Matt10's Heisman sliders (zero based)

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  • Matt10
    Hall Of Fame
    • Apr 2006
    • 16668

    #1

    Matt10's Heisman sliders (zero based)

    I've been reading pretty much all the sliders here, and there are some really good ones. I thought I'd post mine up bc I've been having good success - and a very organic feel to plays.

    I know stats matter, but that can be misleading at times. The goal here is to make the gameplay feel smooth - not twitchy..
    9/11/11

    **Updated as of 9/19/11** post patch (most reecnt)
    Edited original post to 8 minute quarters. Had incorrectly as 10. Apologies.

    Matt10's Heisman Sliders - Post Patch Update #2 as of 9/20/11

    Final Post patch. Only two changes, bolded.

    <TABLE style="WIDTH: 144pt; BORDER-COLLAPSE: collapse" border=0 cellSpacing=0 cellPadding=0 width=192><COLGROUP><COL style="WIDTH: 48pt" span=3 width=64><TBODY><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: #0d0d0d; WIDTH: 48pt; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl64 height=20 width=64>HUM/CPU</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: #0d0d0d; WIDTH: 48pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl64 width=64>HEISMAN</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: #0d0d0d; WIDTH: 48pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl64 width=64></TD></TR><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: #e26b0a; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl68 height=20>8 mins</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: #e26b0a; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl68>thresh 0</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: #e26b0a; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl68>very slow</TD></TR><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65 height=20>QBA</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65></TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl66>0/0</TD></TR><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65 height=20>PBL</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65></TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65>45/45</TD></TR><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65 height=20>WRC</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65></TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65>45/35</TD></TR><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65 height=20>RBA</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65>x</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65>60/85</TD></TR><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65 height=20>RBL</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65>x</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65>50/50</TD></TR><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65 height=20>PCV</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65></TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65>100/100</TD></TR><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65 height=20>PRSH</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65>x</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl67>80/80</TD></TR><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65 height=20>INT</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65>(30/5)</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65>30/30</TD></TR><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65 height=20>RDEF</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65></TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl66>20/30</TD></TR><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65 height=20>TACK</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl65>(10/10)</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl67>30/10</TD></TR><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63 height=20></TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63></TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63></TD></TR><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63 height=20>FGPW</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63></TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63>80/100</TD></TR><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63 height=20>FGA</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63></TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63>40/35</TD></TR><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63 height=20>PUPW</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63></TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63>55/55</TD></TR><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63 height=20>PUAC</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63></TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63>35/45</TD></TR><TR style="HEIGHT: 15pt" height=20><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; HEIGHT: 15pt; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63 height=20>KOPW</TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63></TD><TD style="BORDER-BOTTOM: #f0f0f0; BORDER-LEFT: #f0f0f0; BACKGROUND-COLOR: transparent; BORDER-TOP: #f0f0f0; BORDER-RIGHT: #f0f0f0" class=xl63>50/50</TD></TR></TBODY></TABLE>

    I'm quite content with these. Getting a huge variety of games. I've been destroyed by top teams, and also have upset with mid prestige teams. Quarterbacks are playing true to their ratings - and the stats show.

    I hated to go so high in some of the values, but this year's game can't work with the super low values as I had in version 1. The CPU RB is now a threat again, and thus the CPU plays a well balanced - strategic game.

    The main difference here is that there is not much time in the pocket for both QBs. This is a good representation of what college football is all about. Puts a strong emphasis on gameplanning your o-line, not to mention recruiting.

    I think this will be the set for a while. Tweak as neccesary. I've been itching to get my dynasty going after a couple weeks of testing. As always would love feedback, but tweak what you want, just give it the 5 game minimum to evaluate truthfully.



    Cool animation where the DB and WR battle in the air, at the end of the DB jarrs the ball loose and at the same time pushes the WR hard into the ground (WR was injured as a result)

    Okay Guys - after much research the majority of the night. I have figured out a way for the psychic DBs to be minimized. Yes, there will not be sure interceptions - nor will there be anymore undercut routes by the secondary either. At least not often.

