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[Guide] Modding, Editing, and Porting PSP & PS2 NCAA

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Old 12-08-2020, 01:36 PM   #761
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Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

For those of you emulating NCAA 06, I found a 'no interlacing' code for the game here:
https://forums.pcsx2.net/Thread-No-i...-codes?page=41

Also automatically starts the game in wide screen. I think running this without interlacing might improve visuals a little bit? Not much of a change but thought it might be worth sharing! I was trying to figure out how to get it to run at an ultrawide resolution. But no luck there yet.
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Old 12-09-2020, 07:16 AM   #762
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Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

Quote:
Originally Posted by Jet5195wvu
For those of you emulating NCAA 06, I found a 'no interlacing' code for the game here:
https://forums.pcsx2.net/Thread-No-i...-codes?page=41

Also automatically starts the game in wide screen. I think running this without interlacing might improve visuals a little bit? Not much of a change but thought it might be worth sharing! I was trying to figure out how to get it to run at an ultrawide resolution. But no luck there yet.
I use Bob Tff as my interlacing option which looks really good, but there is some flickering during the after whistle cut scenes. Are you saying using no interlacing with these codes will make the game look even better?

Also I am having no luck using the new Madden editor with even the most basic edits like mass stamina in dynasty. The first 2 or 3 season simulate just fine, but by the next season you start seeing weird score simulations (every game is very low scoring) and the game crashes once you try and check the Heisman list. I know crashing happened to folks early on in this thread, but nothing was really explained on how to prevent it

How are you guys able to make these changes stick long term? Are you all simulating and testing for several seasons after making edits?
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Old 12-09-2020, 10:07 AM   #763
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Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

Quote:
Originally Posted by Sundown2600
I use Bob Tff as my interlacing option which looks really good, but there is some flickering during the after whistle cut scenes. Are you saying using no interlacing with these codes will make the game look even better?

Also I am having no luck using the new Madden editor with even the most basic edits like mass stamina in dynasty. The first 2 or 3 season simulate just fine, but by the next season you start seeing weird score simulations (every game is very low scoring) and the game crashes once you try and check the Heisman list. I know crashing happened to folks early on in this thread, but nothing was really explained on how to prevent it

How are you guys able to make these changes stick long term? Are you all simulating and testing for several seasons after making edits?

Right! I started using it just yesterday, and I think it looks better. Not a major change but I definitely notice less flickering. Make sure to turn on Enable cheats in your settings too!


I haven't done any attribute edits so I'm not sure on that front. I probably should be testing more before playing. I've ran into a non-functioning bowl season a couple times and had to try to fix it on the fly.
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Last edited by Jet5195wvu; 12-09-2020 at 10:29 AM.
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Old 01-17-2021, 02:17 PM   #764
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Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

Scrolled for a while without seeing an accessible explanation, so I'll try asking here - how in the world do we get named rosters into NCAA for PCSX2? I have 06 and 07 downloaded and downloaded roster files, but the 'guides' (such as the one this thread is based off of) are more or less gibberish to me. Just looking to import roster and names - nothing else. Would really appreciate any clarity anyone can provide!
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Old 01-18-2021, 10:42 AM   #765
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Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

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Originally Posted by gatornation8
Scrolled for a while without seeing an accessible explanation, so I'll try asking here - how in the world do we get named rosters into NCAA for PCSX2? I have 06 and 07 downloaded and downloaded roster files, but the 'guides' (such as the one this thread is based off of) are more or less gibberish to me. Just looking to import roster and names - nothing else. Would really appreciate any clarity anyone can provide!
Download MyMC and you import a save into your memory card file.
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Old 01-26-2021, 08:27 AM   #766
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Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

I've been playing NCAA on Dolphin (gamecube emulator) and was wondering if anyone knows if these roster files can be converted somehow to gci files?

I'm not too good with this stuff, so any help/insights would be much appreciated!
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Old 02-01-2021, 02:10 PM   #767
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Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

There's a forked PCSX2 version that seems to add texture replacement, and works so far in my very limited testing. Changed the pants color for WVU.
https://github.com/PCSX2/pcsx2/pull/4199


Can't seem to find jerseys in the dump. Helmets, pants, and logos are there though.

Oh wait found it! You just have to load alpha channel in photoshop!
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Last edited by Jet5195wvu; 02-01-2021 at 04:51 PM.
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Old 02-01-2021, 02:25 PM   #768
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Re: [Guide] Modding, Editing, and Porting PSP & PS2 NCAA

Quote:
Originally Posted by mvpstax
I've been playing NCAA on Dolphin (gamecube emulator) and was wondering if anyone knows if these roster files can be converted somehow to gci files?

I'm not too good with this stuff, so any help/insights would be much appreciated!
I don't believe they can be, from what I've read it sounds like the pre-06 versions use a different format for rosters so they're incompatible. I've never tried though, so I may be incorrect.
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