02-28-2010, 04:21 PM
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#1
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BOOM!
OVR: 43
Join Date: Jul 2002
Location: Atlanta, Georgia
Posts: 11,940
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Small changes that equal a big difference for NCAA 11
In my opinion... (and please, if you post in this thread, add something more than "EA sucks/doesn't care, etc.")
1. GAMEPLAY Drastically cut down on the "all out blitzing" by the CPU. CPU defenses are way way too overly aggressive and I see far too many 8 and 9 man blitzes that equate to huge plays by the Human.
2. GAMEPLAY Have the CPU RB logic tweaked so that the CPU understands that a 3-4 yard run is a GOOD thing. Every run doesn't have to be bounced to the outside. It's ok to pound the ball up the middle with your back for a solid 3-4 yard gain.
3. GAMEPLAY Scrap the current CPU Screen logic. It's completely broken. If the screen is covered, the CPU should NOT try and force the ball to the back and he should not stand there as if frozen in time.
4. GAMEPLAY Tone down the "Run Commit" feature tremendously. We actually outlawed the Run Commit feature in the Legends league because of the arcade like speed boost the defense gets. It reminds me of old Tecmo Bowl when you picked the play that your opponent chose and your defense swarmed in like a swarm of bees that run a 4.0 40. Just way too over the top.
5. PRESENTATION Been asking for this for years and years. Look at College Hoops 2k8. Copy it. That's all you need to do. Have a Preseason Show, a weekly "College Gameday" show, and a BCS Selection Show like the Hoops Selection Sunday Show. Don't tell me it can't be done, takes too much time, etc. This should have been one of the original features implemented. It adds sooooo much to the immersion, atmosphere, etc.
You have the ESPN license. You have access to guys like Corso, Fowler, Herstreit, etc. It's time to actually use it to its full capability.
6. PRESENTATION Allow Stadium Sounds to be put in and saved as actual "files" that can be saved and uploaded conveniently. Once I set up my home sounds for Auburn, let me save that stadium sounds file as AUBURN, then...instead of having to manually put in every single instance each time I switch back to Auburn, I merely go to "load file" then "load AUBURN stadium sounds" and voila! I have my AU sounds set up in about 1 second.
This would take Stadium Sounds to the next level. I could save 60 files if I wanted to and once I had done them one time....all I ever had to do to use them is click on load file and I instantly have my whole lineup for Florida, LSU, Georgia, etc.
It's such a great addition and many people don't use it because it's so tedious as it stands right now.
7. DESIGN Add more slots on the depth cart at DB and WR. Why is this important? I'll show you...
You have 9 DBs on your team. You are up 40-3 on your opponent. Time to pull the starters. You use the "Mass subs 2nd team" feature.
You go to a dime package with 4 DBs. You have 2 DBs and 2 WRs at DB in the Dime package. Why? Because since you only can put 5 or 6 DBs on the depth chart, the CPU automatically goes to WIDE RECEIVERS when you use up everyone listed on the depth chart (remember, your top DBs are now on the bench). It's ********.
It does the same thing with WRs. Pull the starters, go to a 4 or 5 WR set...even if you have 10 WRs on your team, the CPU will put DBs in as WRs instead of WRs if they are not one of the 6 on the actual depth chart slots.
This has been this way for YEARS. Fix it EA.
Those 7 right there...if you just fixed those, along with the announced features, I'd play 24/7.
__________________
AUBURN TIGERS
2010, 2013 SEC CHAMPIONS
2010 NATIONAL CHAMPIONS
Last edited by AuburnAlumni; 02-28-2010 at 04:26 PM.
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