Thats understandable.. look I'm a CPU v. CPU player like you.. The reason I like 10 minute Qs because the games feel like the games you watch on TV. When I play 7-8 minute quarters, if a good team goes down by 10 in the 4th quarter against an average team, the good team starts to make questionable play calls because the CPU feels like it does not have enough time to run their offense. On top of that it seems like the CPU come up with "miraculous" plays to pull off wins. How many times you seen a game that you know was going into overtime only to won by a team scoring on a 90 yard TD pass..I hate that..
Like the Arizona-Tulane game I posted earlier about. I believe because of the 10 minute quarters, Arizona was patient and made the right play calls late in the game. I think 10 min Qs also make fatigue work better. Tulane's defense was basically on the field the entire 4th quarter that game..The offense going 3 and out and playing not to lose but lost anyway. Tulane had 16 first downs in the game. How many of those in the 4th quarter?? zero!!
As far as sliders go, Madden sliders work the same way. The important sliders seem to "tighten up" backwards (50-0) rather than forward (50-100)..
Like these sliders here, use them as a base and just tighten them to your liking.. I did a game earlier with North Texas at Oklahoma and turned it off at halftime because Oklahoma was up 34-0 at the half... They are giving me what I want to see.. Now if North Texas was up 24-21 or something like that at half then the sliders aren't where they supposed to be..
Don't take the game back yet.. you got more testing to do
DolpFan