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  • #1
    UNCHeelsftball2011
    Rookie
    • Jul 2011
    • 252

    CPU v CPU sliders


    First of all...gotta give credit where credit is due. The AI sliders were largely based on thedudedominik's slider set.

    I don't think this is a polished off version yet...but its pretty dang close I think.

    ***DISCLAIMER***- This is used with the UGA LOVELL32 (xbox360) roster file....if you use these with another roster, your results will not always be the same.


    Version 1.2- 7/28/2013

    Offense Skill- All-American
    Defense Skill- All-American
    Quarter Length- 8 mins
    Threshold- 10
    Game Speed- Slow

    QB Accuracy- 15
    Pass Block- 40
    WR Catching- 50
    RB Ability- 80
    Run Blocking- 50
    Pass Coverage- 80
    Interceptions- 55
    Rush Defense- 60
    Tackling- 60
    FG Power- 65
    FG Accuracy- 45
    Punt Power- 40
    Punt Accuracy- 45
    Kickoff Power- 35

    AUTO SUBS-

    QB Out- 0
    QB in- 5
    RB Out- 80
    RB in- 81
    WR out- 65
    WR in- 85
    FB/TE out- 60
    FB/TE in- 80
    OL Out- 70
    OL in- 85


    DT out- 60
    DT in- 85
    DE Out- 60
    DE in- 85
    LB Out- 75
    LB In- 76
    CB out- 69
    cb in- 70
    S out- 60
    S in- 70


    PENALTIES ARE THE SAME!!! Remember, this is using a specific roster file on the xbox 360. If you do not have that roster, then your experience will differ.

    I will say this, I have gotten the best results with 1.2 than I have with the others...good teams blow out bad ones... Oklahoma (team im testing these with) was upset by TCU at home... was in a defensive slugfest with texas... currently up 45-3 on Texas Tech entering the 4th right now. I really like UGA Lovell32's rosters... I feel like those are giving very nice game play!


    Version 1.1 - 7/24/2013

    Offensive Skill- Heisman
    Defensive Skill- Freshman
    Qtr Length- 8 min
    Threshold- 60
    Game Speed- slow


    PENALTIES

    Offsides- 100
    False Start- 100
    Holding- 58
    Facemask- 55
    OPI- 100
    DPI- 100
    KR/PR Inter- 0
    Clipping- 53
    Intentional Grounding- 60
    Roughing Passer- 52
    Roughing Kicker- 0


    SLIDERS:

    QB Accuracy- 5
    Pass Block- 50
    RB Ability- 55
    Run Blocking- 40
    Pass Coverage- 65
    Interceptions- 80 **See Below**
    Rush Defense- 65
    Tackling- 60
    FG Power- 65
    FG Accuracy- 40
    Punt Power- 40
    Punt Accuracy- 45
    Kickoff Power- 35


    **Interception at 80 seems high...but so far, its played realistic. Up to this point, my QB hasn't thrown a pick vs a defense rated worse that our offense rating...but has thrown 3 picks vs teams that have a better defense rating than my offense rating. Its adjustable...but im liking it at 80 so far...surprisingly***

    AUTO SUBS:

    QB out- 0
    QB in- 5
    RB out- 70
    RB in- 85
    WR out- 65
    WR in- 85
    FB/TE out- 60
    FB/TE in- 80
    OL out- 70
    OL in- 85

    DEFENSE:

    DL Out- 60
    DL in- 85
    DE out- 60
    DE in- 85
    LB out- 75
    LB in- 85
    CB out- 60
    CB in- 65 (70 is ok too)
    S out- 60
    S in- 70




    Version 1.0


    Offensive Skill: Hiesman (Makes the offenses perform more closely to the teams ratings vs their opposing defense).

    Defensive Skill: Varsity (Seems to give better defensive play)

    Qtr Length: 8 min



    PENALTY SLIDERS:

    Offsides- 100
    False Start- 100
    Holding- 58
    Facemask- 55
    OPI/DPI- 0
    KR/<acronym title="Page Ranking">PR</acronym> PI- 0
    Clipping- 53 (lowered a smidge..helps special teams blocking a bit IMO)
    Intentional Grounding- 60
    Roughing the Passer- 52
    Roughing the Kicker- 0


    USER/CPU Sliders (same for both!!)

