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THB's Varisty Hum vs. CPU Sliders

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Old 12-06-2014, 12:54 AM   #49
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Re: THB's Varisty Hum vs. CPU Sliders

Quote:
Originally Posted by jp18
I haven't played offline or tested these for a couple months now to give you a good idea.

I would say set up a test dynasty and try them out
You rolling with a different set?[/quote]

Only been playing online dynasties and each league uses a different heisman Set.

Might try these out again offline now that buffs rosters are available for ps3
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Old 12-08-2014, 02:06 PM   #50
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Re: THB's Varisty Hum vs. CPU Sliders

Finally gonna get back to these. Creating a test dynasty now
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Old 12-08-2014, 04:44 PM   #51
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Re: THB's Varisty Hum vs. CPU Sliders

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Originally Posted by TarHeelbred33
How is the game speed? Is it slow on varsity? Looking at the recaps of the games these look really good. Sorry for the questions but ive got a bad case of restart dynasty syndrome when it comes to sliders id rather have some insight before i kill the dynasty i have going.
The game speed is fine on Varsity. I don't think game speed changes based on skill level.

I started a Dynasty with these, as California. In my first game I lost to Northwestern, 28-25 (7 minute quarters). Northwestern's RB ran for 303 yards, on 14 carries. He busted three runs over 75 yards. I'm not sure what to think about that... Other than I really need work on my run defense.
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Old 12-22-2014, 12:22 PM   #52
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Re: THB's Varisty Hum vs. CPU Sliders

I've always liked playing on Varsity as opposed to AA and Heisman because it doesn't feel like you get cheated by the computer in certain situations, that's why I went with this set. However, I have made a few adjustments but feel like I need to adjust them some more based on recent games. First here is the set I currently have:

Sliders User CPU
QB Acc 0 60
Pass Blk 0 70
WR Ctch 0 55
RB Abil 20 65
Rn Blk 0 80
Pass Cov 20 100
Int 10 30
Rush Def 5 100
Tack 25 35
FG Power 25 60
FG Acc 0 45
Punt Pow 50 55
Punt Acc 30 100
Kickoff 50 55

Qtr Length: 8 minutes
Game Spd: Normal
Speed Threshold: 85

What are some other ways or adjustments can I make to make the game more realistic? When I start out the game, my team starts out slow and usually by half time the score is either tied or I am down by a touchdown (usually 10-7 or 14-7). But when the second half starts, my team gets hot and I start to generate a lead of about 14-21 points by mid 4th quarter. I know if you change penalties that also helps but I have heard varying theories about what penalties to change and by how much. Does any one else have a good Varsity slider set or additional tips for adjusting coaches or things like that to make the games even closer or better?
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