12-26-2011, 01:53 AM
|
#31
|
Rookie
|
Re: NCAA Football 13 Road to Glory Wish List
|
Quote: |
|
|
|
|
Originally Posted by sparkdawg777 |
|
|
|
|
|
|
|
|
Yeh, clearly the first things that need to be improved are the glitches and I really think custom quarter length is a must. Getting 9 carries in a football game just isn't realistic and I feel I'm cheating by choosing a run play as much as often when I have everything unlocked.
Really I'm not a fan of the way your attributes increase by buying packages. If anyone has ever played the Road to the Show on MLB, that is the best way to improve attributes, very similar to an RPG. You earn points from performing well in Games and Practices. Also since RTG is so much faster than the Show as far as playing a season goes, it's time to make practice fun.
-Go back to 5 practices a week but this time we will actually enjoy it.
-You still have 10 plays that you run each practice that is at the end.
-Drills, this is a way to improve a particular set of attributes, you choose one each practice, these are all mini-games that were once in NCAA or Madden and there would also be some new mini-games introduced. The choices would of course depend on what position you play. So if you are a RB you could choose Oklahoma which would give you (Carrying, Strength, Truck, BC Vision, etc) or you might choose an Agility drill where you must use the juke stick (unless it doesn't work again in 13) or spin move to avoid defenders and try to score a TD. Games like these would be fun.
-Also the increases in attributes needs to be a lot like the Show where there is a bar that you have to fill before you actually move up a point so it will take longer to improve.
-You will receive more points during games, these points can be used towards any attribute(s) you choose, again like the Show.
I think this system is the most rewarding because it takes a lot of work to develop your player. Your performance during games and practices will be the ultimate factor of how good a player you are.
Now I have one last idea that I am curious if anyone else would like it. I played college football and I know how demanding it is because it is not just football which is pretty much your job, you have to be a student too. I'm not saying there should be tests but I think there should be a fatigue effect towards each game depending on what you did during the week. It's a little bit like RTG was before where you choose an activity each day. But weight lifting in college is not an option but how hard you work is. So you could go Hard, Normal, or Easy each would bring a different amount of points towards certain attributes but if you go Hard it will take off a lot on your stamina bar for that day effecting your practice. Your last option is your late night activity which might include studying (Hard, Normal, Easy), or skipping that to go out, or you could rest which would raise a lot of stamina that you lost for the day. Now you have to take in account that you are a Student-Athlete and really manage your schedule, are you going to give everything towards football and fight to stay eligible or are you going to devote yourself to being a great student.
This would really bring strategy into it, especially when you get to your Junior or Senior year. Is your GPA high enough that you can slack off those last few semesters because you know you are going to leave after your Junior year? Some people may not like this idea, but again it was only an idea.
|
|
|
|
|
|
I totally agree that RTG has it right when it comes to improving your player. I would like to see positive and negative impacts on the coach trust and improvement points. I think games played on national TV and against rivals could also be worth double points and have off the field implications that would take your time away from resting or studying or working out, but would improve exposure (if you are a star you have interviews from local media or those features during College Gameday).
I definitely feel the same way about grades needing to be part of the game...it is COLLEGE football. Having to allocate your time is a major part of being in college and should be factored into the game.
|
|
|