    QB Acc- 5
    Pass Blocking- 40
    WR Catching- 45
    RB Ability- 55
    Run Blocking- 40
    Pass Coverage- 60
    Int- 65
    Rush Defense- 60
    Tackling- 60
    FG Power- 60
    FG Accuracy- 35
    Punt Power- 40
    Punt Accuracy- 45
    Kickoff Power- 35



    AUTO SUBS

    Offense

    QB out- 0
    QB in- 5
    RB out- 75
    RB in-86
    WR out- 74
    WR in- 85
    FB/TE out- 65
    FB/TE in-80
    OL out- 90
    OL in- 96

    Defense:

    DT out- 75
    DT in- 86
    DE out- 75
    DE in- 86
    LB Out- 84
    LB in-100
    CB out- 80
    CB in- 81
    Safety Out- 84
    Safety in- 100


    I encourage you to try these out, and leave some stats/boxscores. I would run 5 or 6 games before making a final assessment... bc you'll get a pretty good variation of games with these...atleast I have been
    Last edited by UNCHeelsftball2011; 07-28-2013, 03:43 PM. Reason: version 1.1
  • #2
    UNCHeelsftball2011
    Rookie
    • Jul 2011
    • 252

    Re: CPU v CPU sliders


    Re: CPU v CPU sliders

    New dynasty at UL Laffayette.... down 28-0 at Arkansas at the half...

    Comment

    • #3
      UNCHeelsftball2011
      Rookie
      • Jul 2011
      • 252

      Re: CPU v CPU sliders


      Re: CPU v CPU sliders

      got smashed by Arkansas.... 41-0. Which is about what I expected!

      **I did make one tweak before the game..pass block up to 45**


      heres the box score:

