http://insideblog.easports.com/archi...it-angles.aspx
Some good and some bad...
One thing that needs to be addressed is how the players come out of their stance. If you watch the receivers they actually have an animation where the have to get out of their stance before they can sprint. But watch the oline. The first thing they do is stand straight up. That is the last thing an offensive or defensive lineman is taught to do (stand straight up).
Another is how players (defensive players especially) can turn on a dime going full speed. This really limits the ability to cut back and have a realistic running game. In real football if a defender is sprinting at you, and you cut back or back juke, and they overrun the play they are usually taken completely out of the play. In NCAA if you cut back, they somehow know exactly where you are going and cutback right with you. If someone overruns the play they just turn around real quick and are instantly back at full speed chasing you. There is a perfect example of this in the first NCAA 10 video. At the very begining a linebacker or d-end jumps a cut back but is nowhere close to the ball carrier he has overrun the play. In real life he would have to decelerate stop turn around and then chase the ball carrier, by the time he actually turned around he would be no where close to the play. In this video he just turns 90 degrees in a full sprint and is chasing the ball carrier. There are about 4 players who make this same kind of turn to try and get back in the play.