I agree 100% with that. I've always played on AA too. If you stick with it, heisman is a blast.
Penalty settings so far are 99% holding and 10% unsportsmen, the rest are default. I haven't really seen a need yet to make any other changes although clipping seems to be creeping in too much, but not that bad so far.
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Hesiman
9 minutes
Default sliders except for:
Pass block 90 for human and cpu
Interceptions 25 for human and cpu
sub out 75
sub in 85
Mizzou (me) at Colorado
COL WIN
MU 10 - COL 30
1st Q
MU 0 - COL 3
2nd Q
MU 3 - COL 17
3rd Q
MU 10 - COL 24
4th Q
MU 10 - COL 30
MU
total offense 396
plays 58
rush 25-92 yds
pass 23-33 for 304 yds
INT 1
sacked 1
time 18:22
COL
total offense 356
plays 54
rush 38-195 yds
pass 10-16 for 161 yds
INT 0
sacked 3
time 17:38
MU
QB Daniel 23-33 for 304 yds, 1 TD, 1 INT, 69%
HB Woods 21-103 yds, long of 27, 2 20+ yard runs, 2 fumbles
TE Rucker 5-73 yds
WR Ekwerekwu 6-96 yds
WR Saunders 5-66 yds, 1 TD
COL
QB 10-16 for 161 yds, 2 TD, 62%
HB 30-156 yds, 5.2 avg, 1 TD, long of 25
WR 4-104 yds, 2 TD, long of 71
MLB #49 10 tackles, 2 fumbles forced, 1 recovered (this impact player destroyed me)
I figured that if I wanted to see the cpu run the ball I should take Mizzou to the Buffs. Sure enough, they ran wild.
I actually was in this game in the 3rd. I had scored to make it 17 to 10, got the ball back and had a nice drive going, but mr impact MLB for the buffs forced a fumble and colorado got a huge amount of momentum and never looked back.
I'm quite satisfied with the human passing game other than it may be a bit easy to chuck the deep ball. I'm not about to change anything to address that as I don't play a chuck and pray type of game plus the short and intermediate passing game feels right.
CPU can run the ball. If any adjustments are needed, they would be small nudges. Human can run the ball, but it is rough going. You really have to call plays to take advantage of the type of back you have. Mizzou's Marcus Woods is a fast guy and I really have to try and call him plays that get him outside where he can use his speed and moves. Going up the gut with him doesn't yield much as I hardly ever get the animation that has him dragging a guy forward for an extra 3 or 4 yards, which I love. A little guy doesn't get that animation so much whereas when I play as Navy, their impact FB Adam Ballard gets that animation a lot making running up the gut worth it.
General notes on Mizzou...throw to TE Rucker, you will be rewarded. I'm surprised at how well QB Chase Daniel is rated and how well he throws in this game, hopefully real life Chase Daniel is this good. Take advantage of WR Ekwerekwu's 6'4" size. Get HB Woods to the outside.
MizzouRah, do you have any insight into Missouri's roster? Who is HB #22? I've got 20 as Woods, 1 as Jimmy Jackson, and 7 as Goldsmith, but who is 22? He's a 5'9" 190 lb JR ranked 2nd on the depth chart as an 84 overall. I have no idea who he is. Or how about WR #80, a true freshmen?
EDIT: AHHHHH, 22 is Tony Temple. He wasn't on the spring depth chart as he is coming back from shoulder surgery, but should be 100% for the season opener. I don't know how I forgot about him. I still don't know who WR #80 is though.