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Hangtime's Hiesman Sliders (Based off Matt10's Sliders)

This is a discussion on Hangtime's Hiesman Sliders (Based off Matt10's Sliders) within the NCAA Football Sliders forums.

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Old 07-17-2010, 07:18 PM   #1
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Hangtime's Hiesman Sliders (Based off Matt10's Sliders)

Heisman
7 mins Quarters
Normal game speed
Player Min Speed Threshold: 15
Rules: All 100 except False Start 90, Holding 50, Facemask 55, Clipping 55


AI FOR USER/CPU

QB ACC- 50/45
PASS BLK- 40/40
WR CATCH- 50/40
RB ABILITY- 50/45
RUN BLK- 60/50
PASS COVERAGE- 60/30
PASS RUSH- 60/30
INTS- 30/35
RUSH DEF- 50/50
TACKLING- 60/50
FG PWR- 5/20
FG ACC- 15/55
PUNT PWR- 15/45
PUNT ACC- 25/75
KICK OFF- 25/45

Any input would really be appreciated, Ive worked on these for almost to days. Im debating on wether to raise INT's up a little... But ill wait for feedback.

Last edited by Hangtime3000; 08-09-2010 at 06:35 PM.
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Old 07-18-2010, 06:34 PM   #2
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Re: Hangtime's Hiesman Sliders (Based off Matt10's Sliders)

I loved these sliders. Though the game was a heartbreater for me. It was in my Dynasty with Clemson.

I was 7-0 ranked #7. Playing BC they were 4-3 (2-2 in ACC) I was 4-0 in ACC play.

They beat me with a field goal as time expired.

20-17.

Stats.

Clemson Team BC

17 Score 20
13 First Downs 15
253 Total Offense 282
35-138-2 Rushes-Yards-TDs 21-75-0
7-13-0 Comp-Att-TD 18-29-1
115 Passing Yards 207
348 Total Yards 253
17:49 T.O.P. 17:08


I still felt the CPU QB was a little robotic with his precision. And my average punt was only 40 yards. Clemson's punter averages around 48 so I'mma bump that up a little.

We both had one turnover a fumble.
They returned mine for a TD, which changed the entire game.

Probably blew my shot at the ACC now. AS FSU in my dynasty is number 3 and undefeated. I have to beat them now and go undefeated in the ACC for the rest of the year to have a chance.
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Old 07-18-2010, 11:27 PM   #3
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Re: Hangtime's Hiesman Sliders (Based off Matt10's Sliders)

yea. i agree i will raise the punt power to about 15
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Old 07-21-2010, 02:36 AM   #4
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Re: Hangtime's Hiesman Sliders (Based off Matt10's Sliders)

I beat Bama and Auburn by 30 with South Carolina with th old ones. Too easy. Picked off like 7 passes in 2 games.
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Old 08-09-2010, 06:37 PM   #5
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Re: Hangtime's Hiesman Sliders (Based off Matt10's Sliders)

Ive lowered the speed threshold from 30 to 15. Now it feels like fast players can make separation
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Old 08-09-2010, 07:26 PM   #6
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Re: Hangtime's Hiesman Sliders (Based off Matt10's Sliders)

Post some stats you've been having hangtime.....does the CPU actually put up more then 200 yards per game and score more then 10?
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Old 08-09-2010, 10:48 PM   #7
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Re: Hangtime's Hiesman Sliders (Based off Matt10's Sliders)

Quote:
Originally Posted by bpete07
Post some stats you've been having hangtime.....does the CPU actually put up more then 200 yards per game and score more then 10?
every single time.. im not playing now but i will post some stats in a min.
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Old 08-10-2010, 09:19 AM   #8
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Re: Hangtime's Hiesman Sliders (Based off Matt10's Sliders)

These are pretty good. I've been tweaking my own and go with very close to what you have. I do play 8 minute quarters, 35 threshold, slow game speed, 45 user qb acc, 45 user pass block, 45 user WR catch, User Pass Coverage 50-55, user tackling 55, and comp pass coverage at 35-40.

I was just destroying my dynasties with anything less than this. I have had a hard time having the computer score realistically. Still very hit or miss... you can play a game with Purdue (first game of the dynasty) and you'll hold them to 13 pts. or get in a complete barn burner with them and it'll be 42-38.

Running seems to be hit or miss too... I either get big plays or stuffed at the line. I can put up points passing though even with the tough sliders so I still win 90-95% of my games but I'd like my rushing to be more realistic.
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