Buckeye Country CPU v CPU 2014 AA slider

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Buckeye Country
    Pro
    • Sep 2010
    • 718

    #1

    Buckeye Country CPU v CPU 2014 AA slider

    AA CPU v CPU
    Threshold 20
    Normal

    I tested this set for months and played several seasons with them. Decent set, but a lot of sacks and high completion percentages seem to be the issue with most sets. The left DE gets a ton more sacks because the qb's who scramble always take off to the right. Anyway, thought I would post them if anyone is interested.

    Would love to get the completion percentage down a little without increasing sacks.

    Hum/CPU
    QBA. 10
    PBK. 55
    WRC. 40
    RBA. 65
    RBK. 25
    PCOV. 95
    INT. 35
    RDEF. 15
    TACK. 25
    FG pwr. 40
    FGAcc. 40
    Ppwr. 50
    PAC. 50
    KO. 40

    Penalties
    Offsides 99
    False Start 99
    Holding 99
    Face mask. 55
    Off PI 50
    Def. PI 99
    Kr/pr int. 65
    Clipping 53
    Int grounding 99
    Roughing passer 50
    Roughing kicker 65
  • Buckeye Country
    Pro
    • Sep 2010
    • 718

    #2
    Re: Buckeye Country CPU v CPU 2014 AA slider

    Also notice RB's get the pass dumped off to them quite a bit.

    I noticed the play book you use can contribute to the types of passing plays. I noticed spread offense or multiple play offenses tend to use dump off plays to running backs more than other playbooks. Although using a pro type offense my last season played, I noticed my RB was the leading receiver, which was disappointing.

    I think skillz pointed out in a thread that the coaching aggression sliders play a role in how often the QB passes down field. To offset the number of receptions my RB gets I dropped his catch rating. I am going to give this a shot.

    Does anyone have other ideas for limiting the dump passes to backs?
    Last edited by Buckeye Country; 08-05-2014, 08:23 PM.

    Comment

    • Anaxamander
      Imperator
      • Mar 2003
      • 2795

      #3
      Re: Buckeye Country CPU v CPU 2014 AA slider

      I know I'm digging this one up, but folks, this CPU vs CPU slider set is the TRUTH. Great, varied results. Defensive games, offensive shootouts. High completion percentages sometimes, sometimes very low. Some amazing rushing performances, and some that are in the toilet. Very active defenders. Interceptions when appropriate. QB's that have scrambling ability WILL scramble. I love them.

      Comment

      • zocrates
        Rookie
        • Sep 2013
        • 239

        #4
        Re: Buckeye Country CPU v CPU 2014 AA slider

        Hey Buckeye, do you have any box scores that you can post with the default rosters with this slider set?

        Comment

        • Buckeye Country
          Pro
          • Sep 2010
          • 718

          #5
          Re: Buckeye Country CPU v CPU 2014 AA slider

          Originally posted by zocrates
          Hey Buckeye, do you have any box scores that you can post with the default rosters with this slider set?
          No, but I went back to these this week using penalties at default and QBA at 5 / WR cth at 45 / pass def at 50 to see if I could get my percentages down. I am on game 8 and can post my season totals. I am actually using some of your ideas.

          How are your comp % with your set?

          I played three seasons with the above settings and can post my season end stats.

          I plan on testing yours more too.
          Last edited by Buckeye Country; 01-13-2015, 10:30 PM.

          Comment

          • Buckeye Country
            Pro
            • Sep 2010
            • 718

            #6
            Re: Buckeye Country CPU v CPU 2014 AA slider

            I will play a couple games with these tomorrow night. I think I got away from them because of higher QB % and sacks. But, I don't think you can eliminate that issue completely. I will test them out again, it has been a while since I used them.

            Comment

            • zocrates
              Rookie
              • Sep 2013
              • 239

              #7
              Re: Buckeye Country CPU v CPU 2014 AA slider

              Originally posted by Buckeye Country
              No, but I went back to these this week using penalties at default and QBA at 5 / WR cth at 45 / pass def at 50 to see if I could get my percentages down. I am on game 8 and can post my season totals. I am actually using some of your ideas.

              How are your comp % with your set?

              I played three seasons with the above settings and can post my season end stats.

