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This can't be life. Live 16 sold 8,300 copies. Ouch

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Old 10-20-2015, 10:32 AM   #9
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Re: This can't be life. Live 16 sold 8,300 copies. Ouch

Idk why EA just doesn't have the price dropped to 39.99 from jump start, I mean most stores cut the price within the first month or two anyway just to get it off their shelves.


I know we all love having competition and options in sports gaming, but I don't see EA giving this game much more support in the future, its already their least marketed game in the lineup which shows they don't want to invest money in the product, but with sales numbers like this and the $40,000 it cost per patch released they might be putting out more money then they are getting in return, and that's never good for business.
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Old 10-20-2015, 10:32 AM   #10
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Re: This can't be life. Live 16 sold 8,300 copies. Ouch

If they didn't let us try the demo, the probably could've gotten a few thousand more buys. Once everyone knew for certain that the game was garbage it was game over.

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Old 10-20-2015, 11:49 AM   #11
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Re: This can't be life. Live 16 sold 8,300 copies. Ouch

Guess struggle Live apologist excuses and apology letters will be on their way shortly. What can be said? They really need to talk to people who don't buy their game, and find out why? That's the key. I've been burned playing their games, and feedback taken for granted as a 2yr QA Live tester, so that put me off from buying any subsequent release period. Def will play their demos though.

As an animation/ game design major. The biggest culprit to me with Live is that this game loses believability. What I mean, it starts with how it animates. You cant go around touting: "best in class animation" when odd/spastic stuff happens in this game. Once the spastic stuff starts, you lose the 'believability' of human movement. that's where this game falls apart. Granted the animations have gotten better in some instances, but when you keep reusing bad assets and cut corners, it shows and sticks out.

Most people probably didn't even pick up or notice this or make the connection, but I did. Case in point: J. O'Neil jumps and shoots backwards in the infamous Hard8times Jesus Bynum vid starting at 2:36. This is 5yrs ago, on PS3....

https://youtu.be/XJwXBw86g30?t=2m36s

yet this stuff still happens in Live 16 on PS4/X1? There's others things I noted. legacy issues still present, but its just pointless when you been pointing it out and it just falls on deaf ears.
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are ppl really going by sales numbers right now?

please chime in on this thread...
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Old 10-20-2015, 11:54 AM   #12
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This can't be life. Live 16 sold 8,300 copies. Ouch

Anyone else get this survey?



It's pretty detailed with the questions.....and a start I guess as far as getting feedback....I was very detailed in my responses lol


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Old 10-20-2015, 11:59 AM   #13
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Re: This can't be life. Live 16 sold 8,300 copies. Ouch

Quote:
Originally Posted by cthurt
Idk why EA just doesn't have the price dropped to 39.99 from jump start, I mean most stores cut the price within the first month or two anyway just to get it off their shelves.


I know we all love having competition and options in sports gaming, but I don't see EA giving this game much more support in the future, its already their least marketed game in the lineup which shows they don't want to invest money in the product, but with sales numbers like this and the $40,000 it cost per patch released they might be putting out more money then they are getting in return, and that's never good for business.
I could be wrong, but I don't think EA can lower the price of the game until a certain amount of time has passed. Seems I remember reading something about the respective leagues not liking that. The NFL, supposedly, didn't take too kindly to 2K releasing 2K5 for 20 bucks. For me, on the whole, Live is worth between 25 and 35 bucks.
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Old 10-20-2015, 12:01 PM   #14
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Re: This can't be life. Live 16 sold 8,300 copies. Ouch

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Originally Posted by The 24th Letter
Anyone else get this survey?


It's pretty detailed with the questions.....and a start I guess as far as getting feedback....o was very detailed in my responses


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Surveys again.. Live 07 started this trend. If theres any 2k questions on this, don't answer with 2k or the survey might end like with the others.
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Old 10-20-2015, 12:03 PM   #15
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Re: This can't be life. Live 16 sold 8,300 copies. Ouch

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Originally Posted by noshun
Surveys again.. Live 07 started this trend. If theres any 2k questions on this, don't answer with 2k or the survey might end like with the others.

Haha really?

This one had those questions in it as well

It's not as generic as '15's survey....the in game one anyway


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Old 10-20-2015, 01:02 PM   #16
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Re: This can't be life. Live 16 sold 8,300 copies. Ouch

Yeah it's hard to feel sorry for them when they've know what we wanted in the game for the past 3 years but still fill the need not to put any of the suggestions in. I supported the game this year but if they add little improvements into the next game like they did this year than I'm gonna just skip out on the game because at this point they're just disrespecting the few consumers of this game.
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