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Accelerated Clock?

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Old 05-03-2009, 03:37 AM   #33
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Re: Accelerated Clock?

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Originally Posted by Potatoes002
Wanna donate? lol
sure how's two bucks sound?
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Old 05-03-2009, 03:40 AM   #34
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I found 2 bucks in my shorts the other day.
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Old 05-03-2009, 03:46 AM   #35
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Re: Accelerated Clock?

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I found 2 bucks in my shorts the other day.
give it to the cougs man
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Old 05-03-2009, 03:56 AM   #36
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Re: Accelerated Clock?

Lunch Money...
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Old 05-03-2009, 01:48 PM   #37
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Re: Accelerated Clock?

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Lunch Money...
Fine let us move into the mountain west or wac..... You wont be able to sleep at night
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Old 05-03-2009, 02:48 PM   #38
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Re: Accelerated Clock?

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Originally Posted by Potatoes002
Fine let us move into the mountain west or wac..... You wont be able to sleep at night
Haha, I'm sure Boise would love to swap places with ya. All joking aside, I hope that doesn't happen to Wazzu.
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Old 05-03-2009, 08:34 PM   #39
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Re: Accelerated Clock?

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Wouldnt this have the same affect if you pick a play and run the play clock to 0?
Yes it would - the problem is the CPU won't do this. The other issue is that you would just be sitting there for a long time watching the play clock go down.

The issue is that you could now play 7-9 minute quarters and get good stats, meaning number of plays, etc., if you played it pretty straight, meaning called the play, came to the line and snapped it.

The issue comes in the 4th, and you have the lead by 2 scores and got the ball to start quarter. You could then really slow it down, get 3-4 first downs and essentially run out the clock. Again the CPU won't do this.

This was less important previously, IMO, for NCAA with the 25 second play clock than the NFL's 40 second clock. Now it is just as important for NCAA with the 40 second clock.
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