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I'm seeing a disturbing new trend in folks' slider experiments

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Old 08-02-2007, 06:26 PM   #9
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Re: I'm seeing a disturbing new trend in folks' slider experiments

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Originally Posted by FootballForever
it's not all the game fault it's 75% users fault, make better passes.
If he had control over the computer's offense, he might be able to.
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Old 08-02-2007, 07:14 PM   #10
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Re: I'm seeing a disturbing new trend in folks' slider experiments

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Originally Posted by AuburnAlumni
It seems everyone is bragging about only getting 1 INT through 3 games, only having 2 total turnovers through 4, etc.

Turnovers ARE part of College football folks. It's no more realistic to go through 5 games with 2 INTs and 1 fumble than it is to have 8 fumbles and 5 picks in one game.

I'm personally averaging about 2-4 Turnovers per game total between the two teams..which is pretty normal for a college game.
It's not necessarily totally about the INTs. It's also the fact that probably 70% (approx.) of INTs seem to be returned for TDs.

As a human player, I don't mind if I get picked off doing something stupid like throwing across the field or throwing into double/triple coverage. I deserve it.

The thing I have seen consistently (which is your point) is that the CPU throws less INTs. I'll take this only because I'd rather see my DBs going for knockdowns rather than warping into INTs. If I get an INT, I should have worked for it.
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Old 08-03-2007, 02:16 PM   #11
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Re: I'm seeing a disturbing new trend in folks' slider experiments

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Originally Posted by bigeastbumrush
The thing I have seen consistently (which is your point) is that the CPU throws less INTs. I'll take this only because I'd rather see my DBs going for knockdowns rather than warping into INTs. If I get an INT, I should have worked for it.
That is not my problem with the game at all. The CPU almost always throws MORE INTs than I do. It pisses me off because almost all of their INTs have nothing to do with my defense, it is just the CPU QB making a completely stupid throw. The one thing this game needs that would fix everything as far as I am concerned is a working slider for QB AWARENESS.
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Old 08-03-2007, 02:23 PM   #12
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Re: I'm seeing a disturbing new trend in folks' slider experiments

When all else fails and you are very angry about CPU turnovers, try supersim.
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Old 08-03-2007, 02:50 PM   #13
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Re: I'm seeing a disturbing new trend in folks' slider experiments

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Originally Posted by bigeastbumrush
It's not necessarily totally about the INTs. It's also the fact that probably 70% (approx.) of INTs seem to be returned for TDs.

As a human player, I don't mind if I get picked off doing something stupid like throwing across the field or throwing into double/triple coverage. I deserve it.

The thing I have seen consistently (which is your point) is that the CPU throws less INTs. I'll take this only because I'd rather see my DBs going for knockdowns rather than warping into INTs. If I get an INT, I should have worked for it.
Agree, it's because most of our picks happen outside the hash marks and the O-lineman are just too slow to get outside. I have a house rule that in the first 3 quarters I must take a pick back between the hash marks - this has greatly cut back on the TD returns. In the 4th it's game on.
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Old 08-03-2007, 03:30 PM   #14
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Re: I'm seeing a disturbing new trend in folks' slider experiments

i dont mind the occassional 3-4 INT game but when I zone blitz and my DE & even DT get an INT then I'm a little concerned....I played L'ville last game and my DL was 2-2 in picks including a Willie Mays over the shoulder INT....my Secondary & LBs dropped everyone that came their way

I did however throw 5 INTs the other day....2 of which were horrible decisions but 1 was a curl and my WRs always get outmuscled for the ball and the other 2 on deep throws where the computer made incredible 1-handed over the shoulder/no look INTs...thats the kind of stuff that pisses me off more than anything...i understand its a tight throw but in reality deep balls get knocked down or fall incomplete 70-80% of the time with an occassional catch/INT/PI sprinkled in....in this game however that % is more like 20%
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