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Coach Mode Sliders for College Football Revamped

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Old 09-05-2021, 02:56 PM   #1
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Coach Mode Sliders for College Football Revamped

Here is a set that works well if you want a casual experience where you'll win a lot. See Post #3 for a more challenging set.

Gameplay Options:

Offensive Skill: All-American
Defensive Skill: All-American
User Vs User Skill: Varsity
Injuries: On
Fatigue: On
Quarter Length: 9 Minutes
Play Clock: On
Coaching Tips: Your Choice
Game Speed: Normal
Player Min Speed Threshold: 0
Home Field Advantage: Off
Ice the Kicker: Off

Custom AI (same for User and CPU):

QB Accuracy: 10
Pass Blocking: 55
WR Catching: 45
RB Ability: 65
Run Blocking: 40
Pass Coverage: 60
Interceptions: 25
Rush Defense: 40
Tackling: 40
FG Power: 50
FG Accuracy: 30
Punt Power: 30
Punt Accuracy: 75
Kickoff Power: 50

Game Rules:

Offsides: 91
False Start: 91
Holding: 50
Facemask: 50
Offensive Pass Interference: 99
Defensive Pass Interference: 99
KR/PR Interference: 60
Clipping: 30
Intentional Grounding: 54
Roughing the Passer: 54
Roughing the Kicker: 100

Last edited by Gomer11; 11-12-2021 at 09:19 AM.
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Old 11-08-2021, 03:34 PM   #2
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Re: Coach Mode Sliders for College Football Revamped

Has anyone tried these sliders? I was wondering how well these worked for coach mode.
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Old 11-08-2021, 04:56 PM   #3
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Re: Coach Mode Sliders for College Football Revamped

UPDATED 1/7/22

How I Play:

I only call plays and make no adjustments after the play is called. If I make a bad call, I live with it. On OFFENSE, I select any play I want EXCEPT I only allow myself to call 4 Verts or any Smash play once per half (so 2 plays per half) as they are money plays 90% of the time. On DEFENSE I use ASK COACH and allow myself to scroll through all of the plays available and select one. That's it.

Offensive Skill: All-American
Defensive Skill: All-American
User Vs User Skill: All-American
Injuries: On
Fatigue: On (Optional: After halftime, turn Fatigue off for one play and then back on)
Quarter Length: 9 Minutes
Play Clock: On
Coaching Tips: Your Choice
Game Speed: Normal
Player Min Speed Threshold: 0
Home Field Advantage: Off
Ice the Kicker: Off

Custom AI (User/CPU):

QB Accuracy: 5 / 10
Pass Blocking: 40 / 65
WR Catching: 40 / 50
RB Ability: 65 / 80
Run Blocking: 45 / 70
Pass Coverage: 5 / 65
Interceptions: 5 / 35
Rush Defense: 5 / 10
Tackling: 25 / 35
FG Power: 70 / 70
FG Accuracy: 25 / 35
Punt Power: 50 / 50
Punt Accuracy: 100 / 100
Kickoff Power: 50 / 50

Game Rules:

Offsides: 87
False Start: 85
Holding: 80
Facemask: 55
Offensive Pass Interference: 99
Defensive Pass Interference: 50
KR/PR Interference: 1
Clipping: 54
Intentional Grounding: 99
Roughing the Passer: 1
Roughing the Kicker: 10

Last edited by Gomer11; 01-20-2022 at 12:44 PM.
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Old 11-09-2021, 07:26 AM   #4
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Re: Coach Mode Sliders for College Football Revamped

Hey Gomer - Thanks! Is this still set on All-American skill level for both offense and defense? Also, would you mind posting any game results/stats?
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Old 11-09-2021, 11:37 AM   #5
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Re: Coach Mode Sliders for College Football Revamped

It is at the All-American difficulty. Sorry I left that out by mistake but, I've added it back in. Heisman difficulty tends to cheat too much and I never lose on Varsity.

While I don't have any game stats saved, here is how my season with Minnesota is going. Note that I haven't played any teams with high scoring offenses yet so that's why some of my defensive numbers are so good. Also, Minnesota runs a Spread offense so I pass more than run.
Attached Images
File Type: jpg Season.jpg (101.1 KB, 671 views)
File Type: jpg Offense.jpg (105.6 KB, 678 views)
File Type: jpg Defense.jpg (101.5 KB, 660 views)
File Type: jpg QB.jpg (80.4 KB, 659 views)
File Type: jpg RB.jpg (88.3 KB, 662 views)
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Old 11-10-2021, 01:26 PM   #6
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Re: Coach Mode Sliders for College Football Revamped

Thanks Gomer. I have some questions I’d like to get your input on:

1) Have you tried playing coach mode on Heisman? If so, how does it compare to all-American?

