142
                Re: NBA Elite 11 Blog: Real Physics

                It is not at all like Backbreaker's physics engine. You're setting yourself up for disappointment. Read through the thread or just search rEAnimator's posts. He has explained why they call it "Real Time Physics."

                Comment

                • Nokstar
                  Rookie
                  • Sep 2008
                  • 225

                  #143
                  Re: NBA Elite 11 Blog: Real Physics

                  how come theres been no much mention about the post game yet? When can we get some of that info? I hope its not the same cuz last years post game was terrible. Please...PLEASE let me know SOMETHING.

                  Comment

                  • stizz
                    MVP
                    • Sep 2006
                    • 1717

                    #144
                    Re: NBA Elite 11 Blog: Real Physics

                    There was a Gamespot vid released a while a go that showed some improvements to the post game.

                    Comment

                    • Tha_Kid
                      All Star
                      • Oct 2002
                      • 6550

                      #145
                      Re: NBA Elite 11 Blog: Real Physics

                      Just do a search of these forums. The devs have touched on alot of stuff (including post game).

                      Comment

                      • Chicagosportsfan
                        Rookie
                        • Aug 2010
                        • 4

                        #146
                        Re: NBA Elite 11 Blog: Real Physics

                        nice read really went in depth on this one.
                        Bears
                        Bulls
                        White Sox
                        Blackhawks
                        Cubs

                        CHICAGO FOR LIFE!!!!!!

                        Comment

                        • NBAfan#5423678976
                          Rookie
                          • Jul 2010
                          • 32

                          #147
                          The post game was a real problem for me, when posting up moves were very limited and most times the move I was trying to complete didn't happen, and on a negative it seemed like a dunk-fest in the paint (i.e Dwight Howard) with the new rebuild and added physics new moves should be a priority in bringing the post game back to EA Basketball.

                          Comment

                          • NoTiCe_O
                            Pro
                            • May 2009
                            • 971

                            #148
                            Re: NBA Elite 11 Blog: Real Physics

                            Originally posted by NBAfan#5423678976
                            The post game was a real problem for me, when posting up moves were very limited and most times the move I was trying to complete didn't happen, and on a negative it seemed like a dunk-fest in the paint (i.e Dwight Howard) with the new rebuild and added physics new moves should be a priority in bringing the post game back to EA Basketball.
                            I def think they've brought the post game back. I've seen videos of some of the post game. I know that since there's no more two players animations your never trapped in any post animation. So you can do shoulder fakes, hooks, dropsteps, spins, up and unders, fadeaways, fades to either side, pump fakes, and the person has to react, there is no given animation on the defensive side. And with physics you can push your body weight onto a player, and the same for the defensive side. Plus with the controls you choose which side and hand to finish with

                            In the interview they said its really on you to decide what post moves you string together, and how you string em together, nothing is canned. So it looks like the post game got an overhaul. And the way you post up i determined on your style of play.

                            I already stated that when you see me online I'm a be a killer in the post so all PS3 players get ready
                            Twitter - @OtistheOriginal

                            Comment

                            • rEAnimator
                              NBA Elite Developer
                              • Jun 2010
                              • 666

                              #149
                              Re: NBA Elite 11 Blog: Real Physics

                              Originally posted by NoTiCe_O
                              I def think they've brought the post game back. I've seen videos of some of the post game. I know that since there's no more two players animations your never trapped in any post animation. So you can do shoulder fakes, hooks, dropsteps, spins, up and unders, fadeaways, fades to either side, pump fakes, and the person has to react, there is no given animation on the defensive side. And with physics you can push your body weight onto a player, and the same for the defensive side. Plus with the controls you choose which side and hand to finish with

                              In the interview they said its really on you to decide what post moves you string together, and how you string em together, nothing is canned. So it looks like the post game got an overhaul. And the way you post up i determined on your style of play.

                              I already stated that when you see me online I'm a be a killer in the post so all PS3 players get ready
                              You pretty much nailed it with this reply.

                              Comment

                              • NoTiCe_O
                                Pro
                                • May 2009
                                • 971

                                #150
                                Re: NBA Elite 11 Blog: Real Physics

                                Originally posted by rEAnimator
                                You pretty much nailed it with this reply.
                                Thanks, post game has always been my fav. part of basketball. So i made sure to pay very close attention to it. The best I've heard yet.
                                Twitter - @OtistheOriginal

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