NBA Elite 11 Video: Quick Clip #5 - Operation Sports Forums

NBA Elite 11 Video: Quick Clip #5

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  • ajknows
    Banned
    • Oct 2009
    • 114

    #61
    Re: NBA Elite 11 Video: Quick Clip #5

    I hate to keep being negative on these vids but the A.I. has me worried.

    Gasol looks lost, he should be going toward the basket for a pass or the rebound but instead he doesn't watch the ball he takes off to go back down the court with no clue.

    Pierce acts like he wants to help on Kobe but retreats to cover his man, he should have continued to the basket in that instance to help and or get the rebound.

    And Bynum is setup calling for the ball while Kobe is driving and 2 feet away from him.

    Please tell me it will get better before time to ship.

    Comment

    • ParisB
      MVP
      • Jan 2010
      • 1703

      #62
      Re: NBA Elite 11 Video: Quick Clip #5

      Originally posted by ajknows
      I hate to keep being negative on these vids but the A.I. has me worried.

      Gasol looks lost, he should be going toward the basket for a pass or the rebound but instead he doesn't watch the ball he takes off to go back down the court with no clue.

      Pierce acts like he wants to help on Kobe but retreats to cover his man, he should have continued to the basket in that instance to help and or get the rebound.

      And Bynum is setup calling for the ball while Kobe is driving and 2 feet away from him.

      Please tell me it will get better before time to ship.
      That seems like a little bit of over analysis, IMO. Pierce had no business doing as such. He wasn't the help defender, but you can argue that he thought about it which is fine. It didnt strike me as a poor AI instance, especially if it happened normal speed.

      Bynum calling for the pass isn't "wrong" either. The user dribbled too close. You can't really expect every single player to move 100% accurately in every single instance. This isn't real life.

      And for Gasol, he probably could/should have cut harder once his man left to help on Kobe, but i think if you dished it to him he would be in a position to score a layup or dunk anyway (depending how quick KG recovered).

      All in all, I think basketball AI in video games is improving a lot every year so we can't really complain about every little detail. Some of the things we complain about is because we take things for granted. You should have seen basketball video games a couple of years ago.
      Last edited by ParisB; 08-13-2010, 12:31 AM.

      Comment

      • jtrix24
        Banned
        • Aug 2010
        • 2

        #63
        Re: NBA Elite 11 Video: Quick Clip #5

        this footage looks amazing, i dont mind the sliding that much because is not noticeable unless u scrutinize it, the bump and the spin-off looked incredible it looks exactly like kobe, if it was me knowing how good kg was guarding the hoop i would of done a fadeaway rite after the spin, the collision looks good too the only thing that makes it look weird is that after the moment of impact each player gains more air,also the player awareness is good untill the impact but if they keep their awareness well pass the shot it will make it look more realistic. is a wip so i know u guys will fix it, other than that is looking amazing, keep up the good work

        Comment

        • Peter_OS
          Banned
          • Jul 2002
          • 5088

          #64
          I hate the gliding and skating which is evident in this video. Are they ever going to get rid of this?

          Comment

          • ParisB
            MVP
            • Jan 2010
            • 1703

            #65
            Re: NBA Elite 11 Video: Quick Clip #5

            Originally posted by Peter_OS
            I hate the gliding and skating which is evident in this video. Are they ever going to get rid of this?
            out of all the basketball games I have ever played (wink wink), Live had by far the least amount of sliding. In this video it's also very minimal, but then again we're looking at it in super slow motion and LOOKING for things to not like.

            Comment

            • Epiffani
              Supporter
              • Aug 2008
              • 331

              #66
              Re: NBA Elite 11 Video: Quick Clip #5

              I like the physical brand of defense that Allen played on that possession vs Kobe despite sliding into position to stay in front of him a bit. I know if I did try to do a move similar to the spin that Kobe executed in this video in 10' that more than likely, I would have gotten tied up in an animation of some sorts, and there would have been even more skating occurring than it is in this video; however, the physical brand of defense that Allen played that ended up forcing Kobe to his off-hand and to his left, was negated a bit by the lack of physicality & violence in the contact between Garnett and Kobe. I've watched the video several times and not once have I been able to identify the point of impact that altered the shot in such a dramatic fashion, which intern makes the contact in the paint look cumbersome and unnatural. I would have also liked to see the way this video looked at real speed because at slow speed, it appears that any contact between the defender and the player on offense causes them to go a bit adrift into this type of "floaty" animation.

              I can definitely see the upside in this new system in comparison to Live 10', but I can also see that I may have to brace myself for some very awkward, and head scratching moments as they continue to hammer at this system.

              Comment

              • LReload
                Banned
                • Jul 2004
                • 8

                #67
                What happened to NBA Live? Oh yeah this is NBA Live, it just sucked so bad they changed the name. They look like 8 ft tall aliens out there. And Ray Allen with his David Blaine levitation. You know a game sucks when the people working on it, come here to answer to all of the BS we saw in the video. Saying that we're working on animations but they aren't a priority is exactly why NBA Live is wak and it is now called Elite. Kind of like Fox newiz, tell us its fair and balanced too, nope it's ELITE, haha, sad suckers. Tell me when you sell more than 2K, tell me why next year you'll get it right, this year you just didn't have time.

