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Old 07-17-2011, 02:36 PM   #1
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Auto Subs

Has anyone played around with auto subs? They seem like they're the same as last year.
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Old 07-17-2011, 02:52 PM   #2
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Re: Auto Subs

What are the ones from last year? New to the game, sorry.
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Old 07-17-2011, 03:02 PM   #3
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Re: Auto Subs

I can't get the backup HB in there consistently no matter what. I shouldn't have to sit through the menu that takes forever to scroll to spell HB and then remember to change it back the next time I call a play from the formation. I may have to try 90-95. Saw that recommended somewhere because 85-90 seems to just split the game in half: starter stays in almost all of 3 quarters, and then my backup runs the 4th, which is not what I want.
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Old 07-17-2011, 03:20 PM   #4
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Re: Auto Subs

Quote:
Originally Posted by dochalladay32
I can't get the backup HB in there consistently no matter what. I shouldn't have to sit through the menu that takes forever to scroll to spell HB and then remember to change it back the next time I call a play from the formation. I may have to try 90-95. Saw that recommended somewhere because 85-90 seems to just split the game in half: starter stays in almost all of 3 quarters, and then my backup runs the 4th, which is not what I want.
Right now I'm trying 75/85. Though the same problem from last year where your starter never returns to the game may be true for this years game as well if you have your subs set 10 slots or more apart. I saw this in my last game but it was in the final minute of my game so I haven't tested this setting throughout a whole game. Right now I'm using Playmakers sub set from last year and I believe there needs to be some adjustments because I am just not seeing players being subbed in/out at a decent rate.
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Old 07-17-2011, 03:32 PM   #5
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Re: Auto Subs

Quote:
Originally Posted by JayD
Right now I'm trying 75/85. Though the same problem from last year where your starter never returns to the game may be true for this years game as well if you have your subs set 10 slots or more apart. I saw this in my last game but it was in the final minute of my game so I haven't tested this setting throughout a whole game. Right now I'm using Playmakers sub set from last year and I believe there needs to be some adjustments because I am just not seeing players being subbed in/out at a decent rate.
I may have witnessed that last night, and I was really confused. In the 4th, my starting HB never came back in, but was never injured. I'll have to check my settings.
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Old 07-17-2011, 03:48 PM   #6
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Re: Auto Subs

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Originally Posted by Krebstar
I may have witnessed that last night, and I was really confused. In the 4th, my starting HB never came back in, but was never injured. I'll have to check my settings.
It happens even on 85/90. I played as Stanford this morning and my starting halfback never came back in the 4th.
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Old 07-17-2011, 04:00 PM   #7
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Re: Auto Subs

Auto-Subs have always been a problem. I have had to resort to using formation subs to alternate my RBs. Assigning certain RBs to certain formations that best suit their skill sets seem like the best way to do it until they get auto-subs fixed. Anything above 85 and the starter wont return. It happens on 85 sometimes too. Better D-Line rotation is also needed.
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Old 07-17-2011, 05:25 PM   #8
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Re: Auto Subs

Quote:
Originally Posted by JayD
Right now I'm trying 75/85. Though the same problem from last year where your starter never returns to the game may be true for this years game as well if you have your subs set 10 slots or more apart. I saw this in my last game but it was in the final minute of my game so I haven't tested this setting throughout a whole game. Right now I'm using Playmakers sub set from last year and I believe there needs to be some adjustments because I am just not seeing players being subbed in/out at a decent rate.
Last year the Sub settings were based off the Fatigue ratings in the game.

I haven't really observed the Fatigue ratings this year on the default rosters....I"ll have to take a look at them and see if can find settings that will work for this years game.

Every year EA seems to chang the way fatigue progresses during a game and these sliders have to be adjusted slightly based on that years game.
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