Final? No. We all know that not set is truly without future tweak, and I thrive on feedback when I think a set is close (even though we are all @ different levels). Bottom line is that All-American is just too easy when the cpu side of the slider set doesnt matter.
As much as I hate throwing another set onto a board full of sets I am seeing a lot of stuff that I like here so I am tossing them out there.
The biggest being that a "C" level team has to play near perfection to beat an A or B level, unless that A or B team turns the ball over or you call a perfect game. I am also seeing that when I use a weaker team I do not feel helpless trying to move the ball.....there are tiny successes that give me that "maybe I can win this" feeling and reward playing smart.
On the flip side of that if you happen to be that A or B team and can't hold onto the ball you really have no chance of winning - as you should not (usually).
* cpu is successfully running (great backs can/will run free)
* pass % is realistic (enough)
* ypg on both sides reflects the different grade levels positively
* defensive stars play like defensive stars (user and cpu)
* breakaway speed is (not as) deadly
* stops on "D" feel rewarding
Here you go.....try them, shoot holes in them, or like them.
OFFENSE:
30 - I know it doesnt 'matter' but CPU is @ 40 (placebo for me)
10
0
40 - wild spins are more tame, and super speed is lower
65
DEFENSE:
25
45
0
100
0
SP.TEAMS:
35
15
30
35
35
PENALTIES:
default except:
facemask @ 100....(yes it is called as opposed to an animation)
Hold@ 95 hold@95
Clip @ 65
False St/Offsides @ 90