                Comment

                • DubTrey1
                  MVP
                  • Mar 2008
                  • 1024

                  #68
                  Well, I will say this - Elite has the accessories and shoes on point. Everything else - not so much. It's still early and development is still going on - so I guess we all will see how they pull all of this tech together. Hope they can do it - cuz they have some great concepts.
                  Truly Blessed -

                  Comment

                  • The 24th Letter
                    ERA
                    • Oct 2007
                    • 39438

                    #69
                    Re: NBA Elite 11 Video: Quick Clip #5

                    Originally posted by Epiffani
                    I like the physical brand of defense that Allen played on that possession vs Kobe despite sliding into position to stay in front of him a bit. I know if I did try to do a move similar to the spin that Kobe executed in this video in 10' that more than likely, I would have gotten tied up in an animation of some sorts, and there would have been even more skating occurring than it is in this video; however, the physical brand of defense that Allen played that ended up forcing Kobe to his off-hand and to his left, was negated a bit by the lack of physicality & violence in the contact between Garnett and Kobe. I've watched the video several times and not once have I been able to identify the point of impact that altered the shot in such a dramatic fashion, which intern makes the contact in the paint look cumbersome and unnatural. I would have also liked to see the way this video looked at real speed because at slow speed, it appears that any contact between the defender and the player on offense causes them to go a bit adrift into this type of "floaty" animation.

                    I can definitely see the upside in this new system in comparison to Live 10', but I can also see that I may have to brace myself for some very awkward, and head scratching moments as they continue to hammer at this system.
                    Good post as usual E....

                    I guess for me....nothing has hit me as "real time physics" from these videos....If we werent being told that it was in the game, nothing shown as of yet would jump out at me, as "Wow, they really worked on physics this year!"

                    Im guessing ill get a better view of the engine when 5 on 5 vids come out, or the demo...

                    Comment

                    • Young Murder
                      Banned
                      • Jul 2010
                      • 64

                      #70
                      Re: NBA Elite 11 Video: Quick Clip #5

                      Shouldn't this be clip #6?

                      Comment

                      • rEAnimator
                        NBA Elite Developer
                        • Jun 2010
                        • 666

                        #71
                        Re: NBA Elite 11 Video: Quick Clip #5

                        Originally posted by Young Murder
                        Shouldn't this be clip #6?
                        They've got two videos on their facebook page labeled as video #5.

                        Dammit EA, when will you get it right???

                        ( sorry, couldn't resist ...it's late...I'm tired)
                        Last edited by rEAnimator; 08-13-2010, 01:35 AM.

                        Comment

                        • Young Murder
                          Banned
                          • Jul 2010
                          • 64

                          #72
                          Re: NBA Elite 11 Video: Quick Clip #5

                          rEAnimator

                          Next year is it possible to add limb contact because in clip #6 Allen arm went right through Kobe?

                          Comment

                          • rEAnimator
                            NBA Elite Developer
                            • Jun 2010
                            • 666

                            #73
                            Re: NBA Elite 11 Video: Quick Clip #5

                            Originally posted by Young Murder
                            rEAnimator

                            Next year is it possible to add limb contact because in clip #6 Allen arm went right through Kobe?
                            It's something I would like to seriously explore, but I cannot say for sure one way or the other right now.

                            It would be a great compliment to the foundation we're laying this year. The icing on the cake so to speak.

                            Comment

                            • tedus
                              Rookie
                              • Aug 2003
                              • 219

                              #74
                              Re: NBA Elite 11 Video: Quick Clip #5

                              Hi rEAnimator

                              what do you think the jumping hight of kobe??

                              many people all think kobe jumps too high...?

                              is it possible to twink it ??

                              thanks...
                              Follow me on twitter @jellychen23

                              Comment

                              • rEAnimator
                                NBA Elite Developer
                                • Jun 2010
                                • 666

                                #75
                                Re: NBA Elite 11 Video: Quick Clip #5

                                Originally posted by tedus
                                Hi rEAnimator

                                what do you think the jumping hight of kobe??

                                many people all think kobe jumps too high...?

                                is it possible to twink it ??

                                thanks...
                                Yeah, we can definitely tweak it.

                                It might be a little high, but to be honest from the camera angle in the video it's really hard to tell. I wouldn't feel comfortable saying it's too high or not based only on that.

                                Perspective is a tricky thing and it can really fool the eyes.

                                I'll see if I can measure it though, make sure it's not too crazy.

                                If anything I think KG gets a little too high on the collision animation (I think that's a bug, as people pointed out he goes up which is wrong), but I don't think Kobe looks too bad...maybe with the gather he got...but could he get that high period...hard to say.

                                Comment

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