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[Guide] Modding, Editing, and Porting PSP & PS2 NCAA

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Old 01-28-2016, 06:09 PM   #9
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Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

Never mind, just read your post in more detail lol
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Old 01-28-2016, 06:35 PM   #10
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Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

Quote:
Originally Posted by H4wduk3n
Never mind, just read your post in more detail lol
I posted the actual conversion workbook on my site finally and over on the football idiot forum.

http://files.antdroid.net

There's very primitive instructions in the first tab.

Let me know if you need help understanding what I did. Oh, make your app for OSX, thanks. haha
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Old 01-28-2016, 06:38 PM   #11
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Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

Quote:
Originally Posted by H4wduk3n
Hi minotauri, a couple questions about the excel worksheet:

Does it support adding more players or do we only replace existing players? (May run into complications of creating a new row with new PGID etc?)
Can I just edit the 'viewer' tab and have it update the 'input' tab which i can take and place into the game via the db editor?
We don't want to create new players unless they are within the 70 player/team maximum, and their PGID have to fall in-line with their respective team
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Old 01-29-2016, 01:06 AM   #12
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Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

A very basic quick and dirty guide to the Porting tool is now available on Post #3.
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Old 02-06-2016, 02:43 AM   #13
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Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

Is it possible to please sticky this thread, mods?☺
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Old 02-10-2016, 02:05 AM   #14
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Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

I am working on a better excel spreadsheet that isn't so ram demanding - i.e. breaking up the worksheets to individual workbooks.

version 0.20 will be 3 files:
1. PS3_Input.csv - file generated from NCAA Dynasty Editor, but must be named this way.
2. Macro-Enabled Workbook - all the conversion tables + macro to generate names in PS2/PSP format
3. Roster_Output workbook or macro-enabled workbook - this is the final roster output - lots of conversions, number generators, and more. 15mb file.. still though.

If there's a way to break up 3 into two additional, files to be more easily managed, that would be ideal.
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Old 02-13-2016, 01:02 AM   #15
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Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

Here's a video of some graphics mods that are possible:

https://youtu.be/4lR806ZSAhY
NCAA 07 PSP - Updated Rosters, Helmets, and Uniforms Mod - Apple Cup

And here's two screenshots from two games:


1) NCAA 07 with imported uniforms from NCAA 10

2) NCAA 10 with imported grass textures from NCAA 07
Attached Images
File Type: bmp pic_0001.bmp (382.6 KB, 864 views)
File Type: bmp pic_0002.bmp (382.6 KB, 856 views)
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Old 02-21-2016, 09:48 PM   #16
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Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

Awesome work, thank you very much minotauri! I'll have to look into this more in depth at a later date, but this might be the push I need to finally purchase a Max Drive...
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