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15min Heisman Chew Clock

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Old 07-14-2009, 04:11 PM   #1
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15min Heisman Chew Clock

Whas good fellow earthlings lol

Love the game, dont care what the Haters think.

Here's my 1st game with 15min, Heisman, Chew Clock, Default Sliders

1st half stats:

ND:14....Me
Wisc:41...Cpu

First down: ND:10 Wisc:23
Total Offense: ND:212 Wisc:422
TOP: ND:19:48 Wisc:14:57

Stats:

Wisc
QB-D.Sherer- 198.9 Rating, 17 for 22 for 240yrds 2 td 77% completion rating
rb- J.Clay: 34 carries for 137 yrds 2 td
wr-D.Gilbreath: 6 rec for 65 yards
FS- C.Maragos- 7 tackles 1 sack

Notre Dame:
QB:J.CLAUSEN: 14 FOR 20 FOR 187 YARDS 1 TD 70% COMP
RB:A.ALLEN: 10 CARRIES FOR 37 YARDS 3.7 AVG
WR:G.TATE:5 REC FOR 51 YARDS
MLB:B.SMITH: 12 TACKLES 3 TFL

I'VE BEEN SACKED 4 TIMES

With some good sliders im sure things would be different, Wisconsin offensive and defensive lines have dominated me, my lines have been quiet, other then that im good with the game, the score is crazy but it's cool it's only my 3rd game, im sure by the end of this cycle of the game, i'll be better. what do you guys think?
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Old 07-14-2009, 04:15 PM   #2
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Re: 15min Heisman Chew Clock

wtf is this the stats/score for the whole game or the half? you might need to edit ur post
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Old 07-14-2009, 04:16 PM   #3
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Re: 15min Heisman Chew Clock

how is the chew clock working out?

i think i understand the gist of it, but could you explain how it works in the game.

this is what i understand:

the clock says 15 mins, but runs, for example, 3x's as fast to make the actual gameplay only 5 min qtrs, right, but gives you real life-like stats and time of poss?

and can that be edited to make the actual gameplay be longer/shorter?

hows it work? lol
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Old 07-14-2009, 04:21 PM   #4
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Re: 15min Heisman Chew Clock

Quote:
Originally Posted by DaTwolves21
Whas good fellow earthlings lol

Love the game, dont care what the Haters think.

Here's my 1st game with 15min, Heisman, Chew Clock, Default Sliders

1st half stats:

ND:14....Me
Wisc:41...Cpu

First down: ND:10 Wisc:23
Total Offense: ND:212 Wisc:422
TOP: ND:19:48 Wisc:14:57

Stats:

Wisc
QB-D.Sherer- 198.9 Rating, 17 for 22 for 240yrds 2 td 77% completion rating
rb- J.Clay: 34 carries for 137 yrds 2 td
wr-D.Gilbreath: 6 rec for 65 yards
FS- C.Maragos- 7 tackles 1 sack

Notre Dame:
QB:J.CLAUSEN: 14 FOR 20 FOR 187 YARDS 1 TD 70% COMP
RB:A.ALLEN: 10 CARRIES FOR 37 YARDS 3.7 AVG
WR:G.TATE:5 REC FOR 51 YARDS
MLB:B.SMITH: 12 TACKLES 3 TFL

I'VE BEEN SACKED 4 TIMES

With some good sliders im sure things would be different, Wisconsin offensive and defensive lines have dominated me, my lines have been quiet, other then that im good with the game, the score is crazy but it's cool it's only my 3rd game, im sure by the end of this cycle of the game, i'll be better. what do you guys think?
I think you're a glutton for punishment. 41-14
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Old 07-14-2009, 04:22 PM   #5
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Re: 15min Heisman Chew Clock

the chew clock feature basically brings the play clock down to 12 and runs more time off the game clock before you break the huddle.
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Old 07-14-2009, 04:24 PM   #6
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Re: 15min Heisman Chew Clock

Quote:
Originally Posted by theharbinater
how is the chew clock working out?

i think i understand the gist of it, but could you explain how it works in the game.

this is what i understand:

the clock says 15 mins, but runs, for example, 3x's as fast to make the actual gameplay only 5 min qtrs, right, but gives you real life-like stats and time of poss?

and can that be edited to make the actual gameplay be longer/shorter?

hows it work? lol
Its a simple but effective feature. Basically with it turned on, once you call your play the play clock goes to 12 seconds. Thus by the time you get to the line an snap it, it will be around 4 or so. Basically saving you from having to wait for the clock to tick down.
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Old 07-14-2009, 04:26 PM   #7
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Re: 15min Heisman Chew Clock

Use the impressions thread.
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