I run an online dynasty that has an even split between user vs user and user vs CPU games and we are having trouble determining a slider set that will balance that out.
It seems like most of the roster sets on the boards are done with human vs CPU in mind, which is obviously the best way to do it, but I am not sure how these sliders will play in a human vs human game. SN directly warns against using his in human vs human which is what has me worried.
Is the difference in game play user vs user and user vs CPU that great that a set of user vs CPU sliders will completely ruin user vs user games? If so, what would everyone recommend as a solution?
If given the choice, we would rather the user vs user games play more realistic than user vs CPU but obviously we'd rather not have to make that decision.
Any ideas? What is everyone else using in a similar situation?