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NjKroc's rating based Heisman sliders

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Old 07-29-2012, 08:12 PM   #1
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NjKroc's rating based Heisman sliders

These sliders were created using the high-low average of position specific player ratings that correspond to the actual slider. The idea was to find an actual number ea would give a player rating associated to a slider ie: QB acc (high low avg aff all qbs is 80). When you see my numbers understand ea has a hidden pt system do the math and you too can make sliders lol. Also to get a full game in half the time you sliders need to reflect the 100pt rating sytem as well as full game speed of 100 or normal and time 7or8 minute qts. Let's get to it shall we. Introducing my sliders(currently using in my 10 team dynasty with great results.

Level Heisman
Time 7or8 min (I like 7)
Game speed Normal (0 player speed threshold)
Penalties set to 55 (should get 4-6)

User:
QB acc 55
PB 45
Wr 40
Rba 40
RB 45
Pcov 40
Prush 40
Int 30
Rdef 40
Tak 45

CPU:
Qb acc 55
PB 20
Wr 40
Rba 40
RB 20
Pcov 40
Prush 20
Int 30
Rdef 40
Tak 20

Sp Teams (user/cpu:the same)
Fg pwr 55
Fg acc 50
Punt pwr 55
Punt acc 50
KO pwr 55

Now these sliders have been balanced out betweeen the user and cpu's hidden boost levels. Any slider for the cpu that is the same for the user is to get them to react as a user. Users add a +25 to any position we control. Now if after playing you find you are a beast just make all the cpu tweaks the same as the users. I will warn you though in doing so the cpu blocking will be nutts lol. In my league I have gradually increased my sliders to where they are now to get guys use to them. Some have won some have lost but sliders only play real when you play real so glitchers stop cheating lol.

Now these will work for user vs user sliders as well but seeing that out of all the sliders we can control the PB and RB we do not. If in user/user games you notice steroid def linemen before deciding to increase the PB/RB which will increase pancakes and skew stats badly just lower the user Prush/Rdef -25 this will also help in cpu game with out increasing their blocking as well. This is also my possible update for my following season butt right now they are working GREAT!

Peace fellas!
NjKroc aka LOL GoRiLLA aka Notorious ROC aka Not the babys daddy.

PS: Feed back is cool and if you want to know where the numbers came from fyi during scouting in dynasty it tells you the sliders per position so I took from all the positions which used those sliders ie all defense tackle but tackle incorporates takle rtg, tackle power, play recgonition, pursuit.
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Old 07-29-2012, 08:18 PM   #2
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Re: NjKroc's rating based Heisman sliders

To add sp teams: not many kickers in college hit 50+ fgs so if you want sliders that are better try these for you and the cpu.
Fg pwr 40 (if longest fg is say 60yds these will keep 82pwr kicks in the 42yd range)
Fg acc 50
Punt pwr 65 (longer punts equal better returns)
Punt acc 50
KO pwr 40 (shorter kicks equal better blocking)

Lastly I myself have appeared in 4 ncaa titles I was a 4.4 runner and a bluechip all american. I also played at the university of maryland so besides crunching these numbers I know what I'm looking for from both sides of the ball as well as sp teams.

Peace fellas and thanks for giving these a try.
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Old 07-29-2012, 08:28 PM   #3
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Re: NjKroc's rating based Heisman sliders

yes man!been waiting for these gonna try them out tonight
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Old 07-29-2012, 08:32 PM   #4
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Re: NjKroc's rating based Heisman sliders

Gonna try these tonight.
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Old 07-29-2012, 08:33 PM   #5
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Correction Typo Update:

CPU: Pass Rush needs to be at 15.

My bad!
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Old 07-29-2012, 10:33 PM   #6
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Re: NjKroc's rating based Heisman sliders

I don't get the plus 25 thing or whatever...
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Old 07-29-2012, 10:35 PM   #7
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Re: NjKroc's rating based Heisman sliders

And there's a lot of college athletes on here . I played too and know what the game should do, but I don't think it's capable of playing real football
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Old 07-30-2012, 03:05 AM   #8
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Re: NjKroc's rating based Heisman sliders

played a dynasty game with this set.

Ohio State(me) 43---- Cal 34

total offense- 434---- - 443

Passing 22-35-3----- -- 23-44-2

pass yds 297------ ------322

Rushing 41-137-2------- 29-121-2

turnovers 2 -------------- 2

int 0---------- 2

sacks 1------------------ 1

Really enjoyed the first game with this set. Cpu didnt play cheap and could actually run the ball. We went back and forth for a while but I was able to hold them off in the end.There were a alot of pancakes though (11 for cpu) and (34 for me). Thought that was alot, are u seeing this in your games?
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