07-14-2010, 05:26 AM
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#15
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Be Good To One Another
OVR: 49
Join Date: Jul 2010
Location: Colorado
Posts: 11,574
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Re: Working on slider settings for Heisman...
Ok, here is a game I just played. Me, 21 ranked Penn State (5-2) vs Michigan (4-3) at Penn State. I win in overtime 23-20
Sliders (only mentioning sliders I changed, all sliders not mentioned are left at default 50). Heisman, 6 minute quarter, 45 speed threshold, slow game speed
CPU -
Pass Block - 35
Pass Coverage - 35
Int - 40
USER -
Catch - 55
Rush Defense - 45
Pass rush - 60
I was only picked once, which is rare against a good team on heisman, and it was only a pick because I was hit as I threw. Even with CPU pass block down three notches and USER pass rush up two notches I still didn't get a single sack. Troubling. I feel like I am getting closer to a solution with these sliders but while the user stats for the game are close to where I feel comfortable, realism wise, the CPU stats still aren't there yet. Here is how it panned out
CPU - USER
Rush/Yards/TD - 15-65-0 - 28-123-0
Comp/ATT/TD - 21-30-2 - 14-34-2
Passing yards - 216 - 274
I was sacked twice and hurried numerous times. I put a little pressure on QB but not much. Only have like 9 team sacks in 7 games. I don't control D-line, I control LB because I think controlling DL makes it too easy to stop option plays with new blocking scheme, but still, my d-line is above average and I can't get sacks still. The run game is weird, I can get a solid 6 yards per carry average with either of my two great backs out of ace or I formation but running out of shotgun on Heisman is proving to be difficult, my read options get stuffed frequently, speed option works sometimes, draw sometimes, so its not all that bad, but considering the option blocking is a new feature and i cant really enjoy it I am trying to find the right slider for it. If i bump up USER rush sliders though then I will be unstoppable out of I-form and ace...so I don't know what to do there. Forcer going 21-30 doesnt bother me, in my other games I held the CPU to a much more realistic completion percentage. It was just one of those games. The CPU rush totals are severely lacking, in fact, I have only had 100 yards rushed on me once, against PITT. I lowered USER rush D one notch and will probably raise CPU rush block one notch as well. I know my D is good but I really wanted to get rushed on in this years game, not sure what people were saying when they said the CPU killed them on AA cuz this is on heisman and its lacking.
I am hoping somebody discovers an ultra realistic, super tough slider set soon I am dying to enjoy this game fully. The potential is there.
Perhaps I should lower user rush D one more notch, raise cpu rush block one notch to 55, lower cpu pass protection another notch, raise user pash rush again, and see where that gets me.
I dont mind getting pressured a lot, it evens out the game. Even with 35 cpu pass coverage passing the ball is difficult, though, I am under pressure often and my QB is not very accurate, and only a sophomore too, so maybe its realistic.
any input appreciated. Considering moving up to 7 min quarters to get more CPU carries as well.
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