Home

Speed threshold, CPU pass D and CPU running game

This is a discussion on Speed threshold, CPU pass D and CPU running game within the NCAA Football Sliders forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football > NCAA Football Sliders
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 08-10-2010, 02:30 AM   #1
Banned
 
OVR: 10
Join Date: Aug 2008
Speed threshold, CPU pass D and CPU running game

allow me to preface this by saying this is on All American.. the best difficulty imo

Hello great community, I post this here so that we can talk about what 3 things I think are the most important to a great game in NCAA. The speed threshold is something I haven't touched yet, and was wondering if someone could explain to me how exactly it works, what the effect is on difficulty and realism, and how to implement it properly.

Second.. the CPU passing D. Man coverage on this game is tight. Crazy tight. But since I put the CPU pass coverage to 40, I don't see CPU defenders run routes before my guys do. That being said I think the passing game is too easy now. Thoughts on where the CPU pass D coverage should be?

Third.. and I think paramount to a competitive game vs the CPU... CPU run blocking. In 2009 and 2008 I had this setting to 100. I'm considering doing it again. Nothing makes the CPU offense less effective in this game for me than a flat running game. Thoughts? Where do you have your pass defense slider to?

Thanks in advance for any input.

Last edited by White Out; 08-10-2010 at 02:33 AM.
White Out is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-10-2010, 05:24 PM   #2
Banned
 
OVR: 9
Join Date: Jul 2010
Re: Speed threshold, CPU pass D and CPU running game

Quote:
Originally Posted by White Out
The speed threshold is something I haven't touched yet, and was wondering if someone could explain to me how exactly it works, what the effect is on difficulty and realism, and how to implement it properly.
From my understanding it adjusts how much the speed difference in players is emphasized. Lower meaning more, higher less. So in my case I use a speed threshold of 25, which means that speedy back can (and should) outrun the slower lineman etc. That said though this seems to be a very controversial subject here as you'll see guys who claim a higher rating is more realistic.

Quote:
Originally Posted by White Out
Second.. the CPU passing D. Man coverage on this game is tight. Crazy tight. But since I put the CPU pass coverage to 40, I don't see CPU defenders run routes before my guys do. That being said I think the passing game is too easy now. Thoughts on where the CPU pass D coverage should be?
I keep mine at 35. I'm a pretty average skill passer though so it works for me. I also extend the CPU the courtesy of my pass defense being at 35 and he carves me up sometimes.

Quote:
Originally Posted by White Out
Third.. and I think paramount to a competitive game vs the CPU... CPU run blocking. In 2009 and 2008 I had this setting to 100. I'm considering doing it again. Nothing makes the CPU offense less effective in this game for me than a flat running game. Thoughts? Where do you have your pass defense slider to?
I completely agree. The CPU needs help here and without it he is way too easy to shut down. I keep mine at CPU RB Ability 55, CPU Run Blocking 75, Human Run defense 45. The CPU seems to average 3-6 ypg and is a real threat. If you're not vigilant he can bust big runs on you (setting his ability to 55 is going to increase his broken tackles, jukes etc).
Cryofax is offline  
Reply With Quote
Old 08-10-2010, 06:03 PM   #3
Banned
 
OVR: 10
Join Date: Aug 2008
Re: Speed threshold, CPU pass D and CPU running game

Quote:
Originally Posted by Cryofax
I completely agree. The CPU needs help here and without it he is way too easy to shut down. I keep mine at CPU RB Ability 55, CPU Run Blocking 75, Human Run defense 45. The CPU seems to average 3-6 ypg and is a real threat. If you're not vigilant he can bust big runs on you (setting his ability to 55 is going to increase his broken tackles, jukes etc).
I have my pass defense at 10, CPU run at 65 and run block at 85 and it seems to be getting better. keep in mind that what YOU think the average yards per carry is always higher than the real number. often before on lower sliders and not so good cpu running i would think the comp was running hard on me, only to see an average or 2 or 3 yards per run.
White Out is offline  
Reply With Quote
Old 08-10-2010, 06:38 PM   #4
Banned
 
OVR: 9
Join Date: Jul 2010
Re: Speed threshold, CPU pass D and CPU running game

Quote:
Originally Posted by White Out
I have my pass defense at 10, CPU run at 65 and run block at 85 and it seems to be getting better. keep in mind that what YOU think the average yards per carry is always higher than the real number. often before on lower sliders and not so good cpu running i would think the comp was running hard on me, only to see an average or 2 or 3 yards per run.
Those are pretty hardcore CPU run settings. I had them on 65/65 once and people in my online dynasty were NOT happy with that heh. You must be pretty solid at run stopping. As for the ypc I mean from averaging the the actual stats I am seeing 3-6 ypc in the games.

As for your pass defense of 10?!?! Wow how do you keep the CPU from just owning you on every drive? I have a hell of a time stopping him with the setting on 35.
Cryofax is offline  
Reply With Quote
Old 08-10-2010, 08:09 PM   #5
Banned
 
OVR: 10
Join Date: Aug 2008
Re: Speed threshold, CPU pass D and CPU running game

my rush defense is at 10, pass D is at 30 if i recall correctly
White Out is offline  
Reply With Quote
Advertisements - Register to remove
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football > NCAA Football Sliders »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 07:57 PM.
Top -