08-12-2010, 03:42 AM
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#1
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Banned
OVR: 4
Join Date: Jul 2010
Location: Philadelphia, PA
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Mathmatic formula behind Speed Threshold?
Does anyone know what it is? There has to be one.
I was reading the arguments over where to set the threshold, I've been playing at 25, thinking it was more realistic, but I am considering setting it back to 50, thinking the formula may be this:
Instead of thinking in 0-100, think of
-100(0) / -50(25) / 0(50) / +50(75) / +100(100)
I just played a game where my receiver of 97 speed 84 acceleration ran a streak against a 93 speed 82 acceleration corner for about 60 yards. By the time they both reached the goal line, the CB was about 7-10 yards back. Realistically speaking, he'd be much closer, 4-6 yards probably. So I did some mental math.
The speed threshold pushes players closer and further away from a speed rating of 99, correct? So take your 97 speed WR and and he is 2 pts from 99 and the CB at 93 speed is 6 pts. My theory says that at a speed threshold of 25(-50) The difference is divided in half and deducted from the player.
97-(2/.5)= 96 speed
93-(6/.5)= 90 speed
And a threshold of >50 would add to the players speed.
All thresholds for example match up:
WR - 99-97=2
CB - 99-93=6
100:
97+2= 99 speed
93+6= 99 speed
75:
97+(2/.5)= 98 speed
93+(6/.5)= 96 speed
50:
97+0 = 97 speed
93+0 = 93 speed
25:
97-(2/.5)= 96 speed
93-(6/.5)= 90 speed
0:
97-2 = 95 speed
93-6 = 87 speed
It makes so much sense if it is actually true to the design of the game.
Edit:
Though, I know adding the 99-speed to everyone on 100 threshold isn't accurate, as a guard that is 60 speed would be 99-60=39 60+39=99 speed. It can't be making every player a 99 speed on 100 threshold. The actual percent change would be something else, maybe 50% that would make that guard at 79 speed on 100 threshold... We'd have to be told that by EA.
I just want to know the actual formula.
But my own tinkering makes me believe the realistic 0 is at 35-40 on AA.
Last edited by swhyte21; 08-12-2010 at 05:20 AM.
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