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PS2 CPU vs CPU Sliders (cdcool)

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Old 07-29-2007, 03:21 AM   #17
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Re: PS2 CPU vs CPU Sliders (cdcool)

Quote:
Originally Posted by JJ21
I'll also be testing your sliders and will give feedback.
Thanks
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Old 07-29-2007, 03:25 AM   #18
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Re: PS2 CPU vs CPU Sliders (cdcool)

Tested about 5 games, changed Def awareness to 75, was getting to much offense, will post some game stats after futher testing.


CURRENT TEST SLIDERS


Quarter Length: 9 minutes
Skill Level: Varsity
HFA Off

OFFENSE
QB Accuracy: 50
Pass Blocking: 0
WR Catching: 50
RB Ability: 99
Run Blocking: 99
DEFENSE
Awareness: 75
Knockdowns: 99
Interceptions: 0
Break Block: 20
Tackling: 20
SPECIAL TEAMS
Field Goal Length: 0
FG Accuracy: 0
Punt Length: 40
Punt Accuracy: 0
Kickoff Length: 75
All Penalties Maxed except holding 80
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Old 08-01-2007, 06:54 PM   #19
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Re: PS2 CPU vs CPU Sliders (cdcool)

So are these for use in Coach Mode?
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Old 08-01-2007, 08:13 PM   #20
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Re: PS2 CPU vs CPU Sliders (cdcool)

Quote:
Originally Posted by TheGamingChef
So are these for use in Coach Mode?
Nope, CPU vs CPU only

I'm still working on these will have an update shortly
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Old 08-04-2007, 02:43 AM   #21
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PS2 CPU vs CPU Sliders (cdcool)

After testing many games, I decreased Quarter length to 8 min, the total number of plays was 127 for this game, which isn,t that bad, some games were closer to 140. Just could get the stats to work with 9 min.

I'll post another game, not sure how you can get one penality for 1 yard.


Score: Rice 21 #3 Texas 66

Total Plays: Rice 61
Texas 66

Run Plays: Rice 21 - 29 yds
Texas 36 - 213 yds
Longest run was 61 yds by Texasl HB
Pass Plays: Rice 15-40 380 yds; 3 TD
Texas 17-30-160 yds; 3 TDs

Penalties: Rice 1-1 yds

Sacked: Rice 5
Texas 2

Texas 2 Interceptios
Rice 3 Fumble 4 Interceptions

Tackles for Loss: Rice 16
Texas 10




CURRENT TEST SLIDERS


Quarter Length: 8 minutes
Skill Level: Varsity
HFA Off

OFFENSE
QB Accuracy: 45
Pass Blocking: 20
WR Catching: 45
RB Ability: 99
Run Blocking: 99
DEFENSE
Awareness: 70
Knockdowns: 99
Interceptions: 0
Break Block: 20
Tackling: 20
SPECIAL TEAMS
Field Goal Length: 0
FG Accuracy: 0
Punt Length: 40
Punt Accuracy: 0
Kickoff Length: 50
All Penalties Maxed except holding 80
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Old 08-04-2007, 06:24 PM   #22
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Re: PS2 CPU vs CPU Sliders (cdcool)

Hey cdcool....I tried these sliders out today and here is what I got....

Utah 38
Oregon St. 31

Rushing Yards
Utah -19
Oregon St. 30

Passing Yards
Utah 408
Oregon St. 303

Sacked
Utah 7
Oregon St. 5

Turnovers
Utah 2
Oregon St. 1

Fumbles
Utah 1
Oregon 0

Interceptions
Utah 1
Oregon St. 1

Penalties-Yards
Utah 13-125
Oregon St. 15-143

It seems like holding is too high at 80.....the majority of the penalties called were for holding. Sacks were also pretty high too. Just thought I would pass this along to you. Thanks for your work on these sliders.
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Old 08-04-2007, 07:57 PM   #23
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Re: PS2 CPU vs CPU Sliders (cdcool)

Thanks boozehound1981

I just played a game between Baylor and Buffalo and both had 3 sacks.

Holding at 80 has not been bad, I have hada few games with only one or two penalities.

Try another game and let me know if any change, before changing the settings.

Much appreciated
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Old 08-06-2007, 07:11 AM   #24
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Re: PS2 CPU vs CPU Sliders (cdcool)

Hey cool, I have a couple of questions....what are your settings for Auto Sub In/Out and are you even touching the offensive and defensive playcalling settings (maxing out conservative). I think I saw an earlier post where you said that you probably would not touch these. Thanks!
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