3rdDown & 4thQuarter Shenanigans!

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Old 12-01-2008, 11:29 PM   #1
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3rdDown & 4thQuarter Shenanigans!

What is the deal with the CPU on 3rd down and in the 4th quarter!?!

I feel pretty good about myself after I force an incomplete pass on 1st down and the get a TFL on 2nd down. "OK - 3rd and 14 here - I should be able to force a punt" ... nope ... 16 yard completion to a wide open guy after I get ZERO pass rush. And then again. And then again. And then again.

Really? Does the CPU ever punt?

And the 4th quarter "boost" to the CPU is also annoying.

Why does EA build a game with "cheats" in it? What does that accomplish?
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Old 12-01-2008, 11:50 PM   #2
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Re: 3rdDown & 4thQuarter Shenanigans!

Personally, I don't think the AI is very "football-savvy" so it has to use "cheeze" to be competitive. I don't know if EA (or anyone else) can program software to "think" in terms of football or not, so we may just be wishing on a "broken star". All I know is, these "shenanigans" have been going on since the early days of Tecmo Bowl and John Elway's QB. You would think, with the leaps in technology, someone would be to program a halfway realistic football game. Of course, if such a game did exist gamers would probably complain about it being too hard. At least those gamers who like going undefeated in a 20 year dynasty would complain. I just go with it and try to enjoy the game for what it is - even if it makes no sense at all.
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Old 12-02-2008, 12:28 AM   #3
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Re: 3rdDown & 4thQuarter Shenanigans!

Passes over the middle are hard to stop even post-patch, even with a nickle or dime defense. I think it has something to do with the "wide open gameplay".

On the flip side, I am able to stop the CPU on 3rd and long more now as opposed to a few months back. I just try to take the MLB and cover one of the slot WR's. Sometimes it works, sometimes it does not. Mixing in blitzes can help as well.
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Old 12-02-2008, 10:14 AM   #4
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Re: 3rdDown & 4thQuarter Shenanigans!

maybe cuz i play on AA but i stop the CPU on 3rd down...
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