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Sim stats: Why INTs and TDs so high?

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Old 08-01-2006, 04:12 PM   #1
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Sim stats: Why INTs and TDs so high?

Has anyone else noticed this for XBox and 360? There seem to be way too many QBs with 20+ INTS and even 30 INTs for that matter. Also, there is usually around 15+ QBs with over 30 TDs in simming a dynasty. The QB ratings and completion %s look great, but the INTs seem really out of control. I actually saw 3 QBs over 30 INTs thrown one season. I am a stat nit-picker and these seem over done.

It's definitely not a game killer on either version, but it's just glaring to my eyes. BTW, this does not bug me nearly as much as 2006 wild QBs stats and QB ratings.

I am tweaking some coaching options to test what would bring this down without messing with actual gameplan. Any thoughts?
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Old 08-01-2006, 04:16 PM   #2
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Re: Sim stats: Why INTs and TDs so high?

I've wondered this too. Let us know if you can come up with a fix.

You are right though, not nearly as bad as watching Matt Leinart go 298 for 300 with 40 TDs and 1 INT in NCAA 2006.
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Old 08-01-2006, 04:19 PM   #3
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Re: Sim stats: Why INTs and TDs so high?

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Originally Posted by ufox1810
I've wondered this too. Let us know if you can come up with a fix.

You are right though, not nearly as bad as watching Matt Leinart go 298 for 300 with 40 TDs and 1 INT in NCAA 2006.
Ahhhh... NCAA 2006. Those were some hilarious stats weren't they?
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Old 08-01-2006, 04:21 PM   #4
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Re: Sim stats: Why INTs and TDs so high?

Quote:
Originally Posted by ufox1810
I've wondered this too. Let us know if you can come up with a fix.

You are right though, not nearly as bad as watching Matt Leinart go 298 for 300 with 40 TDs and 1 INT in NCAA 2006.
And those numbers wouldn't have been good enough to win the Heisman because Tx Tech Qb of choice would be 34/42 423 5/0 every week
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Old 08-01-2006, 04:36 PM   #5
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Re: Sim stats: Why INTs and TDs so high?

Quote:
Originally Posted by J-Unit40
Has anyone else noticed this for XBox and 360? There seem to be way too many QBs with 20+ INTS and even 30 INTs for that matter. Also, there is usually around 15+ QBs with over 30 TDs in simming a dynasty. The QB ratings and completion %s look great, but the INTs seem really out of control. I actually saw 3 QBs over 30 INTs thrown one season. I am a stat nit-picker and these seem over done.

It's definitely not a game killer on either version, but it's just glaring to my eyes. BTW, this does not bug me nearly as much as 2006 wild QBs stats and QB ratings.

I am tweaking some coaching options to test what would bring this down without messing with actual gameplan. Any thoughts?

Use Playmakers coaching tendencies, the QB stats are perfect. Forgot where I got them on the board but if you download my dynasty file on the rosters forum, I used his sliders. They really work to perfection.
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Old 08-01-2006, 09:40 PM   #6
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Re: Sim stats: Why INTs and TDs so high?

Quote:
Originally Posted by redxiiixi
Use Playmakers coaching tendencies, the QB stats are perfect. Forgot where I got them on the board but if you download my dynasty file on the rosters forum, I used his sliders. They really work to perfection.
Red, you may want to check again on this. I just simmed 2 different seasons with the Dynasty starter kit (with Playmaker's coaching sliders) and each time I had at least one QB throw over 30 INTs. And in one of the seasons, there were 22 QBs with at least 20 INTs!! The TDs weren't too out of hand because everyone who threw over 30 TDs could have a legitimate shot at doing so this year (Quinn, Palko, Brennan, Kolb, Keller, etc).

I would love to find a solution for this area on both 360 and XBox if anyone has any ideas. I think it may have something to do with Off Agg or Def Agg. Just a thought.
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