              I plan on testing yours more too.
              I made a few minor changes to my set and have run 7 games so far with the default rosters and the comp% is at 67%. And the actual completion percentage with those same 7 games in real life was at 59%.

              I don't know if you noticed my comment in my other thread, but I gave up on focusing on comp% and just wanted to make sure that QBs are getting the proper yards, yards/att, and TDs, which my settings seems to be getting so far. Focusing on comp% messed up the other stats, so while you might have accurate comp% numbers, a 99 rated QB would end up with 3000 yards and only 15 TDs. I'd rather have the higher comp% and have the 99 rated QB end up with 25-30 TDs instead.

              Comment

              • Buckeye Country
                Pro
                • Sep 2010
                • 718

                #8
                Re: Buckeye Country CPU v CPU 2014 AA slider

                Originally posted by zocrates
                I made a few minor changes to my set and have run 7 games so far with the default rosters and the comp% is at 67%. And the actual completion percentage with those same 7 games in real life was at 59%.

                I don't know if you noticed my comment in my other thread, but I gave up on focusing on comp% and just wanted to make sure that QBs are getting the proper yards, yards/att, and TDs, which my settings seems to be getting so far. Focusing on comp% messed up the other stats, so while you might have accurate comp% numbers, a 99 rated QB would end up with 3000 yards and only 15 TDs. I'd rather have the higher comp% and have the 99 rated QB end up with 25-30 TDs instead.
                This is a frustrating game. The Qb ratings don't really matter in this game either. I had a decent set where both accuracy and rushing totals looked good but the OL was driving the DL off the line by three yards and the spread teams ran wild.

                My goal for this set was to seperate the good from the great running backs while trying to get accurate Qb numbers. I think the int grounding slider affects a lot in this game regarding throw aways, deep balls, and sacks.

                Comment

                • JoshC1977
                  All Star
                  • Dec 2010
                  • 11564

                  #9
                  Re: Buckeye Country CPU v CPU 2014 AA slider

                  Originally posted by Buckeye Country
                  This is a frustrating game. The Qb ratings don't really matter in this game either. I had a decent set where both accuracy and rushing totals looked good but the OL was driving the DL off the line by three yards and the spread teams ran wild.

                  My goal for this set was to seperate the good from the great running backs while trying to get accurate Qb numbers. I think the int grounding slider affects a lot in this game regarding throw aways, deep balls, and sacks.
                  Yeah, your IG slider is too high. I don't know the dynamics of AA as well as Heisman, but from what I have seen on Heisman, the only accuracy setting where you get any kind of differentiation between good and bad QBs is by setting QBA to 5. Yes, you might see some oddly offline throws, but they balance out over time. I'd strongly recommend trying QBA at 5. As for IG, I posted this over in the OS slider thread about calibrating IG:

                  Start with IG at 95. Start lowering it 5 points at a time if they are not throwing it deep on obvious pass situations (they will dump off a lot and bypass better downfield options for safer throws when IG is high). You'll start to see it at some point where they are now throwing downfield fairly often (even into double coverage). Stop lowering it there. Then, if you see there are times they don't get rid of the ball quickly enough, start inching it up (starting at five point increments and then 1 point increments). You're essentially looking for a balance between getting rid of the ball and throwing deep. The final setting can take a while to hone in on as deep throws may not come every game (if they start throwing deep too often, it is too low, bump it back up one point). Once you think you have it, play a couple of games against other opponents in your dynasty to see how it holds up.

                  On heisman, I have found the 'sweet spot' is in a range of 75-85 when QBA is 5. It may be a little higher for AA, but I do not know for sure.
                  Play the games you love, not the games you want to love.

                  Comment

                  • Buckeye Country
                    Pro
                    • Sep 2010
                    • 718

                    #10
                    Re: Buckeye Country CPU v CPU 2014 AA slider

                    Originally posted by JoshC1977
                    Yeah, your IG slider is too high. I don't know the dynamics of AA as well as Heisman, but from what I have seen on Heisman, the only accuracy setting where you get any kind of differentiation between good and bad QBs is by setting QBA to 5. Yes, you might see some oddly offline throws, but they balance out over time. I'd strongly recommend trying QBA at 5. As for IG, I posted this over in the OS slider thread about calibrating IG:

                    Start with IG at 95. Start lowering it 5 points at a time if they are not throwing it deep on obvious pass situations (they will dump off a lot and bypass better downfield options for safer throws when IG is high). You'll start to see it at some point where they are now throwing downfield fairly often (even into double coverage). Stop lowering it there. Then, if you see there are times they don't get rid of the ball quickly enough, start inching it up (starting at five point increments and then 1 point increments). You're essentially looking for a balance between getting rid of the ball and throwing deep. The final setting can take a while to hone in on as deep throws may not come every game (if they start throwing deep too often, it is too low, bump it back up one point). Once you think you have it, play a couple of games against other opponents in your dynasty to see how it holds up.

                    On heisman, I have found the 'sweet spot' is in a range of 75-85 when QBA is 5. It may be a little higher for AA, but I do not know for sure.

                    Great post! I agree that IG is too high. I think IG controls a lot. I have been testing QBA at 5 and like it a lot. I have seen games anywhere from 35 to 80% Qb completions. Still trying to settle though on the passing game. I have been leaving IG at 50 for now. If you don't mind what slider set are you using? Especially the passing game? Thanks for your input.
                    Last edited by Buckeye Country; 01-17-2015, 02:19 PM.

                    Comment

                    • Buckeye Country
                      Pro
                      • Sep 2010
                      • 718

                      #11
                      Re: Buckeye Country CPU v CPU 2014 AA slider

                      Originally posted by Buckeye Country
                      Great post! I agree that IG is too high. I think IG controls a lot. I have been testing QBA at 5 and like it a lot. I have seen games anywhere from 35 to 80% Qb completions. Still trying to settle though on the passing game. I have been leaving IG at 50 for now. If you don't mind what slider set are you using? Especially the passing game? Thanks for your input.

                      Disregard, I found your work at the OS Community page. Great work!

                      Comment

                      • JoshC1977
                        All Star
                        • Dec 2010
                        • 11564

                        #12
                        Re: Buckeye Country CPU v CPU 2014 AA slider

                        Originally posted by Buckeye Country
                        Disregard, I found your work at the OS Community page. Great work!
                        If you have any difficulty, let me know. I'm by no means a coach mode guy, but I can see the appeal. The IG slider can be a tad fickle to get calibrated right.
                        Play the games you love, not the games you want to love.

                        Comment

                        • Buckeye Country
                          Pro
                          • Sep 2010
                          • 718

                          #13
                          Re: Buckeye Country CPU v CPU 2014 AA slider

                          Originally posted by JoshC1977
                          If you have any difficulty, let me know. I'm by no means a coach mode guy, but I can see the appeal. The IG slider can be a tad fickle to get calibrated right.
                          Thanks a bunch for the input. The IG definitely holds the key. I see you guys are testing it at 79. I played one game so far and liked what I saw. I am going to keep testing it there.

                          Comment

                          • JoshC1977
                            All Star
                            • Dec 2010
                            • 11564

                            #14
                            Re: Buckeye Country CPU v CPU 2014 AA slider

                            Originally posted by Buckeye Country
                            Thanks a bunch for the input. The IG definitely holds the key. I see you guys are testing it at 79. I played one game so far and liked what I saw. I am going to keep testing it there.
                            Just remember, too many screens, scrambles (when not even under pressure), or dump-offs usually means it is too high. If they are consistently holding onto the ball trying to throw deep, it is too low. It is dependent on pretty much every penalty slider and any slider that affects CPU offense or user defense.
                            Play the games you love, not the games you want to love.

                            Comment

                            • Buckeye Country
                              Pro
                              • Sep 2010
                              • 718

                              #15
                              Re: Buckeye Country CPU v CPU 2014 AA slider

                              Originally posted by JoshC1977
                              Just remember, too many screens, scrambles (when not even under pressure), or dump-offs usually means it is too high. If they are consistently holding onto the ball trying to throw deep, it is too low. It is dependent on pretty much every penalty slider and any slider that affects CPU offense or user defense.
                              Thanks for your help. IG at 82 seems to be the sweet spot for all-American. I saw that is what you all have in your thread. 82 looked great. I noticed a lot of dump off passes when I played against UCLA, but their a spread team, so I don't think that is too uncommon. Great work on the OS Communit thread!

                              Comment

                              Working...