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Kickoffs have got to be patched, too many defenders falling down in unison

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Old 07-23-2009, 03:31 AM   #9
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Re: Kickoffs have got to be patched, too many defenders falling down in unison

i totally agree with the OP
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Old 07-23-2009, 09:22 AM   #10
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Re: Kickoffs have got to be patched, too many defenders falling down in unison

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Originally Posted by Roggie
Yep. Which is why I've finally converted to AA instead of the computer cheat, non realistic ball on heisman.
i use to think the same thing you just have to play smart football and stay way from asking corso on offense its realistic other than cpu converting 3rd and 15s and what not
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Old 07-23-2009, 10:42 AM   #11
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Re: Kickoffs have got to be patched, too many defenders falling down in unison

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Originally Posted by stevedrumsdw
It is doing this with run block on 45, four computer defenders fell down on heisman level at the same time. I returned 3 kicks for TD's not because I had a special runs but because half the other team was on the ground.
Hmm.. I'm seeing the opposite. I'm on AA using Texas Tech heavily modified rosters (I made them semi crappy B-).

I'm seeing alot of "olé" blocking by the KR team. Lot's of whiffs. I see at least three guys do that "swim over the top" move to get past my guys.
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Old 07-23-2009, 10:48 AM   #12
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Re: Kickoffs have got to be patched, too many defenders falling down in unison

I had this problem at first after the patch, I fixed them with sliders. It was hard because on one hand you want the CPU to run the ball so it affect all things. I just put CPU run block at 40, and runn ability at 70, then I put run defense at 30 and tackle at 60. It evens things out a lont
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