    I will still have the first set of sliders up on the front page. Honestly, after testing, these modifications will really make the game play completely different. I'm not going to lie, you will see the DBs break on the ball, but the key is their awareness will not be so in tune with the play - so their reaction will be slightly late. What's great though is that the exceptional DBs will make a play on the ball - which equals more balls batted down.

    Also, the animations that I have seen (and viewers on jtv with me) saw as well. Some very cool stuff. We eve saw the WR dive for the ball (my WR, but CPU controlled and made a catch).

    <IFRAME height=349 src="http://www.youtube.com/embed/5vIAdqr_FKA" frameBorder=0 width=560 allowfullscreen></IFRAME>

    Note: I have my FG levels set to 80/100 - personal preference. The reason for the FG power is because the CPU is going to attempt them anyways - but now with the combination of the power and the accuracy, it doesn't feel like an intentional punt. Also, my personal preference on both sides is that the ball flight on field goals look highly realistic now. As a former kicker, when a ball is kicked that ball will soar high into the air - not a medium height like all of them look like. These are college boys - I've looked at their vids on youtube, height on everyone - they shouldn't be kicking with pee wee football height.

    I recorded this quick of an underthrow by the CPU - thought it looked very realistic considering he was running and trying to throw.

    <IFRAME height=349 src="http://www.youtube.com/embed/dNgRwl-7MSY" frameBorder=0 width=560 allowfullscreen></IFRAME>

    Also, wanted to post 3 videos showing the psychic DB/LBs are lowered down with these sliders. This of course is not a fact - but just from personal testing.

    <IFRAME height=349 src="http://www.youtube.com/embed/ZYskSFan3JI" frameBorder=0 width=560 allowfullscreen></IFRAME>

    <IFRAME height=349 src="http://www.youtube.com/embed/ICcOswCTuos" frameBorder=0 width=560 allowfullscreen></IFRAME>

    <IFRAME height=349 src="http://www.youtube.com/embed/6CqY2qZea-8" frameBorder=0 width=560 allowfullscreen></IFRAME>

    Hope you enjoy! Please remember to give it at least 5 games before making any changes. Teams may be great, but everyone can be beaten. Thanks!
    Last edited by Matt10; 09-20-2011, 10:59 AM. Reason: Updated
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  • booker21
    MVP
    • Jun 2003
    • 4928

    #2
    Re: Matt10's Heisman sliders (zero based, slow)

    Beautiful under throw!
    English, is not my first language.

    Comment

    • Fiddy
      Twitch/YouTube: Fiddy14
      • Jul 2002
      • 12690

      #3
      Re: Matt10's Heisman sliders (zero based, slow)

      hmm, a different take on the kicking power etc. im gonna have to try this out. i know its always bothered me that the height on these kicks etc were always low, i dont understand how they never fixed it over the years. even in Madden they are a bit low for my liking.
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      • Matt10
        Hall Of Fame
        • Apr 2006
        • 16668

        #4
        Re: Matt10's Heisman sliders (zero based, slow)

        Duke (CPU) @ Miami FL (User)
        Final : 25-19 OT

        Man - I hate myself for losing this one. Was up 17-3 until the 3rd quarter. Made some pretty bad throws - and lost momentum.

        Early on Duke had the same things happen, built momentum - fantastic plays for big yardage, and then bonehead turnovers in the red zone.

        Really enjoyed the feel.

        Here are the stats:

        Duke 25, Miami 19 (OT)

        Duke Passing : Renfree, 20/41, 309 yds, TD, 2 INT (16 rush, 57 yds, TD)
        Duke Rushing: Scott, 22 rush, 79 yds, TD (22 long, 6 btk)
        Duke Receiving: Varner, 5 rece 87 yds, 2 drops
        *the WR screen to this guy was money, I couldn't stop it.
        -------------------
        Miami Passing: Harris, 13/30 TD, 2 INT
        Miami Rushing: Miller, 36 rush, 119 yds, TD (10 long, 3 btk)
        Miami Receiving: Johnson, 5 rec, 121 yds, TD, 3 drops
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        Comment

        • Krebstar
          is looking at stats.
          • May 2005
          • 12904

          #5
          Re: Matt10's Heisman sliders (zero based, slow)

          I'm going to try these out tonight and see how they go.

