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completion percentage too high?

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Old 07-12-2011, 03:56 PM   #1
bnb
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Join Date: Jun 2003
completion percentage too high?

loving it so far.

i noticed one thing i'm going to have to fix with some slider adjustments. i created my playbook to mimic the run 'n' shoot as much as possible, and went 33-44 1 td and 1 int with dane crist from ND. 75% complete is WAY too high for me. i picked apart the defense at will. this is on varsity with absolutely no slider adjustments. i didn't have enough drops or off-target throws, either.

going to try another game with a low-rated receiving corp and a crummy qb, but retain the playbook. i'll post an update after.

EDIT: so i played a couple more games and it seems as though the teams are more varied than ever. playing as north texas against smu, my qb went 11-24 205 (same default sliders). smu just shut me down. good mix of off-target throws due to the lower qb acc.

Last edited by bnb; 07-12-2011 at 09:27 PM.
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Old 07-12-2011, 09:56 PM   #2
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Re: completion percentage too high?

Quote:
Originally Posted by bnb
loving it so far.

i noticed one thing i'm going to have to fix with some slider adjustments. i created my playbook to mimic the run 'n' shoot as much as possible, and went 33-44 1 td and 1 int with dane crist from ND. 75% complete is WAY too high for me. i picked apart the defense at will. this is on varsity with absolutely no slider adjustments. i didn't have enough drops or off-target throws, either.

going to try another game with a low-rated receiving corp and a crummy qb, but retain the playbook. i'll post an update after.

EDIT: so i played a couple more games and it seems as though the teams are more varied than ever. playing as north texas against smu, my qb went 11-24 205 (same default sliders). smu just shut me down. good mix of off-target throws due to the lower qb acc.
Thats why. Varsity gives the player team a stats boost across the board. If you want to use default sliders, you should really be on AA at least before complaining its 'too easy'

Last edited by aerovt; 07-12-2011 at 10:04 PM.
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