In a Basketball game, I look for just that, basketball. Authentic gameplay that reflect reality. IRL ball is fun so why do ppl think realistic video game ball cant be? But here's my idea of how Live could come back and dominate the BBall game world.
Like the previous releases in 19, feature the Create Your Player Mode. But without the NBA simulation license (or whatever it is), Make the game fully custom players where you play Online only. Maybe have Bosses, or Boss team of made-up legends or even real life NON-NBA Legends like guys from the Rucker. Larry Bone Collector Williams who has already worked with EA featured on a Boss team. But the game would be more about head to head PVP with other players. I prefer Live's "myplayer" path to building ur player. And not pay to win like other games. You dont need the NBA when all of the players are user made playing with and against user made players. I know this hurts the Offline players who prefer tradition modes with real teams.
Make the game free to play. Free to Play brings in the numbers. Games like Fortnite, Apex Legends, Rocket League, Warzone have seen some of the greatest numbers ever because of FTP. This helps prioritize Live in the Execs view. And im sorry numbers are needed in gaming.
Season Pass style microtransactions. But not towards player development directly. Example, no paying to build ur player like another game, instead all money used or earned in game would go towards things like gears, maybe training facilities that offer a performance buff and even nerf in areas of your game depending on the gyms focus. Like buying or renting a particular gym would slightly buff ur 3pt shooting but nerf your finishing for a few games. And no stacking of gym workouts. Transportation around the city as an open world would give users much more to do but should be based around basketball life.
In Game ProAM/Semi-Pro League features. Being able to create and league, fill with players for teams and customize it. Options to run indoor or outdoor leagues.
Performance driver player progression, with live progression and regression or slump feature. Playing great raising your overall, or lowering from slumping over the traditional only go up. Players in real life can be 99 one game and 70 another. No one players at their highest every single game. So in this feature, if you're a 80 and play well over the course of a set amount of games, your overall would raise alittle. And if you slump you would drop alittle. Continue to trend either way and it would continue to drop or raise you slowly.
And lastly BETTER GAMEPLAY ANIMATIONS AND COLLISIONS lol
These are just a few of my ideas. My own ideas, dont kill me for being innovative and not being a english scholar
Comment