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baumy300's NCAA 10 Pre-Patch sliders (AA)

This is a discussion on baumy300's NCAA 10 Pre-Patch sliders (AA) within the NCAA Football Sliders forums.

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Old 07-20-2009, 02:38 PM   #49
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Re: baumy300's NCAA 10 Pre-Patch sliders (AA)

Quote:
Originally Posted by Stoids
Hmm, had a pretty big blowout on a far superior team. These sliders used, penalties turned all the way up.

Texas A&M (me) vs Oklahoma St (#7)
45 Score 7
15 First Downs 5
484 Offense 125
32-280-4 Rushing - Yards- TD 23-45-1
9-22-2 Comp - Att - TD 10-21-0
203 Passing Yards 80
4-9 3rd Down 2-12
0 Turnovers 1 (tipped INT)


Don't know if I should move up to heisman
Try the Heisman Sliders from FootballFanatic (I think that's his name)... Those are stinking hard for me.
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Old 07-20-2009, 04:41 PM   #50
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Re: baumy300's NCAA 10 Pre-Patch sliders (AA)

Just tried these out, usually play varsity but havent gotten what i wanted yet in that

did Miami (OH) vs. Troy because they were pretty equal in ratings
Final Score
MU-29
Troy-0

Total Yards
321
55
Rush yards
33 for 126
17 for 21
Pass yards
195 (23 of 33)
34 (5 of 22)

Good news was each team only had 1 turnover, and i had 5 FG's (very miami like)

im going to try these with Miami vs. tOSU and if i get blown out ill stick with these
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Old 07-20-2009, 07:30 PM   #51
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Re: baumy300's NCAA 10 Pre-Patch sliders (AA)

yeah i`m finding this easy. I guess i`ll have to wait for the patch
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Old 07-20-2009, 08:39 PM   #52
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Re: baumy300's NCAA 10 Pre-Patch sliders (AA)

Texas A&M (me) vs Texas Tech
7 min quarters

Score- 45 v 30
First Downs- 20 v 16
Total Offense- 440 v 319
Rushes-Yards-TD- 31-225-3 vs 26-7-0
Comp-Att-TD - 17-38-2 v 29-48-3
Passing Yards- 215 v 312
3rd Down- 2-9 v 2-17
Turnovers- 3 v 1
Penalties- 2-19 v 1-12

Decent Game. I hate playing against Tech
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Old 07-20-2009, 11:14 PM   #53
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Re: baumy300's NCAA 10 Pre-Patch sliders (AA)

Most posts I read seem to have very limited CPU rushing stats...perhaps need to enhance the comp. running game a bit...
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Old 07-20-2009, 11:52 PM   #54
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Re: baumy300's NCAA 10 Pre-Patch sliders (AA)

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Originally Posted by JMan350Z
Most posts I read seem to have very limited CPU rushing stats...perhaps need to enhance the comp. running game a bit...

I have. I'm still tinkering with it a bit because if you raise CPU ability too much they get unstoppable, but if you counter it by raising tackling ability for HUMAN players it goes back to square one. Right now I feel good where I'm at, so look for me to be releasing my final set here in a bit.
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Old 07-21-2009, 01:40 PM   #55
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Re: baumy300's NCAA 10 Pre-Patch sliders (AA)

Hey guys, just to let you know, I won't release my 2nd and final set until after the patch is out.

This way I can create a better CPU running game without dumbing down the HUMAN AI too much.

I'm positive the patch will allow me to put out a more sim-oriented set.
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Old 07-21-2009, 10:48 PM   #56
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Re: baumy300's NCAA 10 Pre-Patch sliders (AA)

Quote:
Originally Posted by baumy300
Hey guys, just to let you know, I won't release my 2nd and final set until after the patch is out.

This way I can create a better CPU running game without dumbing down the HUMAN AI too much.

I'm positive the patch will allow me to put out a more sim-oriented set.
Have you heard anything in terms of when it will be released???
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