I spent a lot of time in practice mode just getting a base to start off with. Then after that I took it to play now and tweaked it from there. Than when I got a better set, I started the online dynasty below. From there I have tweaked it a bit to get it to where I want it.
With this set one of the first things I wanted to accomplish was to make a realistic passing game. As the game comes out of the box, the coverage in this game is terrible. You'll see DB's making cuts on routes before the WR does. So that was the very first thing I worked on and thats basically what made me create a slider set.
Once I got the passing game down, I worked on the rushing game and got it to where I couldn't get 4.0 YPC every game easily. If I play a defense like UNC its going to be hard to do anything on offense. But if I play a team like Miami University, moving the ball won't be too difficult.
I hope you at least try this set and leave feedback. Give me ideas what you think needs to be tweaked and what not. I'd also like to mention this set is being used for the OS Legend's Online Dynasty, so you know something is right about it. :wink:
V1.2 Post Patch #2
All American
8 Minute Quarters
Slow Game Speed
25 Speed Threshold
Penalties: Holding, Clipping, and Facemask at 55. All others at 95. (this has gotten me other penalties outside the main three>
Hum-Cpu
QB Accuracy............20-35
Pass Blocking...........50-40
WR Catching............45-50
RB Ability.................40-85
Run Blocking.............45-100
Pass Coverage..........55-55
Pass Rush................55-55
Interceptions............20-30
Run Defense.............10-90
Tackling...................35-60
FG Power.................45-45
FG Accuracy.............15-65
Punt Power...............45-45
Punt Accuracy...........20-75
Kickoff Power.............45-45
**I did these sliders a little different than the pre-patch set. Instead of going off looks like I did in the past, I went by results. I ran the same routes against man constantly tweaking the pass coverage until I got a realistic outcome of success, then I tried the play against random defensive plays until I found a realistic outcome. So, I am going to be honest and say you might see a little DB mirroring, but you should still get realistic stats.
I have come to the decision you can't get this game to look 100% realistic and give you realistic stats. You have to do some things that may shake your head at times, but those are rare and are faults within the core gameplay. If we had realistic coverage in the base game, these sliders would be totally different, but I have to account for what this game does wrong and I have to try and correct it the best I can.**
Please give me feedback on what can be improved.
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