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Guide to Better Sliders

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Old 10-01-2013, 03:28 AM   #1
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Guide to Better Sliders

https://docs.google.com/spreadsheet/...mc&usp=sharing

Video Game Sheet = Video Game Results
Real Life = 2012 - 2007 Results

# = Season
TOP = Highest Result
BOT = Lowest Result
AVG or A = Average
HTOP = Highest Result in TOP category
LBOT = Lowest Result in BOT category
RL = Real Life
D = Difference

The game does not produce RL stats therefore we should NOT try for real life averages. This gives us the numbers we should be aiming to fit into the game. I have only completed 10 years worth of numbers but I plan on doing more, hopefully running a 60 year run for full dynasty info.

What you should aim for PER-GAME PER-TEAM:
Total OFF Yards 546 - 246 (USER: All Offensive Sliders) (CPU: All Defensive Sliders)
Passing Yards 417 - 70 (USER: QB ACC/ WR Catching) (CPU: Pass Coverage)
Rushing Yards 369 - 29 (USER: Run Blocking/ RB Ability) (CPU: Run Defense/Tackling)
Points 46 - 11 (USER: All Offensive Sliders) (CPU: All Defensive Sliders)
Passing TD 5 - 0 (USER: QB ACC/ WR Catching) (CPU: Pass Coverage)
Rushing TD 4 - 0 (USER: Run Blocking/ RB Ability) (CPU: Run Defense/Tackling)
Sacks Allowed 4 - 1 (USER: Pass Blocking)
INT Thrown 2 - 0 (USER: QB ACC) (CPU: INT)
Total DEF Yards Allowed 533 - 264 (USER: All Defensive Sliders) (CPU: All Offensive Sliders)
Passing Yards Allowed 298 - 95 (USER: Pass Coverage) (CPU: QB ACC/ WR Catching)
Rushing Yards Allowed 278 - 110 (USER: Run Defense) (CPU: Run Blocking/ RB Ability)
Points Allowed 45 - 14 (USER: All Defensive Sliders) (CPU: All Offensive Sliders)
Sacks 4 - 1 (CPU: Pass Blocking)
INT 2 - 0 (USER: INT) (CPU: QB ACC)
Penalties 10 - 5 (Penalties)

Remember these are averages they can be over or under but should stay right around these numbers. This will keep you within the game results.

Here is my personal slider set based off of this information:

Newman's 0.5 Version Sliders

Gameplay Options:
Offensive Skill: All-American
Defensive Skill: All-American
Injuries: On
Fatigue: On
Quarter Length: 8 Minutes
Play Clock: On
Game Speed: Normal
Speed Threshold: 1
Home Field Advantage Effects: On
Ice the Kicker: On

Game Rules:
Offsides: 100
False Start: 100
Holding: 100
Facemask: 60
Offensive Pass Interference: 100
Defensive Pass Interference: 100
Clipping: 90
Intentional Grounding: 100
Roughing the Passer: 100
Roughing the Kicker: 100

Custom AI: USER/CPU
QB Accuracy: 5/40
Pass Blocking: 15/60
WR Catching: 5/70
RB Ability: 10/100
Run Blocking: 0/65
Pass Coverage: 45/90
Interceptions: 40/55
Rush Defense: 25/100
Tackling: 50/100
FG Power: 45/45
FG Accuracy: 20/35
Punt Power: 50/55
Punt Accuracy: 20/100
Kickoff Power: 55/55

Last edited by RonNewman75; 10-02-2013 at 03:44 PM.
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Old 10-01-2013, 09:44 PM   #2
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Re: Guide to Better Sliders

I've added what sliders match up I'm hoping to have a beta set of my sliders up later tonight/ tomorrow morning.
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Old 10-02-2013, 04:06 AM   #3
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Re: Guide to Better Sliders

Happy to report one game away from 0.5 Slider Release and the last game went prefect from top to bottom.
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Old 10-02-2013, 05:37 AM   #4
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Re: Guide to Better Sliders

Before I post my set of sliders I want to say yours will NOT be the same. We all play differently and do certain things better. Also these have be formed from a half a season so far aka the 0.5 version. I will release a new version every half a season, as I'm sure I will see things I want to change. But so far these have led me to lead very good numbers and stick with-in the games realm of football.

