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Xbox 360 OS Community Rosters Update! PLEASE READ

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Old 07-28-2013, 07:37 PM   #73
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Re: Xbox 360 OS Community Rosters Update! PLEASE READ

quick question..

the editing thats been going on so far in here. does it it include the below like the first 80 teams that were done?

-- All players have the correct skin color
-- All correct heights and weights
-- All correct home states.
-- Proper equipment adjusted on players

just curious..

thanks guys
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Old 07-28-2013, 07:44 PM   #74
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Re: Xbox 360 OS Community Rosters Update! PLEASE READ

Quote:
Originally Posted by Sparkles
Doesn't the ncaa editor cause helmet and facemask glitches??? Like the the revolution helmet with a standard 2 bar facemask from the Scutt helmet??
Any truth to this?
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Old 07-28-2013, 07:44 PM   #75
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Re: Xbox 360 OS Community Rosters Update! PLEASE READ

Quote:
Originally Posted by Fiddy
quick question..

the editing thats been going on so far in here. does it it include the below like the first 80 teams that were done?

-- All players have the correct skin color
-- All correct heights and weights
-- All correct home states.
-- Proper equipment adjusted on players

just curious..

thanks guys
It will. ATM I am just adding the names to the roster then I'll pass it off to someone who can go more in depth with all that. If I had the templates I could have done alot more but this will get us off to a good start. Im down to 8 teams to be name should be done in a few hours. Im sure there will be problems those can be fixed quick.
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Old 07-28-2013, 07:45 PM   #76
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Re: Xbox 360 OS Community Rosters Update! PLEASE READ

Quote:
Originally Posted by Fiddy
quick question..

the editing thats been going on so far in here. does it it include the below like the first 80 teams that were done?

-- All players have the correct skin color
-- All correct heights and weights
-- All correct home states.
-- Proper equipment adjusted on players

just curious..

thanks guys
Cant say for all of them but for most of them it was dead on. Maryland was completely correct when it came to equipment.
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Old 07-28-2013, 07:52 PM   #77
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Re: Xbox 360 OS Community Rosters Update! PLEASE READ

Quote:
Originally Posted by evilglenn
I believe I'm down to 9 teams left to name. Should be done naming in the next few hours. Then it will be time to go through all the teams listed and make the corrections. The guys did a really good job on the 80 teams they did complete so we need to make this as close as possible. Most of the info is all over the place here http://www.operationsports.com/forum...te-thread.html need to get the spreadsheet from Carson or maybe the ps3 guys have a file thats a little more organized.
Damn you guys are rolling.
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Old 07-28-2013, 07:53 PM   #78
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Re: Xbox 360 OS Community Rosters Update! PLEASE READ

Quote:
Originally Posted by evilglenn
It will. ATM I am just adding the names to the roster then I'll pass it off to someone who can go more in depth with all that. If I had the templates I could have done alot more but this will get us off to a good start. Im down to 8 teams to be name should be done in a few hours. Im sure there will be problems those can be fixed quick.
Thanks. Once EG is done, I will release version 1 of the file.

The next step is going to require help from the entire community. The plan is to create a corrections thread. There people can post any corrections (names/equipment/hometown/skin color/depth chart) they fine. Every day or two I will make the corrections and upload a new file.

Like Glenn said most of the major teams have correct equipment. So the focus should be on the 42 teams Glenn and others worked on.
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Old 07-28-2013, 07:53 PM   #79
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Re: Xbox 360 OS Community Rosters Update! PLEASE READ

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Originally Posted by Jwest85
Damn you guys are rolling.
Glenn is rolling. All credit goes to him.
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Old 07-28-2013, 07:59 PM   #80
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Re: Xbox 360 OS Community Rosters Update! PLEASE READ

Hell of a job there, EvilGlenn, way to step up bro! and you too AHOLBERT we'd all be up ishs creek without your efforts
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