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Big problem with Spring Game

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Old 07-18-2006, 05:48 PM   #9
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Re: Big problem with Spring Game

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Originally Posted by Xavier12
Less then two minutes left they ran, ran, ran, ran?

Remember this is PSU...a running team.

Also there is 2 minutes left. How many running plays is that, 6? Obviously it worked if they continued to move the ball.

Also, I don't listen to anything that Corso says on Saturday's therefore I refuse to listen to anything he has to say in the game. Take my advance. Don't Ask Corso the time of day.
1. Two Minutes left IN A SCRIMMAGE. Running out the clock does nothing but HURT the offense. Play a Scrimmage and tell me you'd run the clock down if u had the ball in the first half.

2. They didn't move the ball. After 4th down in a scrimmage, the ball is reset and they start first and 10.

3. I didn't listen to what Corso said. But, what he says, is typically what the CPU would do in the same situation.

Last edited by bgeno; 07-18-2006 at 05:51 PM.
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Old 07-18-2006, 06:01 PM   #10
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Re: Big problem with Spring Game

I know most teams dont even play a full game for the spring game nowdays cause they are afraid of injuries (Kentucky usually ends the game with about 6 min left in the 4th quarter). It wont suprise me if the offense was winning big in one of those weird scoring systems for the players on offense to just run like dives the rest of the time. Especially if its 3rd or 4th string cause they arent really familar with the playbook since they play on scout team every fall.
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Old 07-18-2006, 06:06 PM   #11
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Re: Big problem with Spring Game

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Originally Posted by Kentucky3D
Kentucky usually ends the game with about 6 min left in the 4th quarter.
They do? Why not just play shorter quarters?
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