      <html><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"></head><body><table cellpadding="3" cellspacing="1" class="osdyn" width="575"><tr class="masthead"><td align="center" colspan="6">Louisiana-Lafayette Ragin' Cajuns at Arkansas Razorbacks</td></tr><tr class="stathead"><td width="48%">Jan 1, </td><td align="right" width="10%">1ST</td><td align="right" width="10%">2ND</td><td align="right" width="10%">3RD</td><td align="right" width="10%">4TH</td><td align="right" width="12%">SCORE</td></tr><tr class="oddrow"><td>Louisiana-Lafayette Ragin' Cajuns (0-0)</td><td align="right">0</td><td align="right">0</td><td align="right">0</td><td align="right">0</td><td align="right" class="active">0</td></tr><tr class="oddrow"><td>Arkansas Razorbacks (0-0)</td><td align="right">7</td><td align="right">21</td><td align="right">3</td><td align="right">10</td><td align="right" class="active">41</td></tr></table><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="575"><tr class="masthead"><td colspan="3">Team Stats Comparison</td></tr><tr class="stathead"><td width="60%"></td><td align="center" width="20%">ULL</td><td align="center" width="20%">ARK</td></tr><tr class="oddrow"><td align="center">Total Offense</td><td align="center">173</td><td align="center">472</td></tr><tr class="evenrow"><td align="center">Rushing Yards</td><td align="center">40</td><td align="center">217</td></tr><tr class="oddrow"><td align="center">Passing Yards</td><td align="center">133</td><td align="center">255</td></tr><tr class="evenrow"><td align="center">First Downs</td><td align="center">9</td><td align="center">18</td></tr><tr class="oddrow"><td align="center">Punt Return Yards</td><td align="center">10</td><td align="center">37</td></tr><tr class="evenrow"><td align="center">Kick Return Yards</td><td align="center">228</td><td align="center">15</td></tr><tr class="oddrow"><td align="center">Total Yards</td><td align="center">411</td><td align="center">524</td></tr><tr class="evenrow"><td align="center">Turnovers</td><td align="center">1</td><td align="center">0</td></tr><tr class="oddrow"><td align="center">3rd Down Converstion</td><td align="center">2-14 14%</td><td align="center">5-10 50%</td></tr><tr class="evenrow"><td align="center">4th Down Conversion</td><td align="center">2-6 33%</td><td align="center">0-0</td></tr><tr class="oddrow"><td align="center">2-Point Conversion</td><td align="center"></td><td align="center"></td></tr><tr class="evenrow"><td align="center">Red Zone Touchdowns/Field Goals</td><td align="center">0-0-0</td><td align="center">6-4-2 100%</td></tr><tr class="oddrow"><td align="center">Penalties</td><td align="center">1-5</td><td align="center">3-25</td></tr><tr class="evenrow"><td align="center">Posession Time</td><td align="center">14:35</td><td align="center">17:25</td></tr></table><table cellpadding="1" cellspacing="0" class="spacer" style="margin:0 auto;" width="575"><tr><td align="center" valign="top" width="50%"><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="100%"><tr class="masthead_alt"><td bgcolor="#D73347" colspan="5"><span style="color:#FFFFFF;">Louisiana-Lafayette Ragin' Cajuns</span></td></tr><tr class="stathead"><td width="36%">PASSING</td><td align="right" width="16%">C/A</td><td align="right" width="16%">YDS</td><td align="right" width="16%">TD</td><td align="right" width="16%">INT</td></tr><tr class="oddrow"><td>T Broadway</td><td align="right">20/31</td><td align="right">124</td><td align="right">0</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">RUSHING</td><td align="right" width="16%">ATT</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>A Harris</td><td align="right">14</td><td align="right">40</td><td align="right">2.85</td><td align="right">0</td></tr><tr class="evenrow"><td>T Broadway</td><td align="right">8</td><td align="right">4</td><td align="right">-0.5</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">RECEIVING</td><td align="right" width="16%">REC</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>J Maxwell</td><td align="right">5</td><td align="right">42</td><td align="right">8.4</td><td align="right">0</td></tr><tr class="evenrow"><td>R Johnson</td><td align="right">2</td><td align="right">24</td><td align="right">12</td><td align="right">0</td></tr><tr class="oddrow"><td>J Robinson</td><td align="right">2</td><td align="right">36</td><td align="right">18</td><td align="right">0</td></tr></table></td><td align="center" valign="top" width="50%"><table cellpadding="3" cellspacing="1" class="osdyn spacer" width="100%"><tr class="masthead_alt"><td bgcolor="#CD1041" colspan="5"><span style="color:#FFFFFF;">Arkansas Razorbacks</span></td></tr><tr class="stathead"><td width="36%">PASSING</td><td align="right" width="16%">C/A</td><td align="right" width="16%">YDS</td><td align="right" width="16%">TD</td><td align="right" width="16%">INT</td></tr><tr class="oddrow"><td>B Allen</td><td align="right">14/20</td><td align="right">256</td><td align="right">2</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">RUSHING</td><td align="right" width="16%">ATT</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>J Williams</td><td align="right">21</td><td align="right">171</td><td align="right">8.1</td><td align="right">0</td></tr><tr class="evenrow"><td>B Allen</td><td align="right">11</td><td align="right">-15</td><td align="right">-1.3</td><td align="right">2</td></tr><tr class="oddrow"><td>A Collins</td><td align="right">3</td><td align="right">62</td><td align="right">20.6</td><td align="right">1</td></tr><tr class="stathead"><td width="36%">RECEIVING</td><td align="right" width="16%">REC</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>A Tate</td><td align="right">7</td><td align="right">185 </td><td align="right">26.4</td><td align="right">1</td></tr><tr class="evenrow"><td>J Horton</td><td align="right">3</td><td align="right">32</td><td align="right">10.6</td><td align="right">1</td></tr><tr class="oddrow"><td>M McKay</td><td align="right">3</td><td align="right">24</td><td align="right">8</td><td align="right">0</td></tr><tr class="evenrow"><td>J Herndon</td><td align="right">1</td><td align="right">14</td><td align="right">14</td><td align="right">0</td></tr></table></td></tr></table></body></html>

      Comment

      • #4
        cedwebb
        MVP
        • Oct 2005
        • 1163

        Re: CPU v CPU sliders


        Re: CPU v CPU sliders

        Doing Clemson v Georgia using your posted sliders. Will post some stats as soon as its over. Georgia is up 7-0 late in the 1st qtr. right off the bat the catches are looking great. No bad drops yet which was a big problem in my first game.

        Comment

        • #5
          cedwebb
          MVP
          • Oct 2005
          • 1163

          Re: CPU v CPU sliders


          Re: CPU v CPU sliders

          Gotta say college football for me is back. I really dig watching the good games of the week vs trying to use one team and play through a season. Sorry for the side note but watching this game is awesome.

          Have you ever watched a game where the team that loses just has a player who is stealing the show despite losing the game? Well this was the game. Clemson Qb Boyd was FUN to watch as he made play after play and was the most athletically gifted player on the field. However Georgia was too good everywhere.

          Stats
          Boyd (Clemson) 22/28 277yds, 2tds, 0 int , 78%
          Murray (Georgia) 27/41 328yds , 2tds , 1 int 65%

          Rushing
          Gurley (Georgia) 19/87 yd 4.5 avg 1td
          McDowell (Clemson) 15/61 4.0 avg 0td
          Boyd (Clemson) 12/96yds 4.5yds 1td

          Receiving -
          Clemson had 8 different receivers on the board and 3 had 4 catches and 2 had 3 catches.

