Oraeons Coaching sliders and Team stats

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  • Oraeon1224
    Pro
    • Jul 2008
    • 861

    #1

    Oraeons Coaching sliders and Team stats

    Update for 2014 stats for teams offense and defense
    Attached Files
  • Oraeon1224
    Pro
    • Jul 2008
    • 861

    #2
    Re: Oraeons Coaching sliders and Team stats

    Coaching sliders: The number listed is the value to the Right of the pass/run slider. I am also recommending decreasing defensive aggression by 20 for each team to reduce the 6man blitz. If you do this you need to reduce pass blocking to allow more pressure with a 4 man front.

    Spoiler
    Last edited by Oraeon1224; 07-16-2013, 05:09 PM.

    Comment

    • Oraeon1224
      Pro
      • Jul 2008
      • 861

      #3
      Re: Oraeons Coaching sliders and Team stats

      Testing results:

      Run set max: 45% pass
      Run set min: 80% pass

      Def Aggression:

      Aggression 15/25/50/85 as defenders sent:
      4 or less sent: 70%/60%/50%/40%
      5 or more sent: 30%/40%/50%/60%
      6 sent: 10%/22%/25%/50%

      NCAA 6 or more sent 5% time according to stats.

      Comment

      • Oraeon1224
        Pro
        • Jul 2008
        • 861

        #4
        Re: Oraeons Coaching sliders and Team stats

        I'm leaning towards using 25 Def Aggression as a base and adjusting based on team defensive rankings for sacks up or down. 50 has too many 6 man blitzs. To account for the less pressure I am probably going to decrease pass blocking for the user.

        Comment

        • Chedapalooza
          MVP
          • Jul 2011
          • 2467

          #5
          Re: Oraeons Coaching sliders and Team stats

          Hey man thanks a lot for these as usual. I might be losing my mind but r u missing Air Force from the coaching slider list?
          J-E-T-S
          WCSU Football '10-'11 WR#87
          UCONN HUSKIES Football
          D2 Football Coach (receivers) in the PSAC

          Comment

          • hornfan
            Rookie
            • May 2003
            • 123

            #6
            Re: Oraeons Coaching sliders and Team stats

            Forgive me for being ignorant about this but does the run/pass sliders number that Oraeons posted for each coach apply to the number on the right or the left of the slider bar. Still get confused about this!

            Comment

            • Oraeon1224
              Pro
              • Jul 2008
              • 861

              #7
              Re: Oraeons Coaching sliders and Team stats

              Originally posted by hornfan
              Forgive me for being ignorant about this but does the run/pass sliders number that Oraeons posted for each coach apply to the number on the right or the left of the slider bar. Still get confused about this!
              It should be the number to the left. If you want to be sure check out airforce they are almost exclusively run. If the numbers aren't close between my set and the default then it is the other way around.

              Comment

              • Oraeon1224
                Pro
                • Jul 2008
                • 861

                #8
                Re: Oraeons Coaching sliders and Team stats

                Finished testing offensive aggression slider. Very odd I would think this would effect playcalling (i.e. like defensive aggression). But it doesn't as far as I can tell. There is the same number of deep vs short passes in 1/2 game testing. What is interesting is it appears to set all the modifications to offense to aggressive (i.e. Big run, Big catch, etc...). With this slider maxed the CPU had avg of 3 fumbles in one half and more dropped balls than usual compared to no fumbles and few dropped balls at minimum. I don't think i will mess with this slider.

                Most interesting in one test I actually saw an offensive pass interference (which I have never seen and didn't think was actually in the game).

                Finally I checked the substitution slider but I could see any difference though I will continue to work on this one and see.

