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SportGamer's Post Patch All-American Sliders

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Old 12-30-2007, 10:19 AM   #41
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Re: SportGamer's Post Patch All-American Sliders

Quote:
Originally Posted by TheUglyOrgan
Just got the patch today, had some good games on default but decided to give these a shot. I'll let you know what I think.
Let me know how they work out. I think it's a solid set that produces various types of games. I'm always open for suggestions. Post some stats and impressions if you can.
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Old 12-30-2007, 12:19 PM   #42
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Re: SportGamer's Post Patch All-American Sliders

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Originally Posted by SportGamer24
Let me know how they work out. I think it's a solid set that produces various types of games. I'm always open for suggestions. Post some stats and impressions if you can.
I don't have any stats but in my Buffalo dynasty I lost to Temple 40-21 last night, in a game I was hoping to win. Overall they felt great, I could move the ball but not too easily and I was able to make several big stops on defense, just not when it really counted.

As of now, I plan on leaving them right where they are and recommend them to anyone that was frustrated pre-patch.
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Old 12-30-2007, 04:36 PM   #43
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Re: SportGamer's Post Patch All-American Sliders

Quote:
Originally Posted by TheUglyOrgan
I don't have any stats but in my Buffalo dynasty I lost to Temple 40-21 last night, in a game I was hoping to win. Overall they felt great, I could move the ball but not too easily and I was able to make several big stops on defense, just not when it really counted.

As of now, I plan on leaving them right where they are and recommend them to anyone that was frustrated pre-patch.
Are you using the last set that was posted? I think my last was post #29.
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Old 12-30-2007, 08:35 PM   #44
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Re: SportGamer's Post Patch All-American Sliders

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Originally Posted by rspencer86
Try these:

FGP: 10/10
FGA: 0/0
PP: 50/50
PA: 50/50
KOP: 55/65

They are from Undefeated's set with a slight adjustment to Human KOP.
Thanks.

I just finished two games with these sliders on 8 minutes. I adjusted the CPU running back ability by 5 and I was pleased that I made the change.

However, the patch isnt going to well for me. My last game I intercepted three passes (really though, only one was the CPU QB's fault) and I lost 2 fumbles with my running back (J. James from the U) and had another one with my WR. I was a little disappointed to see so many turnovers yet after the patch.

Not the sliders fault (they played very realistic!) but more like the patches fault.
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Old 12-30-2007, 10:24 PM   #45
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Re: SportGamer's Post Patch All-American Sliders

Dang, I don't know why I keep coming back to this game.

I started yet another Clemson dynasty after I saw you had made some changes to your sliders. 1st game was a battle with FSU. It ended up being an ESPN instant classic too.


FSU won 10-9

I only played 5 min and will probably bump it up to 6. Notes from the game:

- CU - Harper passed 9 for 25 (ouch, I was bad), 145 yards, 2 INT, and sacked 5 times. I ran for my life a lot. Once INT was just a ridiculous pass thrown nowhere near my receiver. The other I was trying to press A to get the play off and hit it one too many times.

-FSU - Weatherford 8 of 10, 87 yards, 1TD, 2 INT, 0 sacked
Lee 2 for 5, 46 yards, 1 INT, sacked 1


-CU - DAvis 16 for 43 yards, 2.6 avg, long of 13
Spiller 2 for 0.


- FSU - Smith 17 for 62 yards, 3.6 avg, long of 30


The only fumble came on a FSU Kickoff return. I have never had problems with fumbles though, only CPU throwing INTs.

Overall it was one of the most challenging games I have ever played on AA. It may have been a fluke but I have never had problems moving the ball like that before. I am going to go ahead with my next game and see how it plays out.

Nothing to do with sliders but I am trying something different by not doing any recruiting and just taking what the CPU gives me. I think it will make it more challenging in the long run as I noemally recruit all speed and the game ends up being to easy.
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Old 12-30-2007, 11:08 PM   #46
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Re: SportGamer's Post Patch All-American Sliders

CLemson 38 UL Monroe 10

It was actually a closer game than the score shows. They were driving inside my 10 in the 4th with the score 24-10. They fumbled after a reception, scoop and score 90 yards. I also scored with a few seconds left in the game.

Notable Stats:

-Harper was 10 for 20, 253 yards, 2 TDs, 0 INTs, sacked 4 times
They had 3 sacks halfway through the 2nd quarter. I bumped pass block up to 50. I can't take all the sacks CPU is getting.

-Lancaster passed 17 for 32, 209 yards, 1 INT, 0 sacks.
I did
I not change their pass block but I haven't had a lot of success getting sacks in 2 games. However, CPU does a good job of getting rid of the ball.

CU
Davis 12 for 49 yards, 4.0 avg
Spiller 3 for 9 yards
Harper 2 for 18

ULM
Dawson 10 for 4 yards
Lancaster 8 for 5


It was pretty competitive game even though it was ULM. I returned an INT for a TD on their first drive of the game and had the scoop and score fumble in the 4th. Turnovers were scarce!


Things that may possibly need improvements (for me):
-Both Rushing games (slightly)
-Pass Rush

I also forgot to switch to 6 min again. I am going to play one more tonight.
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Old 12-31-2007, 10:11 AM   #47
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Re: SportGamer's Post Patch All-American Sliders

Quote:
Originally Posted by i8kevin


Things that may possibly need improvements (for me):
-Both Rushing games (slightly)
-Pass Rush

I also forgot to switch to 6 min again. I am going to play one more tonight.

Thanks for the feedback. The consensus seems to be that the rushing game needs to pick up a few. I'll take a look at run blk and brk blk settings and maybe RB ability.

Also looks like the pass rush needs to be tweaked some. I'll take a look at my sliders and post any updates. I think we're close, really close.
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Old 12-31-2007, 10:16 AM   #48
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Re: SportGamer's Post Patch All-American Sliders

Some updates.

To address the CPU Run Game I have:

Moved HUM D Aware down to 40
Moved HUM Brk Blk down to 30
Moved HUM Tkl down to 25

To address the HUM Run Game I have:
Moved HUM Run Blk up to 80


To address the CPU Pass Rush I have:
Moved HUM Pass Blk up to 40


So my up to date set looks like this:


AA 7 min Qtr

HUM/CPU
qb acc 50 45
pass blk 40 0
wr catch 0 0
rb abil 25 35
run blk 80 90


awr 40 50
knk 90 15
int 0 0
brk blk 30 30
tackle 25 40


Let me know what you think
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