Home

Nations NCAA 14 Sliders

This is a discussion on Nations NCAA 14 Sliders within the NCAA Football Sliders forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football > NCAA Football Sliders
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 06-22-2013, 01:17 PM   #9
Rookie
 
jtwoody1's Arena
 
OVR: 0
Join Date: Jun 2013
Re: Nations NCAA 14 Sliders

Quote:
Originally Posted by mWolfe
User QB 15 seems like it works good for the user just the right amount of over under and catch results paired with WR at 35. And For the CPU to Be at 10 with a WR at 35 gives the CPU a good amount of over under and catch results.

Those settings are working great for me. Lots of close games. Keep at it!
jtwoody1 is offline  
Reply With Quote
Old 06-22-2013, 02:08 PM   #10
All Star
 
JoshC1977's Arena
 
OVR: 5
Join Date: Dec 2010
Location: Morgantown, WV
Posts: 11,561
Re: Nations NCAA 14 Sliders

Quote:
Originally Posted by NicVirtue
Offsides- 90
False Start- 54
Holding- 54
Facemask- 54
Offensive PI- 80
Defensive PI- 80
KR/PR Int- 50
Clipping- 33
Int Grounding- 60
Roughing the Passer- 50
Roughing the Kicker 50
It looks like you are utilizing the principle that the penalty sliders affect gameplay (as we saw in both NCAA and Madden last year). Are you noticing a similar phenomenon this year? If so, it's no biggie to me, but it's good to know for slider planning purposes when the real game comes out.
JoshC1977 is online now  
Reply With Quote
Old 06-26-2013, 07:55 PM   #11
Rookie
 
TryHard_Nation's Arena
 
OVR: 12
Join Date: Dec 2011
Blog Entries: 1
Re: Nations NCAA 14 Sliders

I will have a set up tonight.
__________________
"YOU MAY ALL GO TO HELL AND I WILL GO TO TEXAS"
--DAVY CROCKETT
TryHard_Nation is offline  
Reply With Quote
Advertisements - Register to remove
Old 06-28-2013, 09:31 PM   #12
Rookie
 
NicVirtue's Arena
 
OVR: 0
Join Date: Oct 2011
Re: Nations NCAA 14 Sliders

Quote:
Originally Posted by BlackLightning3
With the RBA that low it makes it impossible to get a run game going. The rb's don't accelerate at all, so they get blown up behind the line of scrimmage the majority of the time. This is for both teams. You must be holding R2 as soon as you get the ball. This turns the game into nothing but a pass fest.

Not true. I've had plenty of 10+ yard runs, and only a small amount of 20+ yard runs with Oregon. What I notice is that they accelerate faster as they get hotter and as you feed them the ball more. All the running backs are different, so running with Oregon will be different from running with Michigan, etc. I hit the sprint button when I see a hole, and depending on whether or not he's hot or warming up, he hits the hole faster. Also they don't break as many tackles with it on 10, I notice a lot of that with it on 35 and up.

Last edited by NicVirtue; 06-28-2013 at 09:35 PM.
NicVirtue is offline  
Reply With Quote
Old 06-29-2013, 03:10 PM   #13
*ll St*r
 
roadman's Arena
 
OVR: 34
Join Date: Aug 2003
Location: Midwest
Posts: 26,169
Re: Nations NCAA 14 Sliders

Quote:
Originally Posted by TryHard_Nation
I will have a set up tonight.
Must be busy and I mean that in a positive way.
roadman is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football > NCAA Football Sliders »


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 02:21 PM.
Top -