          Georgia had 7 receivers catch passes. Mitchell had 7 for 101yds and 2 had 5 catches followed by 2 with 4.

          Game ened up 40-24 Georgia taking down Clemson in their own back yard, was a fun game to watch.
          Last edited by cedwebb; 07-21-2013, 09:46 AM.

          Comment

          • #6
            UNCHeelsftball2011
            Rookie
            • Jul 2011
            • 252

            Re: CPU v CPU sliders


            Re: CPU v CPU sliders

            I made a cpl minor tweaks last night...but then a storm knocked out my power. But I moved qba down to zero. And moved int and pass coverage both up 1 click

            Comment

            • #7
              cusefan74
              MVP
              • Jul 2010
              • 2408

              Re: CPU v CPU sliders


              Re: CPU v CPU sliders

              Originally posted by UNCHeelsftball2011
              I made a cpl minor tweaks last night...but then a storm knocked out my power. But I moved qba down to zero. And moved int and pass coverage both up 1 click

              I tried QBA at 0 for a couple of games and it was terrible for me. They were missing receivers by a mile. Both QBs were like 0 for 5 and then they would complete a couple and miss 6 or 7 more times. That's how 2 straight games went. I just leave it at 5 and it seems to be good.

              Finally got 2 games in last night, these slides worked really well. Pretty happy with them, I upped the catching a notch and that has made a huge difference. I saw 5 or 6 drops in 1 game but it was raining so no big deal.

              Comment

              • #8
                UNCHeelsftball2011
                Rookie
                • Jul 2011
                • 252

                Re: CPU v CPU sliders


                Re: CPU v CPU sliders

                The goal with this set is to try to get the qb's to be in the 55-65% completion %. Instead of 65-70%. I'm gonna experiment with the defense skill on freshman just to see how that goes

                Comment

                • #9
                  cusefan74
                  MVP
                  • Jul 2010
                  • 2408

                  Re: CPU v CPU sliders


                  Re: CPU v CPU sliders

                  Hey UNC are you using custom playbooks in this? I tried but it kept freezing on me. I left the controller on my team and then switched before the game started once, but I wasn't sure how that effected the sliders.

                  Comment

                  • #10
                    UNCHeelsftball2011
                    Rookie
                    • Jul 2011
                    • 252

                    Re: CPU v CPU sliders


                    Re: CPU v CPU sliders

                    No I'm just using the playbooks each team has. I don't mess with all that lol.

                    Comment

                    • #11
                      cusefan74
                      MVP
                      • Jul 2010
                      • 2408

                      Re: CPU v CPU sliders


                      Re: CPU v CPU sliders

                      Originally posted by UNCHeelsftball2011
                      No I'm just using the playbooks each team has. I don't mess with all that lol.

                      Ok thanks.

                      Comment

                      • #12
                        UNCHeelsftball2011
                        Rookie
                        • Jul 2011
                        • 252

                        Re: CPU v CPU sliders


                        Re: CPU v CPU sliders

                        I'm liking the defense on freshman.... my qb is 22-28 passing... against a real bad akron defense... the akron qb is 18-30 vs my lafayette team right now...

                        Comment

                        • #13
                          newsouth
                          Rookie
                          • Jul 2013
                          • 11

                          Re: CPU v CPU sliders


                          Re: CPU v CPU sliders

                          Originally posted by UNCHeelsftball2011
                          I'm liking the defense on freshman.... my qb is 22-28 passing... against a real bad akron defense... the akron qb is 18-30 vs my lafayette team right now...
                          Do these setting work for CPU vs CPU, just watching the games? They should real good. I'm stuck on 2006 NCAA until I can get good settings for 2014.

                          BTW, for those who have playermaker setting for 2006, they are the bomb. I've been fired twice in SEC with Vandy. I can't even get to .500. Thanks.

                          Comment

                          • #14
                            UNCHeelsftball2011
                            Rookie
                            • Jul 2011
                            • 252

                            Re: CPU v CPU sliders


                            Re: CPU v CPU sliders

                            They're working pretty good for most ppl it would seem

                            Comment

                            • #15
                              UNCHeelsftball2011
                              Rookie
                              • Jul 2011
                              • 252

                              Re: CPU v CPU sliders


                              Re: CPU v CPU sliders

                              I've backed the gamespeed down to slow. I like that better...hasn't effected yardage much but better animations and the game is more fluid.

                              Comment

                              Working...