          Comment

          • Matt10
            Hall Of Fame
            • Apr 2006
            • 16668

            #6
            Re: Matt10's Heisman sliders (zero based, slow)

            I'm streaming my games too. Bout to play one in a sec here.

            Youtube - subscribe!

            Comment

            • mudtiger
              MVP
              • Jul 2002
              • 3223

              #7
              Re: Matt10's Heisman sliders (zero based)

              Going straight to heisman to try these out.

              Comment

              • Matt10
                Hall Of Fame
                • Apr 2006
                • 16668

                #8
                Re: Matt10's Heisman sliders (zero based)

                Good to cya Mud!

                Minnesota (user) @ Syracuse (cpu)
                Final: Minnesota 21, Syracuse 40

                Notes: Game played solid, I just got into a hole way too early - and proceeded to throw too many picks to be productive. Gray is a good QB, and I made him look pretty inaccurate. Some impulsive bonehead throws.

                I was quite happy with the variety of play - the running game for both sides was hard earned. Pretty content with a little juke action on a punt return too.

                Overall, I'm content - and look fwd to more games. I will be streaming each one, good thing about justin.tv is that all streams are archived - so if anyone wants to watch live but missed it, archive is great.

                Minnesota 21, Syracuse 40

                Minn Passing : Gray, 18/37, 224 yds, 3 TD, 5 INT
                Minn Rushing: Bennett, 18 rush, 65 yds (9 long, 5 btk)
                Minn Receiving: Keise, 6 rec, 74 yds, 2 TD, 1 drop
                -------------------
                Syracuse Passing: Nassib, 17/35, 341 yds, 2 TD, INT
                Syracuse Rushing: Bailey, 27 rush 108 yds, TD (11 long, 4 btk)
                Syracuse Receiving: Chew, 6 rec, 212 yds, TD (90 long, 1 drop)
                *POG, one screen pass torched me for 80 yards and a TD
                Last edited by Matt10; 07-14-2011, 06:24 PM.
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                Comment

                • RememberMe12
                  Banned
                  • Feb 2011
                  • 296

                  #9
                  Re: Matt10's Heisman sliders (zero based)

                  Im enjoying these sliders but I feel like throwing the controller through the TV with how the CPU defense plays. I did a game between two teams that are almost identical.

                  NC State at UNC (me)

                  NCS- 07 00 14 00 21
                  UNC- 03 03 06 03 15

                  UNC QB Bryn Renner- 13/40 236 yds 3 INT
                  NCST QB Mike Glennon- 15/27, 212 yds, TD

                  UNC HB Ryan Houston- 21 att, 68 yds, 3.2 avg TD
                  NCST HB Dean Haynes- 21 att, 80 yds, 3.8 avg

                  UNC WR Dwight Jones- 5 Rec, 112 yds, 22.4 avg
                  NCST TE George Bryan- 3 Rec, 53 yds, 17.6 avg

                  UNC- 4 sacks
                  NCST- 6 sacks

                  Scoring Summary
                  NCST TD: Greene, 20 yd pass from Glennon
                  UNC FG: 43 yds by Barth
                  UNC FG: 51 yds by Barth
                  NCST TD: Bishop 39 yd interception return
                  UNC TD: Houston 1 yard run
                  NCST TD: Amerson 29 yd interception return
                  UNC FG: 37 yds by Barth

                  Overall Thoughts: I used your sliders last year Matt and they were solid and these are a good starting point. My only suggestion after one game is that either the time in the pocket for the user needs to be increased or the CPU coverage toned down maybe. It seemed like the CPU defense played perfectly against the pass and I could never exploit them or if I was about to find a receiver open I would get sacked.

                  But like I said, its only one game and I never judge them based on one game. I am about to be UNC at NCST and I will post the results afterwards.

                  Comment

                  • Matt10
                    Hall Of Fame
                    • Apr 2006
                    • 16668

                    #10
                    Re: Matt10's Heisman sliders (zero based)

                    Originally posted by RememberMe12
                    Im enjoying these sliders but I feel like throwing the controller through the TV with how the CPU defense plays. I did a game between two teams that are almost identical.

