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Originally Posted by IIx Nautica xII |
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Nautica,
I have not tested your sliders yet and from what I have seen they look like they may be able to provide a great game of football. The question is, can they provide a realistic game of football? Possibly, but without testing them, I can only offer a few key observations.
Balance: I see you have adjusted some of your slider settings either in favor of the CPU or User. If I were to ask you the question, "why is there a 50 pt difference between user pc and cpu pc?", you would probably tell me "it is too easy to pass on the computer so I increased the power pertaining to computer coverage." That is fine so, because it was too easy, you increased the power of the slider to provide a more difficult game. Fun, maybe; realistic, probably not. Based on what I have observed in testing of the sliders, definitely not. The trick is to find a game that plays realistically with balanced sliders, meaning, you balance the sliders so that the players within the game play more true to the ratings they represent. The game was shipped with all sliders at default 50 which tells us that EA felt NCAA 11 played a balanced game under default sliders, assuming they do all programming under these settings.
This is a wordy response I know. I just fail to understand why there are so many slider sets which contain adjustments in the favor of the CPU or User. Maybe someone with a little more "inside" can explain this for me.
So my understanding is that this an ongoing slider project like mine. Testing sliders and watching how the game implements, performs, and reacts to a single slider adjustment is fun! I love it, possibly more than playing the game itself!
QB Accuracy
Before the patch, I felt that 30 for this setting provided a great game in terms of realistic passing from QBs in the game. The same setting after the patch provided a rocket arm and pinpoint accuracy. I currently have mine set at 10. I am considering raising this setting to 15 but most likely will not go beyond that.
Pass Blocking:
25 is probably ok. I currently am considering raising pass blocking to 15 for my set. Based on my observations, you will probably see a little unrealistic suction blocking at your setting.
WR Catching:
You will see WR boosts at 50. I would probably lower to either 35 or 40. 35 to 40 is where I will be testing for mine. Lob when the situation calls for a lob and "sling" it when the situation calls for it.... you will be fine
RB Ability:
This is going to require more testing. I am not completely sure what this setting does. I advised last night that lowering this setting by too much, will cause the runner to move like he is in quicksand. I also remember a you tube video which advised this setting will cause tacklers to fall down when in the vicinity of the ball carrier if too high. 50 and below is probably ok for this.
I will finish the rest of this in a bit