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NBA LIVE 12 project (XBOX360)

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Old 06-02-2011, 07:17 PM   #9
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Re: NBA LIVE 12 project (XBOX360)

Made Rubio last night but what do you guys think of him... whats a good comparison player (personally i dont see the hype)
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Old 06-03-2011, 10:52 AM   #10
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Re: NBA LIVE 12 project (XBOX360)

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Originally Posted by BiggD
Made Rubio last night but what do you guys think of him... whats a good comparison player (personally i dont see the hype)
Isn't he on the Spanish national team? I thought I remembered him being in the game on that team for the FIBA tournament (I loved that court, btw) in the game.
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Old 06-03-2011, 08:55 PM   #11
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Re: NBA LIVE 12 project (XBOX360)

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Isn't he on the Spanish national team? I thought I remembered him being in the game on that team for the FIBA tournament (I loved that court, btw) in the game.
Problem is I can't take any fiba players and put them on an NBA team. Plus I haven't kept any single player untouched in my roster, everyone gets the Biggd treatment
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Old 06-04-2011, 03:02 PM   #12
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Re: NBA LIVE 12 project (XBOX360)

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Originally Posted by BiggD
Problem is I can't take any fiba players and put them on an NBA team. Plus I haven't kept any single player untouched in my roster, everyone gets the Biggd treatment
played with almost every team last night, had good experience with all of them, have you made any more rookies
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Old 06-04-2011, 09:08 PM   #13
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Re: NBA LIVE 12 project (XBOX360)

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played with almost every team last night, had good experience with all of them, have you made any more rookies
Yeah think I have about 20 done now plus Rubio

Gotta change a few playbooks which I'll do in the next update
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Old 06-05-2011, 11:28 AM   #14
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Re: NBA LIVE 12 project (XBOX360)

ok, sounds great
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Old 06-05-2011, 12:26 PM   #15
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Re: NBA LIVE 12 project (XBOX360)

Do these edits eliminate (or at least greatly reduce) the CPU's tendency to make one pass and then shoot, like they did post-patches? Pre-patch the CPU played good basketball but the patches and roster updates turned all the teams into one-pass and shoot gunners.
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Old 06-05-2011, 09:05 PM   #16
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Re: NBA LIVE 12 project (XBOX360)

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Do these edits eliminate (or at least greatly reduce) the CPU's tendency to make one pass and then shoot, like they did post-patches? Pre-patch the CPU played good basketball but the patches and roster updates turned all the teams into one-pass and shoot gunners.
Absolutely.. that was one of my No.1 goals in making this roster. Still see it for some stretches but 70% of the time the CPU will run plays
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