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Class of 2016: 500+ Real Recruits (NCAA14/Xbox360/EA DB Editor)

This is a discussion on Class of 2016: 500+ Real Recruits (NCAA14/Xbox360/EA DB Editor) within the NCAA Football Rosters forums.

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Old 10-01-2017, 03:04 PM   #105
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Re: Class of 2016: 500+ Real Recruits (NCAA14/Xbox360/EA DB Editor)

I keep getting the duplicate of error and the db editor will not load the file so i can fix it

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Old 10-01-2017, 07:14 PM   #106
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Re: Class of 2016: 500+ Real Recruits (NCAA14/Xbox360/EA DB Editor)

I got the damn duplicate error and i just used the default recruits from the game. I don't understand

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Old 12-19-2018, 09:24 PM   #107
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Re: Class of 2016: 500+ Real Recruits (NCAA14/Xbox360/EA DB Editor)

Does anyone have the field codes for when you open in excel? I would like to make a new recruit file and it would be a lot easier to just replace the orginal players with the new info and then add into dynasty but I am not sure what all the fields represent.
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Old 07-16-2020, 09:33 AM   #108
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Re: Class of 2016: 500+ Real Recruits (NCAA14/Xbox360/EA DB Editor)

So i'm running into two issues with the editor.

1. For some reason whenever I recalc maps, the player's weight changes from the value I initially set in the Recruit Info tab. For example, If I set a player's weight to 195 lbs. Once i recalc maps, the player's weight all of a sudden jumps to like 215 lbs now, even though their height, face, and position all stayed the same.

2. Can't seem to sort the Recruit ID's tab on the pitch responses tab for some reason. Always get an "invalid input blah blah" error popup. Makes editing the top 10 school choices a severe pain in the ***.

Anyone run into these issues editing recruiting classes?
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