                Comment

                • Chedapalooza
                  MVP
                  • Jul 2011
                  • 2467

                  #9
                  Re: Oraeons Coaching sliders and Team stats

                  Originally posted by Oraeon1224
                  Finished testing offensive aggression slider. Very odd I would think this would effect playcalling (i.e. like defensive aggression). But it doesn't as far as I can tell. There is the same number of deep vs short passes in 1/2 game testing. What is interesting is it appears to set all the modifications to offense to aggressive (i.e. Big run, Big catch, etc...). With this slider maxed the CPU had avg of 3 fumbles in one half and more dropped balls than usual compared to no fumbles and few dropped balls at minimum. I don't think i will mess with this slider.

                  Most interesting in one test I actually saw an offensive pass interference (which I have never seen and didn't think was actually in the game).

                  Finally I checked the substitution slider but I could see any difference though I will continue to work on this one and see.
                  That fumble thing could be helpful for those who desire to see more of them. My fix for that is setting each defenses' strip to aggressive. Some games ill get 2-3 fumble and some none.

                  I'd be curious to see if the sub slider helps out with "auto sub" without actuallly using the auto subs and leaving them default. Since they tend to cause some glitches when tampered with.
                  J-E-T-S
                  WCSU Football '10-'11 WR#87
                  UCONN HUSKIES Football
                  D2 Football Coach (receivers) in the PSAC

                  Comment

                  • Oraeon1224
                    Pro
                    • Jul 2008
                    • 861

                    #10
                    Re: Oraeons Coaching sliders and Team stats

                    Originally posted by Chedapalooza
                    That fumble thing could be helpful for those who desire to see more of them. My fix for that is setting each defenses' strip to aggressive. Some games ill get 2-3 fumble and some none.

                    I'd be curious to see if the sub slider helps out with "auto sub" without actuallly using the auto subs and leaving them default. Since they tend to cause some glitches when tampered with.
                    Be cautious any changes to the coaching sliders may wreck simulation. I tested last year and the offensive aggression slider had a significant impact on simulated offensive statistics as does the run pass slider. EA already arranged those sliders mainly for simulation stats not gameplay. The minor alterations I make on my list are not that significant to avoid this. I still need to test simulation changes for aggression sliders before any changes.

                    The Sub slider is only for simulation statistics for mainly running backs. Unfortunately the autosub feature controls in game it appears without any interaction between the two. Bummer, but thats EA.

                    Comment

                    • Oraeon1224
                      Pro
                      • Jul 2008
                      • 861

                      #11
                      Re: Oraeons Coaching sliders and Team stats

                      I fixed the coaching slider list. It was jacked up. Sorry for the confusion. Instructions now applied.

                      Comment

                      • Oraeon1224
                        Pro
                        • Jul 2008
                        • 861

                        #12
                        Re: Oraeons Coaching sliders and Team stats

                        For defense aggression I am recommending to decrease this by 20 points to get an average team in the 20-30 point range. Most teams blitz about 40-50% of the time (a setting of 25). However, the problem with EA's game is teams only blitz 6 men about 5% of the time. EA's game sends them substantially more. probably because of the excessive number of 6 man blitzes in the play book compared to 5 man. They really need to scale this for next year. Just make 5 man blitz at default of 50 about 50% of the play calls and 6 man 10%, then scale down 6 man with each decrease to match the same percentage of all blitzes.

                        Comment

                        • awill25
                          Rookie
                          • Jul 2005
                          • 150

                          #13
                          Re: Oraeons Coaching sliders and Team stats

                          So to get this straight....the number you have listed for run/pass ratio should be the number to the right. When we decreas aggression, do we move the slider to the left or right?

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                          • awill25
                            Rookie
                            • Jul 2005
                            • 150

                            #14
                            Re: Oraeons Coaching sliders and Team stats

                            That may be a bit confusing. I think I understand that if you move the run/pass slider to the right that you are running more and passing less. So for aggression, are you more aggressive when you move the slider way left or way right? The set-up EA has is confusing me! Or I could just be an idiot lol.

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                            • angels28
                              Rookie
                              • Jul 2007
                              • 264

                              #15
                              Should we change actual play books also? Or just the play calling ratios? Thanks

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