                    NC State at UNC (me)

                    NCS- 07 00 14 00 21
                    UNC- 03 03 06 03 15

                    UNC QB Bryn Renner- 13/40 236 yds 3 INT
                    NCST QB Mike Glennon- 15/27, 212 yds, TD

                    UNC HB Ryan Houston- 21 att, 68 yds, 3.2 avg TD
                    NCST HB Dean Haynes- 21 att, 80 yds, 3.8 avg

                    UNC WR Dwight Jones- 5 Rec, 112 yds, 22.4 avg
                    NCST TE George Bryan- 3 Rec, 53 yds, 17.6 avg

                    UNC- 4 sacks
                    NCST- 6 sacks

                    Scoring Summary
                    NCST TD: Greene, 20 yd pass from Glennon
                    UNC FG: 43 yds by Barth
                    UNC FG: 51 yds by Barth
                    NCST TD: Bishop 39 yd interception return
                    UNC TD: Houston 1 yard run
                    NCST TD: Amerson 29 yd interception return
                    UNC FG: 37 yds by Barth

                    Overall Thoughts: I used your sliders last year Matt and they were solid and these are a good starting point. My only suggestion after one game is that either the time in the pocket for the user needs to be increased or the CPU coverage toned down maybe. It seemed like the CPU defense played perfectly against the pass and I could never exploit them or if I was about to find a receiver open I would get sacked.

                    But like I said, its only one game and I never judge them based on one game. I am about to be UNC at NCST and I will post the results afterwards.
                    Definitely agree with ya man - especially on playactions. No way are these final, but I give it about 5 games to test before making a change. The variety is working though, last game (undocumented) upset Stanford using Utah 20-7. Luck was pressured like crazy and Taylor couldn't get past my line.

                    Punt return for a touchdown too - my first.

                    Definitely still some tinkering needed. Up for review is User pass block since CPU pass rush is at zero. Going to also give CPU WR catch a little love - not much though as the drop numbers look good so far on paper.
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                    Comment

                    • mudtiger
                      MVP
                      • Jul 2002
                      • 3223

                      #11
                      Re: Matt10's Heisman sliders (zero based)

                      Air Force at Army(me)

                      Expecting AF to win here.

                      AF 21 - ARMY 7

                      AF
                      off 207
                      rsh 24-96
                      pas 4-12-109
                      3rd 36%
                      pen 1-10

                      Army
                      off 289
                      rsh 49-188
                      pas 7-16-101, 2 int
                      3rd 21%
                      pen 7-55

                      I got robbed Seriously I thought the refs were out to get me. 5 of the penalties negated 3rd down conversions. Air force did outplay me, but overall offense felt a bit lackluster. Only one game, but it didn't feel like defense dominated, rather that offense couldn't move the ball enough.

                      The 2 picks I threw were my fault, no complaints there. Could just be my reflexes, but I felt like I needed another split second in the pocket to look down field. Had some wide open guys that I overthrew too so QBA was good I think. Drops were fine.

                      I liked the number of missed tackles, maybe felt like the D closed down a few too many running plays too quickly. Maybe the speed threshold slider has something to do with this? I never remember if you lower to have everyone closer in speed or raise it.

                      Not sure what to think about the number of plays, a pathetic 36 for AF and somewhat low 55 for me. Does the slow setting effect this? Felt like when I played on normal speed I was on my way to around 110 total plays after 3 qtrs. So that's not really related to anything you're doing in sliders though.

                      So good game, just felt like the offense on both sides needed a bit more juice in my opinion. Only 1 game though, could have an offensive explosion next game.

                      Comment

                      • RememberMe12
                        Banned
                        • Feb 2011
                        • 296

                        #12
                        Re: Matt10's Heisman sliders (zero based)

                        Originally posted by Matt10
                        Definitely agree with ya man - especially on playactions. No way are these final, but I give it about 5 games to test before making a change. The variety is working though, last game (undocumented) upset Stanford using Utah 20-7. Luck was pressured like crazy and Taylor couldn't get past my line.

                        Punt return for a touchdown too - my first.

                        Definitely still some tinkering needed. Up for review is User pass block since CPU pass rush is at zero. Going to also give CPU WR catch a little love - not much though as the drop numbers look good so far on paper.
                        I agree. Any auto sub package that you are using or are you going with default?