Newman's 0.5 Version Sliders

Gameplay Options:
Offensive Skill: All-American
Defensive Skill: All-American
Injuries: On
Fatigue: On
Quarter Length: 8 Minutes
Play Clock: On
Game Speed: Normal
Speed Threshold: 1
Home Field Advantage Effects: On
Ice the Kicker: On

Game Rules:
Offsides: 100
False Start: 100
Holding: 100
Facemask: 60
Offensive Pass Interference: 100
Defensive Pass Interference: 100
Clipping: 90
Intentional Grounding: 100
Roughing the Passer: 100
Roughing the Kicker: 100

Custom AI: USER/CPU
QB Accuracy: 5/40
Pass Blocking: 15/60
WR Catching: 5/70
RB Ability: 10/100
Run Blocking: 0/65
Pass Coverage: 45/90
Interceptions: 40/55
Rush Defense: 25/100
Tackling: 50/100
FG Power: 45/45
FG Accuracy: 20/35
Punt Power: 50/55
Punt Accuracy: 20/100
Kickoff Power: 55/55

Feel free to ask any questions you have about why something is someway, if you are confused. Also feel free to post up your sliders using these formulas. From now on you will be able to find my most current set in the first post.

Last edited by RonNewman75; 10-02-2013 at 03:43 PM.
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Old 10-02-2013, 02:14 PM   #5
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Re: Guide to Better Sliders

Cool concept... curious what you are seeing in terms of results with the 'extremes' at each range? Are they playing such that they usually can hit the higher average numbers?

Passing = Texas Tech, Washington State, SMU, etc.
Running = Army, Navy, Georgia Tech, Oregon, etc.
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Old 10-02-2013, 03:21 PM   #6
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Re: Guide to Better Sliders

Quote:
Originally Posted by DH523
Cool concept... curious what you are seeing in terms of results with the 'extremes' at each range? Are they playing such that they usually can hit the higher average numbers?

Passing = Texas Tech, Washington State, SMU, etc.
Running = Army, Navy, Georgia Tech, Oregon, etc.
Playing as Akron, Army tore it up rushing on me. I actually lost the game. Also impact players have been standing out more.

Last edited by RonNewman75; 10-02-2013 at 03:52 PM.
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Old 10-02-2013, 05:53 PM   #7
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Re: Guide to Better Sliders

Quote:
Originally Posted by DH523
Cool concept... curious what you are seeing in terms of results with the 'extremes' at each range? Are they playing such that they usually can hit the higher average numbers?

Passing = Texas Tech, Washington State, SMU, etc.
Running = Army, Navy, Georgia Tech, Oregon, etc.
Texas Tech (CPU) 42 Vs Iowa State (User) 21

Their starter was out but here is there back-ups stats

QB Stats:
Texas Tech: 21/36 58% 229 Yds 2 TD 1 INT 1 SACK 124.5 QB Rating
Iowa State: 23/47 48% 348 Yds 2 TD 3 INT 1 SACK 112.4 QB Rating

HB Stats:
Texas Tech: 17 ATT 72 YDS 4.2 AVG 2 TD
Iowa State: 10 ATT 70 YDS 7.0 AVG 1 TD

Team Stats:
Passing 36 Att 229
Rushing 27 Att 143

Penalties:
Iowa State: 6
Texas Tech: 9

I think they leaned on their impact running back more since they had their back-up in, and they were always leading. On the plus side penalties seem to keep falling in place, which was the main focus of the 0.5 slider.

I'm going to try out the sliders against the team you asked since I run a balanced playbook at Akron. It will give me an idea of how well this is working.

Overall I'm happy with how the game played against Texas Tech. Penalties were going to be key with getting this right.
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Old 10-02-2013, 05:56 PM   #8
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Re: Guide to Better Sliders

These look very promising. I'm going to try them when I get a chance. Please keep updating them!
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