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Biggest Problem With EA's Ratings: They Are Too High!!

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Old 11-03-2012, 12:50 AM   #25
Denny 3K
 
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Re: Biggest Problem With EA's Ratings: They Are Too High!!

I'm telling you guys take 10 points off every rating higher than 50 for your team and the team your playing use mkharsh AA sliders and you can get some great games im going to post a highlight of safety play against me by CMU. in a min.
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Old 11-03-2012, 01:15 AM   #26
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Re: Biggest Problem With EA's Ratings: They Are Too High!!

Quote:
Originally Posted by johnnylawdog
I've recently undertaken a project where I am re-rating every team's roster. Basically, I'm using the number 40 as my base. It seems 40 would be the rating of every average joe, or that's how EA designed the game. For instance, take create-a-player. Every rating for the new player coming in is at 40.

So with that in mind I am in the process of lowering every rating that is 50 and over by 10 points. So for example, if Joe Blow on LSU's roster has 86 speed, he now has 76 speed. If he has 49 hit power, I leave it be.

What I'm seeing is the game plays very smooth on default all American for both coach mode and CPU vs CPU. Even the triple option appears to be working correctly, for the most part anyway. Army vs navy coach mode ended up being a 13-10 game with Navy winning on a late td pass. Both teams option game was effective. It was just what you should expect, slow and tough, but effective.

Alabama vs LSU played like Alabama vs LSU. The game was decided by the way the defense played.

It will take me a while to finish. I only have time to edit one or two teams a day. It takes well over an hour to do 1 team. But I will keep you guys posted if you like .
Man I ALMOST forgot to thank you for SAVING this game for me with this!!

Also this is a MUST have for me when you finish keep me posted man.
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Last edited by HighCmpPct; 11-03-2012 at 02:07 AM.
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Old 11-03-2012, 01:45 AM   #27
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Re: Biggest Problem With EA's Ratings: They Are Too High!!

What was the real life score of this game? 41-7 MSU

Central Michigan Chippewas at Michigan State Spartans
Nov 3, 20121ST2ND3RD4THSCORE
Central Michigan Chippewas (0-1)0001414
#12 Michigan State Spartans (1-0)14217042
Team Stats Comparison
CMUMSU
Total Offense269423
Rushing Yards5312
Passing Yards264111
First Downs917
Punt Return Yards520
Kick Return Yards6842
Total Yards342485
Turnovers30
3rd Down Converstion3-85-11
4th Down Conversion0-02-2
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals1-03-0
Penalties2-159-95
Posession Time10:2525:35
Central Michigan Chippewas
PASSINGC/AYDSTDINT
R.Radcliff25-3526421
RUSHINGATTYDSAVGTD
Z.Tipton4133.20
R.Radcliff1-8-8.00
RECEIVINGRECYDSAVGTD
C.Odykirk88310.30
J.Harris6437.10
C.Wilson33010.01
Z.Tipton284.00
T.Davis2189.00
T.Phillips18080.01
C.Williams1000
J.Wilson111.00
C.Southwick111.00
BLOCKINGPANCAKESACK
D.Keyton10
J.Olson10
M.Repovz10
A.Phillips10
DEFENSETACKSACKINTTD
R.Petro9000
S.Benton8000
J.Addae8000
M.Losiniecki5000
C.Lopez5000
L.White5000
J.Chapman5000
Michigan State Spartans
PASSINGC/AYDSTDINT
A.Maxwell7-129910
C.Cook1-11200
RUSHINGATTYDSAVGTD
L.Bell231345.82
L.Caper181337.32
N.Hill4276.70
A.Maxwell2189.00
RECEIVINGRECYDSAVGTD
T.Lippett35418.00
L.Bell111.00
A.Gleichert11212.00
D.Sims155.01
B.Fowler11414.00
K.Mumphrey12525.00
BLOCKINGPANCAKESACK
F.Fonoti10
DEFENSETACKSACKINTTD
M.Bullough8000
M.White7000
I.Lewis3000
A.Colquhoun2011


Well off to edit Notre Dame now!
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Old 11-05-2012, 07:01 AM   #28
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It was simply too much to edit every team. Instead I am just editing the teams I play as needed. It takes like 2 hours in between games to reset the team I just played and edit the next, but it's better than doing every single school. Not to mention, you would have to edit every single incoming player every year.
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Old 11-05-2012, 05:44 PM   #29
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Re: Biggest Problem With EA's Ratings: They Are Too High!!

Yeah I decided to just edit the spd,acc,agl,and strength -10 for every player.

As well as awr upped to at least 80 for starting QBs and accuracy -10 for all QBs

Also pursuit and play recognition -10 for every defensive player and I leave kickers and punters alone.

Not quite as good as all the edits but it still plays well and only takes 20-25 min a team
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Old 11-06-2012, 01:45 AM   #30
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Re: Biggest Problem With EA's Ratings: They Are Too High!!

Quote:
Originally Posted by soonerfan1966
messing around with xan's editor, you could probably change rating for every team in i say 30 minutes total and whats up with all the other non bcs teams listed under one of the tabs. ncaa 12 was what i messed with.

Saves a whole lot of time. For ALL the edits that I do, it only takes 4 minutes a team which comes to 15 an hour. It would be that much quicker if you could edit every single player at one time. But, do to the editor being set up based on Madden, you can only edit like 2100 players at one time...which is like every team between A-F on NCAA(from Air Force to Florida State I believe).
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Old 11-06-2012, 02:12 AM   #31
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Re: Biggest Problem With EA's Ratings: They Are Too High!!

Quote:
Originally Posted by TarHeelPhenom
Saves a whole lot of time. For ALL the edits that I do, it only takes 4 minutes a team which comes to 15 an hour. It would be that much quicker if you could edit every single player at one time. But, do to the editor being set up based on Madden, you can only edit like 2100 players at one time...which is like every team between A-F on NCAA(from Air Force to Florida State I believe).
Serious question here. Is this worth buying a used XBOX for? I would love to use this but I'm on PS3
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Old 11-06-2012, 04:06 AM   #32
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Re: Biggest Problem With EA's Ratings: They Are Too High!!

Quote:
Originally Posted by Sundown2600
Serious question here. Is this worth buying a used XBOX for? I would love to use this but I'm on PS3

Bro, I really cannot answer that man. I guess I would put it like this. If it's cost effective for you...and you still have a desire to play this game then I could see you going out and getting one. But, one thing I will say is this...this roster editing tool is geared towards Madden. So, for Madden it works in every way. As far as NCAA, it serves it's purpose as far as the basics are concerned. But, some features are useless for NCAA simply because it's coded for Madden. But, I say weigh it out based on your personal situation and if you got some cash to splurge with I could see you having some fun with it! It really cuts editing time down significantly though. Like I said on another post, it takes me all of 4 minutes per team to make the edits I wanna make(some being position specific edits) whereas it would take me AT LEAST 30 minutes minimum if I were doing it manually if that tells you anything; and I'm still trying to maneuver my way around so...

Last edited by TarHeelPhenom; 11-06-2012 at 04:08 AM.
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