mocapping for live 17

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  • nick_sr
    MVP
    • Oct 2012
    • 1934

    #1

    mocapping for live 17

    Share your thoughts

    @KingTate84 on twitter.
  • Justonepost
    Rookie
    • Nov 2015
    • 482

    #2
    Re: mocapping for live 17

    100% of the dunks and 80% of the layups currently in the game need to be fully removed and replaced.

    Need hundreds of new (and good) post animations as well.

    I think where this series looks weird, apart from the inconsistency between great and terrible animations, is the different speeds of animations and 'drawn/edited' and ragdoll animations. They don't join and you often go from 100mph to slow motion and it just ruins it.

    Comment

    • CujoMatty
      Member of Rush Nation
      • Oct 2007
      • 5444

      #3
      Re: mocapping for live 17

      I actually like most of the dunks and quite a few of the layups. The dunks IMO are more consistent to real life in this game. Most of the games I watch guys just dunk the ball "nomally" when they get a chance. In the other game every dunk is a dunk contest dunk it seems like. While thats cool and all it just doesn't seem realistic. layups are a little more hit and miss.
      The two areas that get real ugly for me are the hook shots or the big man jump back shots. The ones where they just turn around mid air and shoot straight up. They give me nightmares. Also alley oops are pretty gross too. The huge arcing passes are the real culprit more than the dunk however.
      2016 NLL Champion Saskatchewan Rush
      2018 NLL Champion Saskatchewan Rush
      2019 CEBL Champion Saskatchewan Rattlers

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      • ZephyrZ23
        Rookie
        • May 2014
        • 276

        #4
        Re: mocapping for live 17

        Dunk animations are there but that one dunk animation the game lacks is the one legged pull back tomahawk used by Lebron, Rudy Gay, Jeff Green in their prime athletically and Lavine and Westbrook now.





        Last edited by ZephyrZ23; 02-27-2016, 04:18 PM.
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        • Gotmadskillzson
          Live your life
          • Apr 2008
          • 23428

          #5
          Re: mocapping for live 17

          They need to mocap better block animations and add some more block animations. Blocking shots look ugly in this game. They also need to mocap different size players. I hate seeing everybody moving and doing the same animations regardless of size or athletic ability.

          Comment

          • Tonyattia
            Pro
            • Sep 2014
            • 644

            #6
            Re: mocapping for live 17

            Need more in air contact layup animations.
            More defensive rides
            More dribble moves
            Post contact
            Box outs


            Sent from my iPhone using Tapatalk

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            • Justonepost
              Rookie
              • Nov 2015
              • 482

              #7
              Re: mocapping for live 17

              I think everyone agrees that, beyond infinite customization, this game will evolve into something great when it overhauls most of it's animations.

              Comment

              • CujoMatty
                Member of Rush Nation
                • Oct 2007
                • 5444

                #8
                Re: mocapping for live 17

                Originally posted by Justonepost
                I think everyone agrees that, beyond infinite customization, this game will evolve into something great when it overhauls most of it's animations.
                Agreed and to be honest, for me, it's great already. Was just playing dynasty and got into the rookie single player mode last week not really expecting to like it much and I absolutely love it. It has some issues with cpu subs and time out management but game play wise its incredible.
                2016 NLL Champion Saskatchewan Rush
                2018 NLL Champion Saskatchewan Rush
                2019 CEBL Champion Saskatchewan Rattlers

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                • WTF
                  MVP
                  • Aug 2002
                  • 20274

                  #9
                  Re: mocapping for live 17

                  Originally posted by ZephyrZ23
                  Dunk animations are there but that one dunk animation the game lacks is the one legged pull back tomahawk used by Lebron, Rudy Gay, Jeff Green in their prime athletically and Lavine and Westbrook now.





                  https://www.youtube.com/watch?v=26thdVhzsGM
                  That dunk is actually in the game, but can only be triggered from 1 spot it seems like. I've got a video of it in practice mode somewhere. It just needs to be triggered more easily.
                  Twitter - WTF_OS
                  #DropMeAFollow

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                  • Tonyattia
                    Pro
                    • Sep 2014
                    • 644

                    #10
                    Re: mocapping for live 17

                    Originally posted by WTF
                    That dunk is actually in the game, but can only be triggered from 1 spot it seems like. I've got a video of it in practice mode somewhere. It just needs to be triggered more easily.

                    This is true for a lot of animations in the game. They seem to have a problem with having the right animations play out given the context of the play occurring, it's frustrating because there are times, albeit few and far between, when the right animations occur and the game looks/ great. Most of the other times you just feel cheated. Anyways I hope they can fix this and continue to add more anims


                    Sent from my iPhone using Tapatalk

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                    • sportsnation
                      Rookie
                      • Sep 2010
                      • 31

                      #11
                      Re: mocapping for live 17

                      Originally posted by Justonepost
                      100% of the dunks and 80% of the layups currently in the game need to be fully removed and replaced.

                      Need hundreds of new (and good) post animations as well.

                      I think where this series looks weird, apart from the inconsistency between great and terrible animations, is the different speeds of animations and 'drawn/edited' and ragdoll animations. They don't join and you often go from 100mph to slow motion and it just ruins it.
                      I agree, I think 90% of the one hand dunks should be redone

                      Comment

                      • CujoMatty
                        Member of Rush Nation
                        • Oct 2007
                        • 5444

                        #12
                        Re: mocapping for live 17

                        Originally posted by Tonyattia
                        This is true for a lot of animations in the game. They seem to have a problem with having the right animations play out given the context of the play occurring, it's frustrating because there are times, albeit few and far between, when the right animations occur and the game looks/ great. Most of the other times you just feel cheated. Anyways I hope they can fix this and continue to add more anims


                        Sent from my iPhone using Tapatalk
                        Reminds me of the first year of true physics in Madden. Was a little wonky. But when the real physics happen correctly in NBA live it really is spectacular. Just like Madden I think it will eventually work out.
                        2016 NLL Champion Saskatchewan Rush
                        2018 NLL Champion Saskatchewan Rush
                        2019 CEBL Champion Saskatchewan Rattlers

                        Comment

                        • Justonepost
                          Rookie
                          • Nov 2015
                          • 482

                          #13
                          Re: mocapping for live 17

                          Originally posted by cujomatty
                          Reminds me of the first year of true physics in Madden. Was a little wonky. But when the real physics happen correctly in NBA live it really is spectacular. Just like Madden I think it will eventually work out.
                          True to a point but Live has overtaken Madden in visuals.

                          Player models are significantly higher quality in Live (fair enough they have to render a lot less in bball). Madden also has much worse animation blending sadly. Players go from a standing still animation to a crazy movement or full sprint in literally the next frame without any adjoining frames. The physics are great though for the most part (except the floaty legs when stepping over guys on the ground).

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