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Coach Mode - Will sliders affect it?

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Old 07-14-2011, 10:54 PM   #17
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Re: Coach Mode - Will sliders affect it?

Just used Maryland against Miami winning the game 10-3. My QB wasn't sacked in this game.(AA Default)

The player of the game was Maryland CB#22 with two fumble recoveries.

Maryland (ME)

QB- 11-21-113 yards, 1 TD, 0 INTs, SACKED 0 times
HB-20-56 yards (2.8)

Miami (CPU)
QB-8-17, 101 yards, 0 TDs, 1 INT, SACKED 2 times
HB-18-42 yards (2.3), 0 TDs


EDIT: In the first half the Maryland QB intentionally threw the ball away three times.

Last edited by JayBee74; 07-14-2011 at 10:59 PM.
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Old 07-14-2011, 11:15 PM   #18
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Re: Coach Mode - Will sliders affect it?

Quote:
Originally Posted by miamikris
Put up sliders on my lunch hour.Would love to hear some feedback if you guys try them out.
What are they?
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Old 07-14-2011, 11:41 PM   #19
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They are the Miamikris coach mode sliders.If you try them let me know how it goes
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Old 07-15-2011, 10:43 AM   #20
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Re: Coach Mode - Will sliders affect it?

Been doing my playing exclusively on coach mode due to the fact I hate playing vertical football. Need it to look like TV.

Some early observations on sliders.

On Heisman, thought the ratings seemed to be overpowered by "Heisman" factor. Can't put my figure on it how, but just seemed a little to much. Lower ranked Defenses where too good.

On untouched AA...thought games where a little too even. I beat Miami with Maryland 17-3. They did not stand a chance. They had no rushing game to speak of...so I started with tweeks at the AA level. Every game I played at this untouched AA like just seemed too close where the cpu was a much better school and simply not playing up to standard against me with a lower level football program.

Don't have everything in front of me...but this is what I remember. Anything I leave out is at default.

8 Minute Quarter
Very Slow!!! (just looks so much better)
Speed Thresh - 40

For User..
QB Accuracy - 40
Rush D - 40
Interception - 30
Tackle - 35

For Cpu
QB Accuracy - 40
RB Ability - 70
Run Blocking - 60
Pass Rush - 60
Int - 30
Tackle - 35

Penalties - Anything I don't write is at default.

Holding - 53
Offensive and Defensive PA - 100
False Start - 60
Facemask - 55

The big thing with these sliders I have found are Running backs run like running back now. Big powerful backs are now hard to bring down. The cpu running plays strike fear. Thought at AA the cpu run game was way to easily stuffed. Now my defenders are not instantly all over a the CPU running back on running plays. And this is key, with Tackle turned down for both, your really have to have your D in position to stop the run. Big back or back in the open with momentum seem to be able to run over or elude smaller CB. This is a must for realism for me. Running backs don't instantly go down...at regular AA, this was the norm. Now you must account for them. Obviously think the CPU run game was the biggest need of help in coach mode. With Tackle at 30 now...the running game for both sides is much better. This also helps with WR Yac, as big WR's break big plays every now and again.

QB's still play well at accuracy of 40, and with Int's at 30, you get some drops but you also get some pic's.

Pass rush looks good for both sides as I am getting anywhere from 1-4 a game on both sides. Might tweek this area a little more. If anything, its a little on the high side for good D's...but again, at the same time...against a dominating OL, playing with a weak front 4, I still see games without sacks, but getting pressure with blitzing.

The greatest thing to happen to this game is coachmode with the Broadcast cam. This would have been a no buy without it. The second greatest thing is how scrambing QB's now scramble. Simply amazing its taken this long to get this aspect of the college game to show true, but Kudos to EA for getting right this year. Finally...a playable college football game for me. NOW MAKE THE BC PLAYABLE!!!!
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Old 07-15-2011, 05:22 PM   #21
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Icon12 Re: Coach Mode - Will sliders affect it?

Also would love to hear anyone thoughts or observations on coach mode sliders. The more we share the more we know...and knowing is half the battle!
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Old 07-15-2011, 06:01 PM   #22
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Quote:
Originally Posted by SkinsBoYee
Also would love to hear anyone thoughts or observations on coach mode sliders. The more we share the more we know...and knowing is half the battle!
Hey bro totally agree that us coach moder's need to stick together and share info.Last year I collaborated with Youknowalready and the set came put pretty good.I tried your's out and they played pretty goodI like normal speed and 50 threshold.The main things I'm working on is toning down the sacks and getting the CPU to run effectively.I have had trouble with throwing too many picks and getting too many.Look forward to sharing info and thoughts
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Old 07-15-2011, 08:51 PM   #23
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Re: Coach Mode - Will sliders affect it?

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Originally Posted by extremeskins04
Guys I'm playing with Maryland too, and my QB is just getting bullrushed by the Miami defense. It's so bad that I called 3 straight pass plays and he got sacked 3 straight times last night. I got so pissed that I turned off the game.

I play AA difficulty and I turned down INTs to 25/25, and I turned down the CPU pass rush to 45. Didn't matter.

The sacks are killing me. Is Miami really THAT good of a defense?
I've had to keep a running back in to help protect.
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Old 07-16-2011, 04:04 AM   #24
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Re: Coach Mode - Will sliders affect it?

Quote:
Originally Posted by spin1993
I've had to keep a running back in to help protect.
Have played 3 games using Maryland against Miami (6 min quarters) and have been sacked only once. Many times in an ace formation with the lone back going out for a pass.
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