2) How is the cpu game management with these sliders? For example, do they go for it on fourth downs when the should, try field goals when they should or when they are ahead, do they try and run out the clock?

3) Do the RB’s cut up in to the hole, or always try and bounce it outside?

4) Does the QB throw it up field, or just try and ‘dink and dunk’ with short passes?

5) Do you get a reasonable number of INT’s?

6) How’s the opponent’s running game with these sliders?

7) Do screen passes and draws work?

8) Do you get a reasonable number of sacks, and not too many TFL’s?

9) Do you get a reasonable number and good variety of penalties?

10) Why are KR/PR interference and RTP sliders set at 1 and RTK set at 10?

As an FYI, I’d still be interested in getting some screen shots of game stats if you get a chance. Looking forward to your response. Thanks!
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Old 11-10-2021, 01:39 PM   #7
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Re: Coach Mode Sliders for College Football Revamped

BTW, as background, I’m a coach mode only player from way back. I haven’t played NCAA 14 in years, but have recently returned after giving up on playing Madden. I see most people doing sliders recently have really been focused on Heisman, but I always used to play on all-American because I always thought it was more ‘neutral’. Anyway, I just recently set up college football revamped on my PS3, and am starting a new dynasty. That’s why all the interest and questions.
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Old 11-10-2021, 05:54 PM   #8
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Re: Coach Mode Sliders for College Football Revamped

Quote:
Originally Posted by jb1903
Thanks Gomer. I have some questions I’d like to get your input on:

1) Have you tried playing coach mode on Heisman? If so, how does it compare to all-American?

2) How is the cpu game management with these sliders? For example, do they go for it on fourth downs when the should, try field goals when they should or when they are ahead, do they try and run out the clock?

3) Do the RB’s cut up in to the hole, or always try and bounce it outside?

4) Does the QB throw it up field, or just try and ‘dink and dunk’ with short passes?

5) Do you get a reasonable number of INT’s?

6) How’s the opponent’s running game with these sliders?

7) Do screen passes and draws work?

8) Do you get a reasonable number of sacks, and not too many TFL’s?

9) Do you get a reasonable number and good variety of penalties?

10) Why are KR/PR interference and RTP sliders set at 1 and RTK set at 10?

As an FYI, I’d still be interested in getting some screen shots of game stats if you get a chance. Looking forward to your response. Thanks!
I've updated the sliders to get the CPU offense a bigger boost.

1. Yes and I felt like the CPU cheated to win too many times.

2. The CPU game management isn't very good at the end of games if they need to score. In general, the play calling by the CPU is bad but, I've tried to account for that with these sliders by giving them advantages so some bad play calls still work. They will go for it on fourth down when needed. I just had them run a fake punt on me when testing the new version of the sliders. They punt when they should. It's not perfect and it's done better in games like NFL 2K5.

3. The RB's do tend to want to stay outside on runs that are meant to be outside runs but, the high RB Ability slider mitigates this as much as possible and you will see them cut upfield. There are some plays, like sweeps, that rarely work.

4. QB's throw it all over the field and will burn you deep if it's open.

5. I think so. If you don't, just up the Interceptions slider until you're happy.

6. Pretty good with this set. RB's only use cuts and stiff arms so that's something I've accounted for with these.

7. Yes.

8. Yes on the sacks. TFL's tend to happen in this game a bit more than other football games I think. This is in part due to the lack of special moves being used. High RB Ability helps to mitigate this by breaking some tackles.

9. Penalties don't happen that often other than False Starts but, I don't see any way to fix that. 4-5 per game between teams usually.

10. I honestly don't know. I kept them that way after trying a bunch of other slider sets from other people. That seemed to be the most common setting so I left it. Be careful altering penalty sliders because my understanding is that they effect gameplay. I've kept them the same for a long time now to develop this slider set. Otherwise I would be fiddling with stuff forever.

I'll see if I can get some stats when I play my next game. I'm going to try these new slider adjustments with some good, fairly even teams and see how it goes. I played a half with Oklahoma at home and me visiting with Wake Forest and was down 24-7 at the half when I had to quit.

Last edited by Gomer11; 11-11-2021 at 05:10 PM.
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