BuffEye Sliders
I got some feedback in the Unleash Infinity Sliders thread to make a new thread with my modified sliders, so here they are. The main thing I enjoy while playing NCAA is a challenge, I like having to compete every play and every quarter and even lose games. I like knowing that I can recruit better plays, get better at calling plays, and get better at ready the defense/offense. I feel these sliders give me that challenge. Now, some may find them to be too difficult while others my find them to be too easy as they are not the end of all sliders, but a set my friends and I find challenging and fun and hope you do too. Enjoy!
Roster: Of course the roster I recommend using to get the best gameplay is the
BuffEye Rosters. You can get these rosters for both the Xbox and PS3.
- Xbox: BuffEye Rosters
- PS3: jasond316
Quarter Length: There is no set quarter length that is perfect, just use what feels the best to you. If you want sim results, know the average number of offensive plays per game this season was 69.8. Texas Tech led the nation at 82.8 plays per game, while Florida State averaged the fewest at 58.6. So find the perfect number for you with either an 8, 9, or 10 minute quarter setup.
Camera: I personally use the zoom cam for two different reasons, difficulty and graphics. I find the zoom cam to really up the challenge of the game and I also find the view to give the best look as you can really see the battles going on in the trenches.
QB Accuracy: Find what works the best for you between 5 and 10. I personally play with mine at 5 and still complete 60% and higher of my passes running a pro-style system. You just have to know if you wait too long to throw the ball on a crossing route, your QB will miss your WR be a wide margin and I like that, as it is a punishment for not reading the defense fast enough.
CPU RB/WR: I do max out the CPU's RB Ability and Catching rating for a reason and it really pays off in my opinion. With the RB Ability at 100, the CPU RB will actually read the correct running lanes and cut against the grain on zone running plays. The CPU WR's will attack the ball when it is in the air and the highly rated WR's will become a threat for the CPU.
All in all I hope you guys find these as challenging and enjoyable as my friends and I do, and more importantly, enjoy the game as it might be our last one for awhile. Thank you again!