                        Comment

                        • RememberMe12
                          Banned
                          • Feb 2011
                          • 296

                          #13
                          Re: Matt10's Heisman sliders (zero based)

                          Originally posted by mudtiger
                          Air Force at Army(me)

                          Expecting AF to win here.

                          AF 21 - ARMY 7

                          AF
                          off 207
                          rsh 24-96
                          pas 4-12-109
                          3rd 36%
                          pen 1-10

                          Army
                          off 289
                          rsh 49-188
                          pas 7-16-101, 2 int
                          3rd 21%
                          pen 7-55

                          I got robbed Seriously I thought the refs were out to get me. 5 of the penalties negated 3rd down conversions. Air force did outplay me, but overall offense felt a bit lackluster. Only one game, but it didn't feel like defense dominated, rather that offense couldn't move the ball enough.

                          The 2 picks I threw were my fault, no complaints there. Could just be my reflexes, but I felt like I needed another split second in the pocket to look down field. Had some wide open guys that I overthrew too so QBA was good I think. Drops were fine.

                          I liked the number of missed tackles, maybe felt like the D closed down a few too many running plays too quickly. Maybe the speed threshold slider has something to do with this? I never remember if you lower to have everyone closer in speed or raise it.

                          Not sure what to think about the number of plays, a pathetic 36 for AF and somewhat low 55 for me. Does the slow setting effect this? Felt like when I played on normal speed I was on my way to around 110 total plays after 3 qtrs. So that's not really related to anything you're doing in sliders though.

                          So good game, just felt like the offense on both sides needed a bit more juice in my opinion. Only 1 game though, could have an offensive explosion next game.
                          Thanks for reminding me of that. Happened to me too. It seemed like everytime I got something on 3rd down a holding call happened.

                          Comment

                          • rboocahrd
                            Rookie
                            • Jun 2005
                            • 69

                            #14
                            Re: Matt10's Heisman sliders (zero based)

                            I just played my first game with these and I really liked how open the field could feel. I used Michigan for both sides just to be even. I like how you have to have a good angle to make a tackle but the CPU doesn't seem to understand that. I started off hot with Robinson and I was starting to wonder why I was so accurate but in the second half I had a lot of under/over throws which was great to see. I don't know if homefield played an advantage but I won big in this game. I had one return where I broke a tackle, spun out of another, and then was pushed out of bounds except I didn't go out and it resulted in a TD. I'll have to link it when I'm back on my comp because it looked awesome. Here are some stats

                            Hum Robinson 21/38 366 yards 2 TD 1 INT
                            CPU Robinson 9/18 190 yards 1 TD 0 INT

                            HUM Smith 24 att 82 yards 3 TD 14 long 3 BTK
                            CPU Smith 23 att 63 yards 0 TD 13 long 3 BTK

                            HUM 3 drops 2 pancakes 4 deflections 5 penalties for 55 yards
                            CPU 2 drops 0 pancakes 6 deflections 11 penalties for 105 yards

                            The feel of the game was great but their offense wasn't going well. I think I'll run it again and be the away team this time

                            Comment

                            • bigbob
                              MVP
                              • Sep 2007
                              • 10471

                              #15
                              Re: Matt10's Heisman sliders (zero based)

                              Oregon Ducks (CPU) at Ohio State Buckeyes

                              Passing:
                              Miller: 19 of 30, 238 yards, 2 TDs/2 INT
                              Thomas: 7 of 14, 93 yards, 2 TD
                              Bennett: 5 of 9, 94 yards


                              Rushing:
                              Herron: 12 carries, 132 yards, 2 TD (Long of 57*TD*, also TD for 35 yards)
                              Miller: 8 carries, 25 yards, TD (long of 27)
                              Boren: 2 carries, 11 yards (long of 6)


                              James: 11 carries, 20 yards (long of 15)
                              Thomas: 7 carries, 16 yards (long of 13)
                              Lowe: 1 carry, 12 yards
                              Teague: 2 carries, 5 yards (long of 6)
                              Bennett: 9 carries, -10 yards (long of 14


                              Box Score:
                              ORG: 14-0-0-0
                              OSU: 0-24-0-17
                              --

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