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N51_Rob's Heisman Sliders

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Old 08-08-2011, 12:51 AM   #113
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Re: N51_Rob's Heisman Sliders

hey n51_Rob, do you still feel like the cpu rush game is realistic with HUM run defense at 35 whether it is a spread opponent or pro style opponent? Or do you think it's better to be at 40 against pro teams and leave it at 35 against spread teams? I haven't tried these yet, but I think I'm going to. That was the only issue I saw while reading through this thread that I was wondering about...
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Old 08-08-2011, 12:59 AM   #114
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Re: N51_Rob's Heisman Sliders

Quote:
Originally Posted by PlatinumBow
hey n51_Rob, do you still feel like the cpu rush game is realistic with HUM run defense at 35 whether it is a spread opponent or pro style opponent? Or do you think it's better to be at 40 against pro teams and leave it at 35 against spread teams? I haven't tried these yet, but I think I'm going to. That was the only issue I saw while reading through this thread that I was wondering about...
Yeah, I mean it is really user preference. Having played several game, I feel that pro style rushing attacks may get a small boost with these at 35 but nothing that is too terrible. You may have a game, where you feel like the CPU is "super" but it averages out in the end. I had Air Forces running back for for three bills against me in one game, and in the next I shut the cpu down. But I don't think you will see a major shift if you altered the slider with each team. Give it a try and let us know how it goes!
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Old 08-08-2011, 03:30 PM   #115
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Re: N51_Rob's Heisman Sliders

these are the best sliders out hands down rob u made a game that was on the way back to gamestop enjoyable man thanks for these sliders every aspect and true feel gameplay that you would see on a saturday is simply amazing, i love em man thanks again!!!
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Old 08-08-2011, 11:42 PM   #116
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Re: N51_Rob's Heisman Sliders

played a couple of games today with your "final" sliders...

first game I won 38-17 with Stanford vs. Oregon. I was down most of the first half, but scored on a 81 yard run by my HB when I planned to just run out the clock to make it 21-17 at the half. In the second half, Oregon's offense just couldn't get anything going and I took advantage of that by chewing up clock on long drives.

my second game I played @ Clemson as VT. I won 33-28. The game was close throughout even though my offense was much better than Clemson most of the game. I threw a pick 6 when I was up 27-20 so Clemson took a 28-27 advantage. I answered right back with a TD of my own on the next drive thanks to my HB who had over 200 yards rushing. Then Clemson bogged down on 4th down at midfield and I was able to pick up the first down I needed to run out the rest of the clock.

Overall I thought these were two solid playing games. The only minor issues I saw was I was able to run the ball way too easily. However, I'm going to upgrade the speed from slow to normal and that should help. Another thing this game speed upgrade will do is force me to make quicker decisions throwing the ball which should result in more picks for the CPU.

The only other thing I noticed that so far in those two games the CPU has scored all their TDs on plays over 50 yards, but most of these were a result of bad play calls on my part. I really think this upgrade in game speed to normal should really help the game play a little more smooth and controlled. Great job on the sliders though, I like them a lot so far!
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